Temporarily removing the shaders examples

This commit is contained in:
Casey Reas
2012-08-31 17:12:41 +00:00
parent 64d698197e
commit 8b1e862c35
25 changed files with 0 additions and 1118 deletions
@@ -1,31 +0,0 @@
/**
* Edge Detection
*
* Change the default shader to apply a simple, custom edge detection filter.
*
* Press the mouse to switch between the custom and default shader.
*/
PShader edges;
PImage img;
boolean enabled = true;
void setup() {
size(640, 360, P2D);
img = loadImage("leaves.jpg");
edges = loadShader("edges.glsl");
}
void draw() {
if (enabled == true) {
shader(edges);
}
image(img, 0, 0);
}
void mousePressed() {
enabled = !enabled;
if (!enabled == true) {
resetShader();
}
}