Updated shader examples

This commit is contained in:
codeanticode
2012-08-30 00:00:33 +00:00
parent c3b98cb978
commit ba3cc93584
11 changed files with 120 additions and 80 deletions
@@ -6,27 +6,20 @@
PImage img;
PShader edges;
boolean customShader;
boolean enabled = true;
void setup() {
size(400, 400, P2D);
img = loadImage("berlin-1.jpg");
edges = loadShader(PShader.TEXTURED, "edges.glsl");
shader(edges);
customShader = true;
img = loadImage("berlin-1.jpg");
edges = loadShader("edges.glsl");
}
public void draw() {
void draw() {
if (enabled) shader(edges);
image(img, 0, 0, width, height);
}
public void mousePressed() {
if (customShader) {
resetShader(PShader.TEXTURED);
customShader = false;
} else {
shader(edges);
customShader = true;
}
}
void mousePressed() {
enabled = !enabled;
if (!enabled) resetShader();
}