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improving java2d integration
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@@ -4794,30 +4794,19 @@ v PApplet.this.stop();
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}
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public void circle(float x, float y, float radius) {
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g.circle(x, y, radius);
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}
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public void ellipseMode(int mode) {
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g.ellipseMode(mode);
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}
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public void ellipse(float x, float y, float hradius, float vradius) {
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g.ellipse(x, y, hradius, vradius);
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public void ellipse(float a, float b, float c, float d) {
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g.ellipse(a, b, c, d);
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}
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public void arc(float start, float stop,
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float x, float y, float radius) {
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g.arc(start, stop, x, y, radius);
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}
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public void arc(float start, float stop,
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float x, float y, float hr, float vr) {
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g.arc(start, stop, x, y, hr, vr);
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float a, float b, float c, float d) {
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g.arc(start, stop, a, b, c, d);
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}
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