Updating opengl to jogl 2.0-rc5

This commit is contained in:
codeanticode
2012-02-15 20:44:32 +00:00
parent 3a4dfb3203
commit a62def77fd
5 changed files with 134 additions and 113 deletions

View File

@@ -5,6 +5,5 @@
<classpathentry combineaccessrules="false" kind="src" path="/processing-core"/>
<classpathentry kind="lib" path="library/gluegen-rt.jar"/>
<classpathentry kind="lib" path="library/jogl.all.jar"/>
<classpathentry kind="lib" path="library/nativewindow.all.jar"/>
<classpathentry kind="output" path="bin"/>
</classpath>

View File

@@ -36,15 +36,20 @@ import javax.media.nativewindow.awt.AWTGraphicsDevice;
import javax.media.nativewindow.awt.AWTGraphicsScreen;
import javax.media.opengl.GL;
import javax.media.opengl.GL2;
import javax.media.opengl.GLAutoDrawable;
import javax.media.opengl.GLCapabilities;
import javax.media.opengl.GLContext;
import javax.media.opengl.GLDrawable;
import javax.media.opengl.GLDrawableFactory;
import javax.media.opengl.GLEventListener;
import javax.media.opengl.GLProfile;
import javax.media.opengl.awt.GLCanvas;
import javax.media.opengl.glu.GLU;
import javax.media.opengl.glu.GLUtessellator;
import javax.media.opengl.glu.GLUtessellatorCallbackAdapter;
import jogamp.nativewindow.Debug;
import processing.core.PApplet;
import processing.core.PConstants;
@@ -238,7 +243,9 @@ public class PGL {
public GLDrawable drawable;
/** The rendering context (holds rendering state info) */
public GLContext context;
public GLContext context;
public GLCanvas canvas;
public PGraphicsOpenGL pg;
@@ -266,22 +273,22 @@ public class PGL {
* if possible.
*
*/
static public void startup(boolean beforeUI) {
try {
GLProfile.initSingleton(beforeUI);
} catch (Exception e) {
e.printStackTrace();
}
}
// static public void startup(boolean beforeUI) {
// try {
// GLProfile.initSingleton(beforeUI);
// } catch (Exception e) {
// e.printStackTrace();
// }
// }
static public void shutdown() {
GLProfile.shutdown();
// GLProfile.shutdown();
}
public void updatePrimary() {
gl = context.getGL();
gl2 = gl.getGL2();
}
// public void updatePrimary() {
// gl = context.getGL();
// gl2 = gl.getGL2();
// }
public void updateOffscreen(PGL primary) {
gl = primary.gl;
@@ -290,23 +297,6 @@ public class PGL {
public void initPrimarySurface(int antialias) {
if (pg.parent.online) {
// RCP Application (Applet's, Webstart, Netbeans, ..) using JOGL may not
// be able to initialize JOGL before the first UI action, so initSingleton()
// is called with its argument set to false.
GLProfile.initSingleton(false);
} else {
if (PApplet.platform == PConstants.LINUX) {
// Special case for Linux, since the multithreading issues described for
// example here:
// http://forum.jogamp.org/QtJambi-JOGL-Ubuntu-Lucid-td909554.html
// have not been solved yet (at least for stable release b32 of JOGL2).
GLProfile.initSingleton(false);
} else {
GLProfile.initSingleton(true);
}
}
// For the time being we use the fixed function profile
// because GL3 is not supported in MacOSX Snow Leopard.
profile = GLProfile.getMaxFixedFunc();
@@ -323,22 +313,20 @@ public class PGL {
} else {
capabilities.setSampleBuffers(false);
}
// Getting the native window:
// http://www.java-gaming.org/index.php/topic,21559.0.html
AWTGraphicsScreen screen = (AWTGraphicsScreen)AWTGraphicsScreen.createDefault();
AWTGraphicsConfiguration config = (AWTGraphicsConfiguration)GraphicsConfigurationFactory
.getFactory(AWTGraphicsDevice.class).chooseGraphicsConfiguration(capabilities, capabilities, null, screen);
NativeWindow win = NativeWindowFactory.getNativeWindow(pg.parent, config);
// With the native window we get the drawable and context:
GLDrawableFactory factory = GLDrawableFactory.getFactory(profile);
drawable = factory.createGLDrawable(win);
context = drawable.createContext(null);
canvas = new GLCanvas(capabilities);
canvas.addGLEventListener(new JavaRenderer());
pg.parent.add(canvas);
canvas.setBounds(0, 0, pg.parent.width, pg.parent.height);
canvas.addMouseListener(pg.parent);
canvas.addMouseMotionListener(pg.parent);
canvas.addKeyListener(pg.parent);
canvas.addFocusListener(pg.parent);
initialized = true;
}
public void initOffscreenSurface(PGL primary) {
context = primary.context;
capabilities = primary.capabilities;
@@ -355,32 +343,33 @@ public class PGL {
/**
* Make the OpenGL rendering context current for this thread.
*/
protected void detainContext() {
try {
while (context.makeCurrent() == GLContext.CONTEXT_NOT_CURRENT) {
Thread.sleep(10);
}
} catch (InterruptedException e) {
e.printStackTrace();
}
}
/**
* Release the context, otherwise the AWT lock on X11 will not be released
*/
public void releaseContext() {
context.release();
}
public void destroyContext() {
context.destroy();
context = null;
}
// protected void detainContext() {
// try {
// while (context.makeCurrent() == GLContext.CONTEXT_NOT_CURRENT) {
// Thread.sleep(10);
// }
// } catch (InterruptedException e) {
// e.printStackTrace();
// }
// }
//
// /**
// * Release the context, otherwise the AWT lock on X11 will not be released
// */
// public void releaseContext() {
// context.release();
// }
//
// public void destroyContext() {
// context.destroy();
// context = null;
// }
///////////////////////////////////////////////////////////////////////////////////
// Frame rendering
/*
public boolean initOnscreenDraw() {
if (drawable != null) {
// Call setRealized() after addNotify() has been called
@@ -394,6 +383,7 @@ public class PGL {
}
return false;
}
*/
public void beginOnscreenDraw(boolean clear, int frame) {
}
@@ -414,7 +404,10 @@ public class PGL {
return pg.parent.isDisplayable();
}
public void requestDraw() {
public void requestDraw() {
if (canvas != null) {
canvas.display();
}
}
///////////////////////////////////////////////////////////////////////////////////
@@ -953,5 +946,33 @@ public class PGL {
byte[] infoBytes = new byte[length];
infoLog.get(infoBytes);
return new String(infoBytes);
}
}
/////////////////////////////////////////////////////////////////////////////////
// Java specific stuff
class JavaRenderer implements GLEventListener {
@Override
public void display(GLAutoDrawable drawable) {
context = drawable.getContext();
gl = context.getGL();
gl2 = gl.getGL2();
pg.parent.handleDraw();
}
@Override
public void dispose(GLAutoDrawable drawable) {
}
@Override
public void init(GLAutoDrawable drawable) {
context = drawable.getContext();
}
@Override
public void reshape(GLAutoDrawable drawable, int x, int y, int w, int h) {
context = drawable.getContext();
}
}
}

View File

@@ -472,6 +472,10 @@ public class PGraphicsOpenGL extends PGraphics {
}
public boolean handleListeners() {
return true;
}
/**
* Called by resize(), this handles creating the actual GLCanvas the
* first time around, or simply resizing it on subsequent calls.
@@ -511,6 +515,7 @@ public class PGraphicsOpenGL extends PGraphics {
// } else {
// reapplySettings();
// }
//initPrimary();
if (pgl.initialized) {
reapplySettings();
}
@@ -534,10 +539,10 @@ public class PGraphicsOpenGL extends PGraphics {
public void dispose() { // PGraphics
super.dispose();
pgl.detainContext();
//pgl.detainContext();
deleteFinalizedGLResources();
pgl.releaseContext();
PGL.shutdown();
//pgl.releaseContext();
//PGL.shutdown();
}
@@ -1080,10 +1085,10 @@ public class PGraphicsOpenGL extends PGraphics {
public void restartContext() {
releaseResources();
pgl.releaseContext();
pgl.destroyContext();
//pgl.releaseContext();
//pgl.destroyContext();
restartSurface();
pgl.detainContext();
//pgl.detainContext();
updatePGL();
}
@@ -1318,8 +1323,13 @@ public class PGraphicsOpenGL extends PGraphics {
}
public void requestDraw() {
pgl.requestDraw();
public void requestDraw() {
if (primarySurface) {
if (!pgl.initialized) {
initPrimary();
}
pgl.requestDraw();
}
}
@@ -1330,15 +1340,9 @@ public class PGraphicsOpenGL extends PGraphics {
}
if (primarySurface) {
if (!pgl.initialized) {
initPrimary();
}
pgl.beginOnscreenDraw(clearColorBuffer, parent.frameCount);
if (!pgl.initOnscreenDraw()) {
return;
}
pgl.detainContext();
} else {
} else {
if (!pgl.initialized) {
initOffscreen();
}
@@ -1349,9 +1353,11 @@ public class PGraphicsOpenGL extends PGraphics {
pgl.setDrawBuffer(0);
} else {
setFramebuffer(offscreenFramebuffer);
}
}
}
pgl.beginOffscreenDraw(clearColorBuffer, parent.frameCount);
}
updatePGL();
if (!glParamsRead) {
@@ -1368,11 +1374,6 @@ public class PGraphicsOpenGL extends PGraphics {
if (!primarySurface) {
pg.saveGLState();
// Disabling all lights, so the offscreen renderer can set completely
// new light configuration (otherwise some light configuration from the
// primary renderer might stay).
//pg.disableLights();
}
inGeo.reset();
@@ -1466,16 +1467,14 @@ public class PGraphicsOpenGL extends PGraphics {
pgl.glClearColor(0, 0, 0, 0);
pgl.glClear(PGL.GL_DEPTH_BUFFER_BIT | PGL.GL_STENCIL_BUFFER_BIT);
if (primarySurface) {
pgl.beginOnscreenDraw(clearColorBuffer, parent.frameCount);
} else {
pgl.beginOffscreenDraw(clearColorBuffer, parent.frameCount);
}
drawing = true;
// This copy of the clear color buffer variable is needed to take into account
// the situation when clearColorBuffer = true with FBOs enabled at beginDraw()
// and clearColorBuffer = false at endDraw(). In such situation, an offscreen
// buffer might be bound, but should popped to the screen buffer for correct
// continuation of onscreen rendering.
clearColorBuffer0 = clearColorBuffer;
clearColorBuffer = false;
report("bot beginDraw()");
}
@@ -1504,7 +1503,6 @@ public class PGraphicsOpenGL extends PGraphics {
if (primarySurface) {
pgl.glFlush();
pgl.endOnscreenDraw(clearColorBuffer0);
pgl.releaseContext();
} else {
if (offscreenMultisample) {
offscreenFramebufferMultisample.copy(offscreenFramebuffer);
@@ -1528,20 +1526,18 @@ public class PGraphicsOpenGL extends PGraphics {
}
public void endPGL() {
public void endGL() {
restoreGLState();
}
public void updatePGL() {
if (primarySurface) {
pgl.updatePrimary();
if (primarySurface) {
} else {
pgl.updateOffscreen(pg.pgl);
}
}
protected void saveGLState() {
}
@@ -1581,14 +1577,14 @@ public class PGraphicsOpenGL extends PGraphics {
// operation, such as grabbing the contents of the color
// buffer.
protected void beginGLOp() {
pgl.detainContext();
//pgl.detainContext();
updatePGL();
}
// Pairs-up with beginGLOp().
protected void endGLOp() {
pgl.releaseContext();
//pgl.releaseContext();
}
protected void updateGLProjection() {
@@ -1733,6 +1729,8 @@ public class PGraphicsOpenGL extends PGraphics {
specular(125);
emissive(0);
shininess(1);
clearColorBuffer = false;
}
// reapplySettings
@@ -4288,7 +4286,11 @@ public class PGraphicsOpenGL extends PGraphics {
pgl.glClearColor(backgroundR, backgroundG, backgroundB, 1);
pgl.glClear(PGL.GL_COLOR_BUFFER_BIT);
clearColorBuffer = true;
if (0 < parent.frameCount) {
// Only one call to background during the drawing loop is needed to set the clear mode to true.
clearColorBuffer = true;
}
}
//////////////////////////////////////////////////////////////
@@ -5444,12 +5446,12 @@ public class PGraphicsOpenGL extends PGraphics {
// INITIALIZATION ROUTINES
static public void init() {
PGL.startup(true);
//PGL.startup(true);
}
static public void init(boolean beforeUI) {
PGL.startup(beforeUI);
//PGL.startup(beforeUI);
}
protected void restartSurface() {