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https://github.com/processing/processing4.git
synced 2026-01-30 11:51:54 +01:00
Removed unused hashmaps, updateStrokeColor() sets the modified flags
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@@ -123,13 +123,6 @@ public class PShape3D extends PShape {
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protected int pointVertCopyOffset;
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protected int pointIndCopyOffset;
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protected HashMap<PShape3D, Integer> fillVertOffset;
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protected HashMap<PShape3D, Integer> fillIndOffset;
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protected HashMap<PShape3D, Integer> lineVertOffset;
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protected HashMap<PShape3D, Integer> lineIndOffset;
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protected HashMap<PShape3D, Integer> pointVertOffset;
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protected HashMap<PShape3D, Integer> pointIndOffset;
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protected int lastFillVertexOffset;
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protected int lastFillIndexOffset;
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protected int lastLineVertexOffset;
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@@ -731,10 +724,7 @@ public class PShape3D extends PShape {
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updateTesselation();
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if (0 < tess.lineVertexCount) {
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int offset = root.lineVertOffset.get(this);
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int size = tess.lineVertexCount;
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// We resuse the tess array to avoid creating a new one.
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float[] colors = tess.lineColors;
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int index;
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for (int i = 0; i < size; i++) {
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@@ -744,18 +734,12 @@ public class PShape3D extends PShape {
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colors[index++] = strokeB;
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colors[index ] = strokeA;
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}
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getGl().glBindBuffer(GL.GL_ARRAY_BUFFER, root.glLineColorBufferID);
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getGl().glBufferSubData(GL.GL_ARRAY_BUFFER, 4 * offset * PGraphicsOpenGL.SIZEOF_FLOAT,
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4 * size * PGraphicsOpenGL.SIZEOF_FLOAT, FloatBuffer.wrap(colors));
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modifiedLineColors = true;
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modified = true;
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}
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if (0 < tess.pointVertexCount) {
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int offset = root.pointVertOffset.get(this);
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int size = tess.pointVertexCount;
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// We resuse the tess array to avoid creating a new one.
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float[] colors = tess.pointColors;
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int index;
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for (int i = 0; i < size; i++) {
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@@ -765,10 +749,8 @@ public class PShape3D extends PShape {
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colors[index++] = strokeB;
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colors[index ] = strokeA;
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}
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getGl().glBindBuffer(GL.GL_ARRAY_BUFFER, root.glPointColorBufferID);
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getGl().glBufferSubData(GL.GL_ARRAY_BUFFER, 4 * offset * PGraphicsOpenGL.SIZEOF_FLOAT,
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4 * size * PGraphicsOpenGL.SIZEOF_FLOAT, FloatBuffer.wrap(colors));
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modifiedPointColors = true;
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modified = true;
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}
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}
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}
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@@ -1601,8 +1583,6 @@ public class PShape3D extends PShape {
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// Now that we know, we can initialize the buffers with the correct size.
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if (0 < tess.fillVertexCount && 0 < tess.fillIndexCount) {
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initFillBuffers(tess.fillVertexCount, tess.fillIndexCount);
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fillVertOffset = new HashMap<PShape3D, Integer>();
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fillIndOffset = new HashMap<PShape3D, Integer>();
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fillVertCopyOffset = 0;
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fillIndCopyOffset = 0;
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copyFillGeometryToRoot();
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@@ -1610,8 +1590,6 @@ public class PShape3D extends PShape {
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if (0 < tess.lineVertexCount && 0 < tess.lineIndexCount) {
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initLineBuffers(tess.lineVertexCount, tess.lineIndexCount);
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lineVertOffset = new HashMap<PShape3D, Integer>();
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lineIndOffset = new HashMap<PShape3D, Integer>();
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lineVertCopyOffset = 0;
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lineIndCopyOffset = 0;
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copyLineGeometryToRoot();
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@@ -1619,8 +1597,6 @@ public class PShape3D extends PShape {
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if (0 < tess.pointVertexCount && 0 < tess.pointIndexCount) {
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initPointBuffers(tess.pointVertexCount, tess.pointIndexCount);
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pointVertOffset = new HashMap<PShape3D, Integer>();
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pointIndOffset = new HashMap<PShape3D, Integer>();
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pointVertCopyOffset = 0;
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pointIndCopyOffset = 0;
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copyPointGeometryToRoot();
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@@ -1731,12 +1707,10 @@ public class PShape3D extends PShape {
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}
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} else {
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if (0 < tess.fillVertexCount && 0 < tess.fillIndexCount) {
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root.fillVertOffset.put(this, root.fillVertCopyOffset);
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root.copyFillGeometry(root.fillVertCopyOffset, tess.fillVertexCount,
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tess.fillVertices, tess.fillColors, tess.fillNormals, tess.fillTexcoords);
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root.fillVertCopyOffset += tess.fillVertexCount;
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root.fillIndOffset.put(this, root.fillIndCopyOffset);
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root.copyFillIndices(root.fillIndCopyOffset, tess.fillIndexCount, tess.fillIndices);
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root.fillIndCopyOffset += tess.fillIndexCount;
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}
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@@ -1993,12 +1967,10 @@ public class PShape3D extends PShape {
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}
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} else {
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if (hasLines) {
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lineVertOffset.put(this, root.lineVertCopyOffset);
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root.copyLineGeometry(root.lineVertCopyOffset, tess.lineVertexCount,
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tess.lineVertices, tess.lineColors, tess.lineNormals, tess.lineAttributes);
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root.lineVertCopyOffset += tess.lineVertexCount;
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root.lineIndOffset.put(this, root.lineIndCopyOffset);
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root.copyLineIndices(root.lineIndCopyOffset, tess.lineIndexCount, tess.lineIndices);
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root.lineIndCopyOffset += tess.lineIndexCount;
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}
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@@ -2101,12 +2073,10 @@ public class PShape3D extends PShape {
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}
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} else {
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if (hasPoints) {
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root.pointVertOffset.put(this, root.pointVertCopyOffset);
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root.copyPointGeometry(root.pointVertCopyOffset, tess.pointVertexCount,
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tess.pointVertices, tess.pointColors, tess.pointNormals, tess.pointAttributes);
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root.pointVertCopyOffset += tess.pointVertexCount;
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root.pointIndOffset.put(this, root.pointIndCopyOffset);
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root.copyPointIndices(root.pointIndCopyOffset, tess.pointIndexCount, tess.pointIndices);
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root.pointIndCopyOffset += tess.pointIndexCount;
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}
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