fixed case in name of TexLight shader

This commit is contained in:
codeanticode
2015-05-29 07:52:29 -04:00
parent b8f154a6d2
commit 8d0ae882f2
3 changed files with 2 additions and 2 deletions

View File

@@ -162,7 +162,7 @@ public class PGraphicsOpenGL extends PGraphics {
static protected URL defLightShaderVertURL =
PGraphicsOpenGL.class.getResource("/processing/opengl/shaders/LightVert.glsl");
static protected URL defTexlightShaderVertURL =
PGraphicsOpenGL.class.getResource("/processing/opengl/shaders/TexlightVert.glsl");
PGraphicsOpenGL.class.getResource("/processing/opengl/shaders/TexLightVert.glsl");
static protected URL defColorShaderFragURL =
PGraphicsOpenGL.class.getResource("/processing/opengl/shaders/ColorFrag.glsl");
static protected URL defTextureShaderFragURL =
@@ -170,7 +170,7 @@ public class PGraphicsOpenGL extends PGraphics {
static protected URL defLightShaderFragURL =
PGraphicsOpenGL.class.getResource("/processing/opengl/shaders/LightFrag.glsl");
static protected URL defTexlightShaderFragURL =
PGraphicsOpenGL.class.getResource("/processing/opengl/shaders/TexlightFrag.glsl");
PGraphicsOpenGL.class.getResource("/processing/opengl/shaders/TexLightFrag.glsl");
static protected URL defLineShaderVertURL =
PGraphicsOpenGL.class.getResource("/processing/opengl/shaders/LineVert.glsl");