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text working in gl but buggy
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@@ -163,6 +163,8 @@ public class PImage implements PConstants, Cloneable {
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if ((width2 == width) && (height2 == height)) {
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// image can be used by itself as the texture image
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tpixels = pixels;
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twidth = width;
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theight = height;
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} else {
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if ((width2 > twidth) || (height2 > theight)) {
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