Using glFinish() instead of glFlush() at PGL.endDraw()

This commit is contained in:
codeanticode
2013-05-04 23:43:39 -04:00
parent 1af0cc5c31
commit a535ed855c
2 changed files with 4 additions and 2 deletions

View File

@@ -957,7 +957,8 @@ public class PGL extends processing.opengl.PGL {
frontTex = backTex;
backTex = temp;
}
flush();
// flush();
finish();
}