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fixed case in name of TexLight shader
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@@ -162,7 +162,7 @@ public class PGraphicsOpenGL extends PGraphics {
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static protected URL defLightShaderVertURL =
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PGraphicsOpenGL.class.getResource("/processing/opengl/shaders/LightVert.glsl");
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static protected URL defTexlightShaderVertURL =
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PGraphicsOpenGL.class.getResource("/processing/opengl/shaders/TexlightVert.glsl");
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PGraphicsOpenGL.class.getResource("/processing/opengl/shaders/TexLightVert.glsl");
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static protected URL defColorShaderFragURL =
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PGraphicsOpenGL.class.getResource("/processing/opengl/shaders/ColorFrag.glsl");
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static protected URL defTextureShaderFragURL =
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@@ -170,7 +170,7 @@ public class PGraphicsOpenGL extends PGraphics {
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static protected URL defLightShaderFragURL =
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PGraphicsOpenGL.class.getResource("/processing/opengl/shaders/LightFrag.glsl");
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static protected URL defTexlightShaderFragURL =
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PGraphicsOpenGL.class.getResource("/processing/opengl/shaders/TexlightFrag.glsl");
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PGraphicsOpenGL.class.getResource("/processing/opengl/shaders/TexLightFrag.glsl");
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static protected URL defLineShaderVertURL =
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PGraphicsOpenGL.class.getResource("/processing/opengl/shaders/LineVert.glsl");
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