Removed debug println

This commit is contained in:
codeanticode
2012-05-31 04:46:00 +00:00
parent bc88bf65a6
commit 9d84d97ffd

View File

@@ -646,6 +646,9 @@ public class PGL {
public boolean primaryIsDoubleBuffered() {
// When using the multisampled FBO, the color
// FBO is single buffered as it has only one
// texture bound to it.
return !needFBO;
}
@@ -666,7 +669,6 @@ public class PGL {
public void beginOnscreenDraw(boolean clear) {
if (needFBO) {
System.out.println("multisampled offscreen rendering...");
// Render the scene to the mutisampled buffer...
gl.glBindFramebuffer(GL.GL_FRAMEBUFFER, multiFBO[0]);
gl2x.glDrawBuffer(GL.GL_COLOR_ATTACHMENT0);