From 9b4060b6e9c5c93cd5bedb19c1a55c548de978f1 Mon Sep 17 00:00:00 2001 From: codeanticode Date: Sat, 19 Oct 2013 14:00:31 -0400 Subject: [PATCH] removed some commented out code --- .../processing/opengl/PGraphicsOpenGL.java | 755 ------------------ 1 file changed, 755 deletions(-) diff --git a/core/src/processing/opengl/PGraphicsOpenGL.java b/core/src/processing/opengl/PGraphicsOpenGL.java index 10b857ff1..f77dadb29 100644 --- a/core/src/processing/opengl/PGraphicsOpenGL.java +++ b/core/src/processing/opengl/PGraphicsOpenGL.java @@ -6329,39 +6329,6 @@ public class PGraphicsOpenGL extends PGraphics { shader.setVertexShader(defTextureShaderVertURL); } return shader; - - /* - int shaderType = getShaderType(fragFilename); - PShader shader = null; - if (shaderType == PShader.POINT) { - shader = new PointShader(parent); - shader.setVertexShader(defPointShaderVertURL); - } else if (shaderType == PShader.LINE) { - shader = new LineShader(parent); - shader.setVertexShader(defLineShaderVertURL); - } else if (shaderType == PShader.TEXLIGHT) { - shader = new PolyShader(parent); - shader.setVertexShader(defTexlightShaderVertURL); - ((PolyShader)shader).setType(PShader.TEXLIGHT); - } else if (shaderType == PShader.LIGHT) { - shader = new PolyShader(parent); - shader.setVertexShader(defLightShaderVertURL); - ((PolyShader)shader).setType(PShader.LIGHT); - } else if (shaderType == PShader.TEXTURE) { - shader = new PolyShader(parent); - ((PolyShader)shader).setType(PShader.TEXTURE); - shader.setVertexShader(defTextureShaderVertURL); - } else if (shaderType == PShader.COLOR) { - shader = new PolyShader(parent); - shader.setVertexShader(defColorShaderVertURL); - ((PolyShader)shader).setType(PShader.COLOR); - } else { - shader = new PolyShader(parent); - shader.setVertexShader(defTextureShaderVertURL); - } - shader.setFragmentShader(fragFilename); - return shader; - */ } @@ -6376,69 +6343,6 @@ public class PGraphicsOpenGL extends PGraphics { } else { return new PShader(parent, vertFilename, fragFilename); } - - /* - int vertType = getShaderType(vertFilename); - int fragType = getShaderType(fragFilename); - - int shaderType = -1; - if (vertType == -1 && fragType == -1) { - shaderType = PShader.POLY; - } else if (vertType == -1) { - shaderType = fragType; - } else if (fragType == -1) { - shaderType = vertType; - } else if (fragType == vertType) { - shaderType = vertType; - } else if (2 <= fragType && 2 <= vertType) { - shaderType = PShader.POLY; - } else { - PGraphics.showWarning(INCONSISTENT_SHADER_TYPES); - return null; - } - - PShader shader = null; - if (fragFilename == null || fragFilename.equals("")) { - if (shaderType == PShader.POINT) { - shader = new PointShader(parent); - shader.setFragmentShader(defPointShaderFragURL); - } else if (shaderType == PShader.LINE) { - shader = new LineShader(parent); - shader.setFragmentShader(defLineShaderFragURL); - } else if (shaderType == PShader.TEXLIGHT) { - shader = new PolyShader(parent); - shader.setFragmentShader(defTextureShaderFragURL); - ((PolyShader)shader).setType(PShader.TEXLIGHT); - } else if (shaderType == PShader.LIGHT) { - shader = new PolyShader(parent); - shader.setFragmentShader(defColorShaderFragURL); - ((PolyShader)shader).setType(PShader.LIGHT); - } else if (shaderType == PShader.TEXTURE) { - shader = new PolyShader(parent); - shader.setFragmentShader(defTextureShaderFragURL); - ((PolyShader)shader).setType(PShader.TEXTURE); - } else if (shaderType == PShader.COLOR) { - shader = new PolyShader(parent); - shader.setFragmentShader(defColorShaderFragURL); - ((PolyShader)shader).setType(PShader.COLOR); - } else { - shader = new PolyShader(parent); - shader.setVertexShader(defTextureShaderVertURL); - } - if (shader != null) { - shader.setVertexShader(vertFilename); - } - } else { - if (shaderType == PShader.POINT) { - shader = new PointShader(parent, vertFilename, fragFilename); - } else if (shaderType == PShader.LINE) { - shader = new LineShader(parent, vertFilename, fragFilename); - } else { - shader = new PolyShader(parent, vertFilename, fragFilename); - } - } - return shader; - */ } @@ -6457,30 +6361,6 @@ public class PGraphicsOpenGL extends PGraphics { // TODO: deprecate this method, the kind arguments is not used anymore public void shader(PShader shader, int kind) { shader(shader); - - /* - if (kind == TRIANGLES || kind == QUADS || kind == POLYGON) { - if (shader instanceof PolyShader) { - polyShader = (PolyShader) shader; - } else { - PGraphics.showWarning(WRONG_SHADER_TYPE_ERROR); - } - } else if (kind == LINES) { - if (shader instanceof LineShader) { - lineShader = (LineShader)shader; - } else { - PGraphics.showWarning(WRONG_SHADER_TYPE_ERROR); - } - } else if (kind == POINTS) { - if (shader instanceof PointShader) { - pointShader = (PointShader)shader; - } else { - PGraphics.showWarning(WRONG_SHADER_TYPE_ERROR); - } - } else { - PGraphics.showWarning(UNKNOWN_SHADER_KIND_ERROR); - } - */ } @@ -6668,641 +6548,6 @@ public class PGraphicsOpenGL extends PGraphics { return shader; } -/* - protected class BaseShader extends PShader { - protected int transformMatLoc; - protected int modelviewMatLoc; - protected int projectionMatLoc; - protected int bufferLoc; - protected int bufferUnit; - protected int viewportLoc; - - public BaseShader(PApplet parent) { - super(parent); - } - - public BaseShader(PApplet parent, String vertFilename, String fragFilename) { - super(parent, vertFilename, fragFilename); - } - - public BaseShader(PApplet parent, URL vertURL, URL fragURL) { - super(parent, vertURL, fragURL); - } - - @Override - public void loadUniforms() { - transformMatLoc = getUniformLoc("transform"); - if (transformMatLoc == -1) - transformMatLoc = getUniformLoc("transformMatrix"); - - modelviewMatLoc = getUniformLoc("modelview"); - if (modelviewMatLoc == -1) - modelviewMatLoc = getUniformLoc("modelviewMatrix"); - - projectionMatLoc = getUniformLoc("projection"); - if (projectionMatLoc == -1) - projectionMatLoc = getUniformLoc("projectionMatrix"); - - viewportLoc = getUniformLoc("viewport"); - bufferLoc = getUniformLoc("buffer"); - } - - @Override - public void unbind() { - if (-1 < bufferLoc) { - pgl.requestFBOLayer(); - pgl.activeTexture(PGL.TEXTURE0 + bufferUnit); - pg.unbindFrontTexture(); - pgl.activeTexture(PGL.TEXTURE0); - } - - pgl.bindBuffer(PGL.ARRAY_BUFFER, 0); - - super.unbind(); - } - - @Override - protected void setCommonUniforms() { - if (-1 < transformMatLoc) { - pg.updateGLProjmodelview(); - setUniformMatrix(transformMatLoc, pg.glProjmodelview); - } - - if (-1 < modelviewMatLoc) { - pg.updateGLModelview(); - setUniformMatrix(modelviewMatLoc, pg.glModelview); - } - - if (-1 < projectionMatLoc) { - pg.updateGLProjection(); - setUniformMatrix(projectionMatLoc, pg.glProjection); - } - - if (-1 < viewportLoc) { - float x = pg.viewport.get(0); - float y = pg.viewport.get(1); - float w = pg.viewport.get(2); - float h = pg.viewport.get(3); - setUniformValue(viewportLoc, x, y, w, h); - } - - if (-1 < bufferLoc) { - bufferUnit = super.getLastTexUnit() + 1; - setUniformValue(bufferLoc, bufferUnit); - pgl.activeTexture(PGL.TEXTURE0 + bufferUnit); - pg.bindFrontTexture(); - } else { - bufferUnit = -1; - } - } - - @Override - public int getLastTexUnit() { - return -1 < bufferUnit ? bufferUnit : super.getLastTexUnit(); - } - - @Override - public boolean supportsTexturing() { - return false; - } - - @Override - public boolean supportLighting() { - return false; - } - - @Override - public boolean accessTexCoords() { - return false; - } - - @Override - public boolean accessNormals() { - return false; - } - - @Override - public boolean accessLightAttribs() { - return false; - } - - @Override - public void setVertexAttribute(int vboId, int size, int type, - int stride, int offset) { } - @Override - public void setColorAttribute(int vboId, int size, int type, - int stride, int offset) { } - @Override - public void setNormalAttribute(int vboId, int size, int type, - int stride, int offset) { } - @Override - public void setAmbientAttribute(int vboId, int size, int type, - int stride, int offset) { } - @Override - public void setSpecularAttribute(int vboId, int size, int type, - int stride, int offset) { } - @Override - public void setEmissiveAttribute(int vboId, int size, int type, - int stride, int offset) { } - @Override - public void setShininessAttribute(int vboId, int size, int type, - int stride, int offset) { } - @Override - public void setTexcoordAttribute(int vboId, int size, int type, - int stride, int offset) { } - @Override - public void setTexture(Texture tex) { } - } - - - protected class PolyShader extends BaseShader { - protected int type = 0; - - protected int vertexLoc; - protected int colorLoc; - protected int normalLoc; - protected int texCoordLoc; - protected int normalMatLoc; - - protected int lightCountLoc; - protected int lightPositionLoc; - protected int lightNormalLoc; - protected int lightAmbientLoc; - protected int lightDiffuseLoc; - protected int lightSpecularLoc; - protected int lightFalloffLoc; - protected int lightSpotLoc; - - protected int ambientLoc; - protected int specularLoc; - protected int emissiveLoc; - protected int shininessLoc; - - protected Texture texture; - protected int texUnit; - - protected int textureLoc; - protected int texMatrixLoc; - protected int texOffsetLoc; - - protected float[] tcmat; - - public PolyShader(PApplet parent) { - super(parent); - } - - public PolyShader(PApplet parent, String vertFilename, - String fragFilename) { - super(parent, vertFilename, fragFilename); - } - - public PolyShader(PApplet parent, URL vertURL, URL fragURL) { - super(parent, vertURL, fragURL); - } - - @Override - public void loadAttributes() { - vertexLoc = getAttributeLoc("vertex"); - if (vertexLoc == -1) vertexLoc = getAttributeLoc("position"); - - colorLoc = getAttributeLoc("color"); - texCoordLoc = getAttributeLoc("texCoord"); - normalLoc = getAttributeLoc("normal"); - - ambientLoc = getAttributeLoc("ambient"); - specularLoc = getAttributeLoc("specular"); - emissiveLoc = getAttributeLoc("emissive"); - shininessLoc = getAttributeLoc("shininess"); - } - - @Override - public void loadUniforms() { - super.loadUniforms(); - - normalMatLoc = getUniformLoc("normalMatrix"); - - lightCountLoc = getUniformLoc("lightCount"); - lightPositionLoc = getUniformLoc("lightPosition"); - lightNormalLoc = getUniformLoc("lightNormal"); - lightAmbientLoc = getUniformLoc("lightAmbient"); - lightDiffuseLoc = getUniformLoc("lightDiffuse"); - lightSpecularLoc = getUniformLoc("lightSpecular"); - lightFalloffLoc = getUniformLoc("lightFalloff"); - lightSpotLoc = getUniformLoc("lightSpot"); - - textureLoc = getUniformLoc("texture"); - texMatrixLoc = getUniformLoc("texMatrix"); - texOffsetLoc = getUniformLoc("texOffset"); - } - - @Override - public void setTexture(Texture tex) { - texture = tex; - - float scaleu = 1; - float scalev = 1; - float dispu = 0; - float dispv = 0; - - if (tex != null) { - if (tex.invertedX()) { - scaleu = -1; - dispu = 1; - } - - if (tex.invertedY()) { - scalev = -1; - dispv = 1; - } - - scaleu *= tex.maxTexcoordU(); - dispu *= tex.maxTexcoordU(); - scalev *= tex.maxTexcoordV(); - dispv *= tex.maxTexcoordV(); - - setUniformValue(texOffsetLoc, 1.0f / tex.width, 1.0f / tex.height); - - if (-1 < textureLoc) { - texUnit = getLastTexUnit() + 1; - setUniformValue(textureLoc, texUnit); - pgl.activeTexture(PGL.TEXTURE0 + texUnit); - tex.bind(); - } - } - - if (-1 < texMatrixLoc) { - if (tcmat == null) { - tcmat = new float[16]; - } - tcmat[0] = scaleu; tcmat[4] = 0; tcmat[ 8] = 0; tcmat[12] = dispu; - tcmat[1] = 0; tcmat[5] = scalev; tcmat[ 9] = 0; tcmat[13] = dispv; - tcmat[2] = 0; tcmat[6] = 0; tcmat[10] = 0; tcmat[14] = 0; - tcmat[3] = 0; tcmat[7] = 0; tcmat[11] = 0; tcmat[15] = 0; - setUniformMatrix(texMatrixLoc, tcmat); - } - } - - @Override - public boolean hasType() { - return COLOR <= type && type <= TEXLIGHT; - } - - @Override - public void setType(int type) { - this.type = type; - } - - @Override - public int getType() { - return type; - } - - @Override - public boolean checkType(int type) { - if (!hasType()) return true; - - if (getType() != type) { - if (type == TEXLIGHT) { - PGraphics.showWarning(NO_TEXLIGHT_SHADER_ERROR); - } else if (type == LIGHT) { - PGraphics.showWarning(NO_LIGHT_SHADER_ERROR); - } else if (type == TEXTURE) { - PGraphics.showWarning(NO_TEXTURE_SHADER_ERROR); - } else if (type == COLOR) { - PGraphics.showWarning(NO_COLOR_SHADER_ERROR); - } - return false; - } - - return true; - } - - @Override - public boolean supportsTexturing() { - return -1 < textureLoc; - } - - @Override - public boolean supportLighting() { - return -1 < lightCountLoc || -1 < lightPositionLoc || -1 < lightNormalLoc; - } - - @Override - public boolean accessTexCoords() { - return -1 < texCoordLoc; - } - - @Override - public boolean accessNormals() { - return -1 < normalLoc; - } - - @Override - public boolean accessLightAttribs() { - return -1 < ambientLoc || -1 < specularLoc || -1 < emissiveLoc || - -1 < shininessLoc; - } - - @Override - public void setVertexAttribute(int vboId, int size, int type, - int stride, int offset) { - setAttributeVBO(vertexLoc, vboId, size, type, false, stride, offset); - } - - @Override - public void setColorAttribute(int vboId, int size, int type, - int stride, int offset) { - setAttributeVBO(colorLoc, vboId, size, type, true, stride, offset); - } - - @Override - public void setNormalAttribute(int vboId, int size, int type, - int stride, int offset) { - setAttributeVBO(normalLoc, vboId, size, type, false, stride, offset); - } - - @Override - public void setTexcoordAttribute(int vboId, int size, int type, - int stride, int offset) { - setAttributeVBO(texCoordLoc, vboId, size, type, false, stride, offset); - } - - @Override - public void setAmbientAttribute(int vboId, int size, int type, - int stride, int offset) { - setAttributeVBO(ambientLoc, vboId, size, type, true, stride, offset); - } - - @Override - public void setSpecularAttribute(int vboId, int size, int type, - int stride, int offset) { - setAttributeVBO(specularLoc, vboId, size, type, true, stride, offset); - } - - @Override - public void setEmissiveAttribute(int vboId, int size, int type, - int stride, int offset) { - setAttributeVBO(emissiveLoc, vboId, size, type, true, stride, offset); - } - - @Override - public void setShininessAttribute(int vboId, int size, int type, - int stride, int offset) { - setAttributeVBO(shininessLoc, vboId, size, type, false, stride, offset); - } - - @Override - public void bind() { - super.bind(); - if (pg == null) { - setRenderer(PGraphicsOpenGL.pgCurrent); - loadAttributes(); - loadUniforms(); - } - setCommonUniforms(); - - if (-1 < vertexLoc) pgl.enableVertexAttribArray(vertexLoc); - if (-1 < colorLoc) pgl.enableVertexAttribArray(colorLoc); - if (-1 < texCoordLoc) pgl.enableVertexAttribArray(texCoordLoc); - if (-1 < normalLoc) pgl.enableVertexAttribArray(normalLoc); - - if (-1 < normalMatLoc) { - pg.updateGLNormal(); - setUniformMatrix(normalMatLoc, pg.glNormal); - } - - if (-1 < ambientLoc) pgl.enableVertexAttribArray(ambientLoc); - if (-1 < specularLoc) pgl.enableVertexAttribArray(specularLoc); - if (-1 < emissiveLoc) pgl.enableVertexAttribArray(emissiveLoc); - if (-1 < shininessLoc) pgl.enableVertexAttribArray(shininessLoc); - - int count = pg.lightCount; - setUniformValue(lightCountLoc, count); - if (0 < count) { - setUniformVector(lightPositionLoc, pg.lightPosition, 4, count); - setUniformVector(lightNormalLoc, pg.lightNormal, 3, count); - setUniformVector(lightAmbientLoc, pg.lightAmbient, 3, count); - setUniformVector(lightDiffuseLoc, pg.lightDiffuse, 3, count); - setUniformVector(lightSpecularLoc, pg.lightSpecular, 3, count); - setUniformVector(lightFalloffLoc, pg.lightFalloffCoefficients, - 3, count); - setUniformVector(lightSpotLoc, pg.lightSpotParameters, 2, count); - } - } - - @Override - public void unbind() { - if (-1 < textureLoc && texture != null) { - pgl.activeTexture(PGL.TEXTURE0 + texUnit); - texture.unbind(); - pgl.activeTexture(PGL.TEXTURE0); - texture = null; - } - - if (-1 < ambientLoc) pgl.disableVertexAttribArray(ambientLoc); - if (-1 < specularLoc) pgl.disableVertexAttribArray(specularLoc); - if (-1 < emissiveLoc) pgl.disableVertexAttribArray(emissiveLoc); - if (-1 < shininessLoc) pgl.disableVertexAttribArray(shininessLoc); - - if (-1 < vertexLoc) pgl.disableVertexAttribArray(vertexLoc); - if (-1 < colorLoc) pgl.disableVertexAttribArray(colorLoc); - if (-1 < texCoordLoc) pgl.disableVertexAttribArray(texCoordLoc); - if (-1 < normalLoc) pgl.disableVertexAttribArray(normalLoc); - - super.unbind(); - } - } - - - protected class LineShader extends BaseShader { - protected int perspectiveLoc; - protected int scaleLoc; - - protected int vertexLoc; - protected int colorLoc; - protected int directionLoc; - - public LineShader(PApplet parent) { - super(parent); - } - - public LineShader(PApplet parent, String vertFilename, - String fragFilename) { - super(parent, vertFilename, fragFilename); - } - - public LineShader(PApplet parent, URL vertURL, URL fragURL) { - super(parent, vertURL, fragURL); - } - - @Override - public void loadAttributes() { - vertexLoc = getAttributeLoc("vertex"); - if (vertexLoc == -1) vertexLoc = getAttributeLoc("position"); - - colorLoc = getAttributeLoc("color"); - directionLoc = getAttributeLoc("direction"); - } - - @Override - public void loadUniforms() { - super.loadUniforms(); - - viewportLoc = getUniformLoc("viewport"); - perspectiveLoc = getUniformLoc("perspective"); - scaleLoc = getUniformLoc("scale"); - } - - @Override - public void setVertexAttribute(int vboId, int size, int type, - int stride, int offset) { - setAttributeVBO(vertexLoc, vboId, size, type, false, stride, offset); - } - - @Override - public void setColorAttribute(int vboId, int size, int type, - int stride, int offset) { - setAttributeVBO(colorLoc, vboId, size, type, true, stride, offset); - } - - @Override - public void setLineAttribute(int vboId, int size, int type, - int stride, int offset) { - setAttributeVBO(directionLoc, vboId, size, type, false, stride, offset); - } - - @Override - public void bind() { - super.bind(); - if (pg == null) { - setRenderer(PGraphicsOpenGL.pgCurrent); - loadAttributes(); - loadUniforms(); - } - - if (-1 < vertexLoc) pgl.enableVertexAttribArray(vertexLoc); - if (-1 < colorLoc) pgl.enableVertexAttribArray(colorLoc); - if (-1 < directionLoc) pgl.enableVertexAttribArray(directionLoc); - - if (pg.getHint(ENABLE_STROKE_PERSPECTIVE) && - pg.nonOrthoProjection()) { - setUniformValue(perspectiveLoc, 1); - } else { - setUniformValue(perspectiveLoc, 0); - } - - if (pg.getHint(DISABLE_OPTIMIZED_STROKE)) { - setUniformValue(scaleLoc, 1.0f, 1.0f, 1.0f); - } else { - float f = PGL.STROKE_DISPLACEMENT; - if (orthoProjection()) { - setUniformValue(scaleLoc, 1, 1, f); - } else { - setUniformValue(scaleLoc, f, f, f); - } - } - - setCommonUniforms(); - } - - @Override - public void unbind() { - if (-1 < vertexLoc) pgl.disableVertexAttribArray(vertexLoc); - if (-1 < colorLoc) pgl.disableVertexAttribArray(colorLoc); - if (-1 < directionLoc) pgl.disableVertexAttribArray(directionLoc); - - super.unbind(); - } - } - - - protected class PointShader extends BaseShader { - protected int perspectiveLoc; - - protected int vertexLoc; - protected int colorLoc; - protected int offsetLoc; - - public PointShader(PApplet parent) { - super(parent); - } - - public PointShader(PApplet parent, String vertFilename, - String fragFilename) { - super(parent, vertFilename, fragFilename); - } - - public PointShader(PApplet parent, URL vertURL, URL fragURL) { - super(parent, vertURL, fragURL); - } - - @Override - public void loadAttributes() { - vertexLoc = getAttributeLoc("vertex"); - if (vertexLoc == -1) vertexLoc = getAttributeLoc("position"); - - colorLoc = getAttributeLoc("color"); - offsetLoc = getAttributeLoc("offset"); - } - - @Override - public void loadUniforms() { - super.loadUniforms(); - - perspectiveLoc = getUniformLoc("perspective"); - } - - @Override - public void setVertexAttribute(int vboId, int size, int type, - int stride, int offset) { - setAttributeVBO(vertexLoc, vboId, size, type, false, stride, offset); - } - - @Override - public void setColorAttribute(int vboId, int size, int type, - int stride, int offset) { - setAttributeVBO(colorLoc, vboId, size, type, true, stride, offset); - } - - @Override - public void setPointAttribute(int vboId, int size, int type, - int stride, int offset) { - setAttributeVBO(offsetLoc, vboId, size, type, false, stride, offset); - } - - @Override - public void bind() { - super.bind(); - if (pg == null) { - setRenderer(PGraphicsOpenGL.pgCurrent); - loadAttributes(); - loadUniforms(); - } - - if (-1 < vertexLoc) pgl.enableVertexAttribArray(vertexLoc); - if (-1 < colorLoc) pgl.enableVertexAttribArray(colorLoc); - if (-1 < offsetLoc) pgl.enableVertexAttribArray(offsetLoc); - - if (pg.getHint(ENABLE_STROKE_PERSPECTIVE) && - pg.nonOrthoProjection()) { - setUniformValue(perspectiveLoc, 1); - } else { - setUniformValue(perspectiveLoc, 0); - } - - super.setCommonUniforms(); - } - - @Override - public void unbind() { - if (-1 < vertexLoc) pgl.disableVertexAttribArray(vertexLoc); - if (-1 < colorLoc) pgl.disableVertexAttribArray(colorLoc); - if (-1 < offsetLoc) pgl.disableVertexAttribArray(offsetLoc); - - super.unbind(); - } - } -*/ //////////////////////////////////////////////////////////////