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@@ -1,6 +1,6 @@
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PROCE55ING DEVELOPMENT ENVIRONMENT
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RELEASE 0052 - 5 MARCH 2003
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RELEASE 0052 - 4 APRIL 2003
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(c) 2001-03 Massachusetts Institute of Technology
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and Interaction Design Institute Ivrea
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@@ -11,9 +11,13 @@ and Interaction Design Institute Ivrea
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RELEASE NOTES & DEVELOPER SOAPBOX
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herein follows lots of random notes about this release. you'll have to
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pardon the chatty detail in some spots, as this will also serve as a
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response to many of the 'frequently asked questions' that we have.
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herein follows lots of random notes about the alpha releases of
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processing. more up-to-date details can be found in "revisions.txt"
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which has notes about individual releases.
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you'll have to pardon the chatty detail in some spots, as this will
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also serve as a response to many of the 'frequently asked questions'
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that we have.
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if you've already read all this crap for a previous release, you might
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skip to the section on the various platforms to see what's been
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@@ -4,6 +4,42 @@ for older releases will be super crusty. caution: the beverage you're
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about to enjoy is extremely hot.
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ABOUT REV 0053 - 4 april 2003
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[ major bug fixes ]
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- finally found and fixed the 'disappearing caret' bug that some
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people were having on windows. text editor is much more usable.
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- fixes to non-smoothed images, no longer makes a weird line in the
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center of some images, or leaves out a line of pixels at the end.
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- lots of fixes to anti-aliasing, though it's still not anywhere near
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perfect. still suffers most of the problems mentioned below.
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[ small tweaks ]
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- color(r, g, b, a) now works, also color c = #RRGGBBAA (like web
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colors, but with alpha at the end)
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[ known bugs ]
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- alpha is a little weird (mostly doesn't work) on lines. it won't
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work on single pixel lines unless smooth() is turned on.
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- smooth() is still imperfect. you may find some jagged edges. text
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marches in a funny way (i.e. typography04). shapes don't always
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properly overlap (i.e. you can see triangles on spheres)
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- images with smooth() enabled are coming out a little garbled
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- concave polygons don't draw properly
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- lots of other exciting things just waiting to be found out!
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ABOUT REV 0052 - 5 march 2003
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[ feature additions ]
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