From aa90bbc42e0ef5b4b3d4d01c6f03c0367935efd0 Mon Sep 17 00:00:00 2001 From: codeanticode Date: Mon, 3 Sep 2012 16:35:53 +0000 Subject: [PATCH] Using white as the default ambient material property --- android/core/src/processing/opengl/PGraphicsOpenGL.java | 2 +- core/src/processing/opengl/PGraphicsOpenGL.java | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/android/core/src/processing/opengl/PGraphicsOpenGL.java b/android/core/src/processing/opengl/PGraphicsOpenGL.java index cfec9d6f0..2e3cb41a0 100644 --- a/android/core/src/processing/opengl/PGraphicsOpenGL.java +++ b/android/core/src/processing/opengl/PGraphicsOpenGL.java @@ -2073,7 +2073,7 @@ public class PGraphicsOpenGL extends PGraphics { textureMode(IMAGE); // Default material properties - ambient(80); + ambient(255); specular(125); emissive(0); shininess(1); diff --git a/core/src/processing/opengl/PGraphicsOpenGL.java b/core/src/processing/opengl/PGraphicsOpenGL.java index 9ba7cf0aa..b26dbec66 100644 --- a/core/src/processing/opengl/PGraphicsOpenGL.java +++ b/core/src/processing/opengl/PGraphicsOpenGL.java @@ -2073,7 +2073,7 @@ public class PGraphicsOpenGL extends PGraphics { textureMode(IMAGE); // Default material properties - ambient(80); + ambient(255); specular(125); emissive(0); shininess(1);