moving to SDK 10 instead of 9 (or 8) for Android

This commit is contained in:
benfry
2012-02-10 23:30:51 +00:00
parent 76dfbe848f
commit 8a8097a99d
4 changed files with 12 additions and 4 deletions
+3 -3
View File
@@ -11,10 +11,10 @@
</target>
<target name="sdk_whining">
<available file="${env.ANDROID_SDK}/platforms/android-9/android.jar"
<available file="${env.ANDROID_SDK}/platforms/android-10/android.jar"
property="andoid-jar-present" />
<fail unless="andoid-jar-present"
message="Android SDK 9 could not be found in ${env.ANDROID_SDK}/platforms/android-9/android.jar" />
message="Android SDK 10 could not be found in ${env.ANDROID_SDK}/platforms/android-10/android.jar" />
</target>
<target name="actual_build" if="env.ANDROID_SDK">
@@ -22,7 +22,7 @@
<javac target="1.5"
encoding="UTF-8"
includeAntRuntime="false"
bootclasspath="${env.ANDROID_SDK}/platforms/android-9/android.jar"
bootclasspath="${env.ANDROID_SDK}/platforms/android-10/android.jar"
srcdir="src" destdir="bin" />
<!-- Copy the shaders to the bin folder.
+7
View File
@@ -5,6 +5,13 @@ X http://code.google.com/p/processing/issues/detail?id=769
X /opt/android using version #s again? fix build script (earlier)
X smooth() is now the default
_ now requiring SDK 10 (2.3.3) because of OpenGL issues
_ not SDK 9, which is 2.3.1 (and still Gingerbread)
X noted on the changes page in the Wiki
_ make a note of the change on the Android Wiki
_ modify the .java build to require it
_ make sure build.xml uses it too
_ lack of registerXxx() implementation is breaking pre() and post() in particles
_ focus handling note: