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Merging changes in opengl
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@@ -50,8 +50,6 @@ import javax.media.opengl.glu.GLU;
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import javax.media.opengl.glu.GLUtessellator;
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import javax.media.opengl.glu.GLUtessellatorCallbackAdapter;
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import processing.core.PGraphics;
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import com.jogamp.newt.awt.NewtCanvasAWT;
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import com.jogamp.newt.opengl.GLWindow;
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import com.jogamp.opengl.util.AnimatorBase;
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@@ -92,9 +90,6 @@ public class PGL {
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public static final int DEFAULT_TESS_VERTICES = 64;
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public static final int DEFAULT_TESS_INDICES = 128;
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/** Initial sizes for vertex cache used in PShape3D. */
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public static final int DEFAULT_VERTEX_CACHE_SIZE = 512;
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/** Maximum lights by default is 8, the minimum defined by OpenGL. */
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public static final int MAX_LIGHTS = 8;
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