mirror of
https://github.com/processing/processing4.git
synced 2026-01-30 03:41:15 +01:00
Updating opengl to jogl 2.0-rc5
This commit is contained in:
@@ -5,6 +5,5 @@
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<classpathentry combineaccessrules="false" kind="src" path="/processing-core"/>
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<classpathentry kind="lib" path="library/gluegen-rt.jar"/>
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<classpathentry kind="lib" path="library/jogl.all.jar"/>
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<classpathentry kind="lib" path="library/nativewindow.all.jar"/>
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<classpathentry kind="output" path="bin"/>
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</classpath>
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@@ -36,15 +36,20 @@ import javax.media.nativewindow.awt.AWTGraphicsDevice;
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import javax.media.nativewindow.awt.AWTGraphicsScreen;
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import javax.media.opengl.GL;
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import javax.media.opengl.GL2;
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import javax.media.opengl.GLAutoDrawable;
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import javax.media.opengl.GLCapabilities;
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import javax.media.opengl.GLContext;
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import javax.media.opengl.GLDrawable;
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import javax.media.opengl.GLDrawableFactory;
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import javax.media.opengl.GLEventListener;
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import javax.media.opengl.GLProfile;
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import javax.media.opengl.awt.GLCanvas;
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import javax.media.opengl.glu.GLU;
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import javax.media.opengl.glu.GLUtessellator;
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import javax.media.opengl.glu.GLUtessellatorCallbackAdapter;
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import jogamp.nativewindow.Debug;
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import processing.core.PApplet;
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import processing.core.PConstants;
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@@ -238,7 +243,9 @@ public class PGL {
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public GLDrawable drawable;
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/** The rendering context (holds rendering state info) */
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public GLContext context;
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public GLContext context;
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public GLCanvas canvas;
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public PGraphicsOpenGL pg;
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@@ -266,22 +273,22 @@ public class PGL {
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* if possible.
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*
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*/
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static public void startup(boolean beforeUI) {
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try {
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GLProfile.initSingleton(beforeUI);
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} catch (Exception e) {
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e.printStackTrace();
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}
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}
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// static public void startup(boolean beforeUI) {
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// try {
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// GLProfile.initSingleton(beforeUI);
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// } catch (Exception e) {
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// e.printStackTrace();
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// }
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// }
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static public void shutdown() {
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GLProfile.shutdown();
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// GLProfile.shutdown();
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}
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public void updatePrimary() {
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gl = context.getGL();
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gl2 = gl.getGL2();
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}
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// public void updatePrimary() {
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// gl = context.getGL();
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// gl2 = gl.getGL2();
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// }
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public void updateOffscreen(PGL primary) {
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gl = primary.gl;
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@@ -290,23 +297,6 @@ public class PGL {
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public void initPrimarySurface(int antialias) {
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if (pg.parent.online) {
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// RCP Application (Applet's, Webstart, Netbeans, ..) using JOGL may not
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// be able to initialize JOGL before the first UI action, so initSingleton()
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// is called with its argument set to false.
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GLProfile.initSingleton(false);
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} else {
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if (PApplet.platform == PConstants.LINUX) {
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// Special case for Linux, since the multithreading issues described for
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// example here:
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// http://forum.jogamp.org/QtJambi-JOGL-Ubuntu-Lucid-td909554.html
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// have not been solved yet (at least for stable release b32 of JOGL2).
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GLProfile.initSingleton(false);
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} else {
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GLProfile.initSingleton(true);
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}
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}
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// For the time being we use the fixed function profile
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// because GL3 is not supported in MacOSX Snow Leopard.
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profile = GLProfile.getMaxFixedFunc();
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@@ -323,22 +313,20 @@ public class PGL {
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} else {
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capabilities.setSampleBuffers(false);
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}
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// Getting the native window:
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// http://www.java-gaming.org/index.php/topic,21559.0.html
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AWTGraphicsScreen screen = (AWTGraphicsScreen)AWTGraphicsScreen.createDefault();
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AWTGraphicsConfiguration config = (AWTGraphicsConfiguration)GraphicsConfigurationFactory
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.getFactory(AWTGraphicsDevice.class).chooseGraphicsConfiguration(capabilities, capabilities, null, screen);
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NativeWindow win = NativeWindowFactory.getNativeWindow(pg.parent, config);
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// With the native window we get the drawable and context:
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GLDrawableFactory factory = GLDrawableFactory.getFactory(profile);
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drawable = factory.createGLDrawable(win);
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context = drawable.createContext(null);
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canvas = new GLCanvas(capabilities);
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canvas.addGLEventListener(new JavaRenderer());
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pg.parent.add(canvas);
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canvas.setBounds(0, 0, pg.parent.width, pg.parent.height);
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canvas.addMouseListener(pg.parent);
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canvas.addMouseMotionListener(pg.parent);
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canvas.addKeyListener(pg.parent);
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canvas.addFocusListener(pg.parent);
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initialized = true;
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}
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public void initOffscreenSurface(PGL primary) {
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context = primary.context;
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capabilities = primary.capabilities;
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@@ -355,32 +343,33 @@ public class PGL {
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/**
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* Make the OpenGL rendering context current for this thread.
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*/
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protected void detainContext() {
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try {
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while (context.makeCurrent() == GLContext.CONTEXT_NOT_CURRENT) {
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Thread.sleep(10);
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}
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} catch (InterruptedException e) {
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e.printStackTrace();
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}
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}
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/**
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* Release the context, otherwise the AWT lock on X11 will not be released
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*/
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public void releaseContext() {
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context.release();
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}
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public void destroyContext() {
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context.destroy();
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context = null;
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}
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// protected void detainContext() {
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// try {
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// while (context.makeCurrent() == GLContext.CONTEXT_NOT_CURRENT) {
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// Thread.sleep(10);
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// }
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// } catch (InterruptedException e) {
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// e.printStackTrace();
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// }
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// }
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//
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// /**
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// * Release the context, otherwise the AWT lock on X11 will not be released
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// */
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// public void releaseContext() {
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// context.release();
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// }
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//
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// public void destroyContext() {
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// context.destroy();
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// context = null;
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// }
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///////////////////////////////////////////////////////////////////////////////////
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// Frame rendering
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/*
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public boolean initOnscreenDraw() {
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if (drawable != null) {
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// Call setRealized() after addNotify() has been called
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@@ -394,6 +383,7 @@ public class PGL {
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}
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return false;
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}
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*/
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public void beginOnscreenDraw(boolean clear, int frame) {
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}
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@@ -414,7 +404,10 @@ public class PGL {
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return pg.parent.isDisplayable();
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}
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public void requestDraw() {
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public void requestDraw() {
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if (canvas != null) {
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canvas.display();
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}
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}
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///////////////////////////////////////////////////////////////////////////////////
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@@ -953,5 +946,33 @@ public class PGL {
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byte[] infoBytes = new byte[length];
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infoLog.get(infoBytes);
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return new String(infoBytes);
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}
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}
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/////////////////////////////////////////////////////////////////////////////////
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// Java specific stuff
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class JavaRenderer implements GLEventListener {
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@Override
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public void display(GLAutoDrawable drawable) {
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context = drawable.getContext();
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gl = context.getGL();
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gl2 = gl.getGL2();
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pg.parent.handleDraw();
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}
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@Override
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public void dispose(GLAutoDrawable drawable) {
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}
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@Override
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public void init(GLAutoDrawable drawable) {
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context = drawable.getContext();
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}
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@Override
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public void reshape(GLAutoDrawable drawable, int x, int y, int w, int h) {
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context = drawable.getContext();
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}
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}
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}
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@@ -472,6 +472,10 @@ public class PGraphicsOpenGL extends PGraphics {
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}
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public boolean handleListeners() {
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return true;
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}
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/**
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* Called by resize(), this handles creating the actual GLCanvas the
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* first time around, or simply resizing it on subsequent calls.
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@@ -511,6 +515,7 @@ public class PGraphicsOpenGL extends PGraphics {
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// } else {
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// reapplySettings();
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// }
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//initPrimary();
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if (pgl.initialized) {
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reapplySettings();
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}
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@@ -534,10 +539,10 @@ public class PGraphicsOpenGL extends PGraphics {
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public void dispose() { // PGraphics
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super.dispose();
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pgl.detainContext();
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//pgl.detainContext();
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deleteFinalizedGLResources();
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pgl.releaseContext();
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PGL.shutdown();
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//pgl.releaseContext();
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//PGL.shutdown();
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}
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@@ -1080,10 +1085,10 @@ public class PGraphicsOpenGL extends PGraphics {
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public void restartContext() {
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releaseResources();
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pgl.releaseContext();
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pgl.destroyContext();
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//pgl.releaseContext();
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//pgl.destroyContext();
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restartSurface();
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pgl.detainContext();
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//pgl.detainContext();
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updatePGL();
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}
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@@ -1318,8 +1323,13 @@ public class PGraphicsOpenGL extends PGraphics {
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}
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public void requestDraw() {
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pgl.requestDraw();
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public void requestDraw() {
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if (primarySurface) {
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if (!pgl.initialized) {
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initPrimary();
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}
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pgl.requestDraw();
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}
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}
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@@ -1330,15 +1340,9 @@ public class PGraphicsOpenGL extends PGraphics {
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}
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if (primarySurface) {
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if (!pgl.initialized) {
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initPrimary();
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}
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pgl.beginOnscreenDraw(clearColorBuffer, parent.frameCount);
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if (!pgl.initOnscreenDraw()) {
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return;
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}
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pgl.detainContext();
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} else {
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} else {
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if (!pgl.initialized) {
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initOffscreen();
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}
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@@ -1349,9 +1353,11 @@ public class PGraphicsOpenGL extends PGraphics {
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pgl.setDrawBuffer(0);
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} else {
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setFramebuffer(offscreenFramebuffer);
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}
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}
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}
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pgl.beginOffscreenDraw(clearColorBuffer, parent.frameCount);
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}
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updatePGL();
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if (!glParamsRead) {
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@@ -1368,11 +1374,6 @@ public class PGraphicsOpenGL extends PGraphics {
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if (!primarySurface) {
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pg.saveGLState();
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// Disabling all lights, so the offscreen renderer can set completely
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// new light configuration (otherwise some light configuration from the
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// primary renderer might stay).
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//pg.disableLights();
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}
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inGeo.reset();
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@@ -1466,16 +1467,14 @@ public class PGraphicsOpenGL extends PGraphics {
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pgl.glClearColor(0, 0, 0, 0);
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pgl.glClear(PGL.GL_DEPTH_BUFFER_BIT | PGL.GL_STENCIL_BUFFER_BIT);
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if (primarySurface) {
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pgl.beginOnscreenDraw(clearColorBuffer, parent.frameCount);
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} else {
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pgl.beginOffscreenDraw(clearColorBuffer, parent.frameCount);
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}
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drawing = true;
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// This copy of the clear color buffer variable is needed to take into account
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// the situation when clearColorBuffer = true with FBOs enabled at beginDraw()
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// and clearColorBuffer = false at endDraw(). In such situation, an offscreen
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// buffer might be bound, but should popped to the screen buffer for correct
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// continuation of onscreen rendering.
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clearColorBuffer0 = clearColorBuffer;
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clearColorBuffer = false;
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report("bot beginDraw()");
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}
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@@ -1504,7 +1503,6 @@ public class PGraphicsOpenGL extends PGraphics {
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if (primarySurface) {
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pgl.glFlush();
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pgl.endOnscreenDraw(clearColorBuffer0);
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pgl.releaseContext();
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} else {
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if (offscreenMultisample) {
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offscreenFramebufferMultisample.copy(offscreenFramebuffer);
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@@ -1528,20 +1526,18 @@ public class PGraphicsOpenGL extends PGraphics {
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}
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public void endPGL() {
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public void endGL() {
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restoreGLState();
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}
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public void updatePGL() {
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if (primarySurface) {
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pgl.updatePrimary();
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if (primarySurface) {
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} else {
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pgl.updateOffscreen(pg.pgl);
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}
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}
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protected void saveGLState() {
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}
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@@ -1581,14 +1577,14 @@ public class PGraphicsOpenGL extends PGraphics {
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// operation, such as grabbing the contents of the color
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// buffer.
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protected void beginGLOp() {
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pgl.detainContext();
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//pgl.detainContext();
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updatePGL();
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}
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// Pairs-up with beginGLOp().
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protected void endGLOp() {
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pgl.releaseContext();
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//pgl.releaseContext();
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}
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protected void updateGLProjection() {
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@@ -1733,6 +1729,8 @@ public class PGraphicsOpenGL extends PGraphics {
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specular(125);
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emissive(0);
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shininess(1);
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clearColorBuffer = false;
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}
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// reapplySettings
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@@ -4288,7 +4286,11 @@ public class PGraphicsOpenGL extends PGraphics {
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pgl.glClearColor(backgroundR, backgroundG, backgroundB, 1);
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pgl.glClear(PGL.GL_COLOR_BUFFER_BIT);
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clearColorBuffer = true;
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if (0 < parent.frameCount) {
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// Only one call to background during the drawing loop is needed to set the clear mode to true.
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clearColorBuffer = true;
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}
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}
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//////////////////////////////////////////////////////////////
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@@ -5444,12 +5446,12 @@ public class PGraphicsOpenGL extends PGraphics {
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// INITIALIZATION ROUTINES
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static public void init() {
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PGL.startup(true);
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//PGL.startup(true);
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}
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static public void init(boolean beforeUI) {
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PGL.startup(beforeUI);
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//PGL.startup(beforeUI);
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}
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protected void restartSurface() {
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