proper packaging of all processing.app classes

This commit is contained in:
benfry
2005-04-09 01:22:53 +00:00
parent 95fff5705a
commit ad1334f3eb
29 changed files with 179 additions and 122 deletions

View File

@@ -1,3 +1,4 @@
/*
package processing.core;
@@ -318,13 +319,13 @@ public interface PMethods {
public void lightDiffuse(int num, float x, float y, float z);
public void lightSpecular(int num, float x, float y, float z);
public void lightDirection(int num, float x, float y, float z);
public void lightFalloff(int num, float constant, float linear, float quadratic);
public void lightSpotAngle(int num, float spotAngle);
public void lightSpotConcentration(int num, float concentration);
//
@@ -488,22 +489,6 @@ public interface PMethods {
//
/*
// WOULD LIKE TO THINK OF NICER NAMES FOR ALL THESE
static public boolean saveHeaderTIFF(OutputStream output,
int width, int height);
static public boolean saveTIFF(OutputStream output, int pixels[],
int width, int height);
static public boolean saveHeaderTGA(OutputStream output,
int width, int height);
static public boolean saveTGA(OutputStream output, int pixels[],
int width, int height);
*/
public void save(String filename);
public void postSetup();
@@ -542,7 +527,7 @@ public interface PMethods {
public void specular(float x, float y, float z, float a);
public void shininess(float shine);
public void emissive(int rgb);
public void emissive(float gray);
@@ -576,3 +561,4 @@ public interface PMethods {
public int createSpotLight(float lr, float lg, float lb, float x, float y, float z, float nx, float ny, float nz, float angle);
}
*/