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set prevTexImage in setLastTexIndex, fix #2205
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@@ -2643,7 +2643,7 @@ public class PShapeOpenGL extends PShape {
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tessellator.setInGeometry(inGeo);
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tessellator.setTessGeometry(tessGeo);
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tessellator.setFill(fill || image != null);
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tessellator.setTexCache(null, null, null);
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tessellator.setTexCache(null, null);
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tessellator.setStroke(stroke);
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tessellator.setStrokeColor(strokeColor);
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tessellator.setStrokeWeight(strokeWeight);
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