Fixed setting for additive blending in PGL

This commit is contained in:
codeanticode
2012-01-20 00:00:16 +00:00
parent 23bed6cfda
commit 95090ae7e0

View File

@@ -1067,7 +1067,7 @@ public class PGL {
}
public void setAdditiveBlend() {
gl.glBlendFunc(GL.GL_SRC_ALPHA, GL.GL_ONE_MINUS_SRC_ALPHA);
gl.glBlendFunc(GL.GL_SRC_ALPHA, GL.GL_ONE);;
}
public void setSubstractiveBlend() {