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removed some old code
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@@ -2663,7 +2663,6 @@ public class PShapeOpenGL extends PShape {
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boolean curv = inGeo.hasCurveVertex();
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if (bez || quad) saveBezierVertexSettings();
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if (curv) saveCurveVertexSettings();
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// if (stroke) inGeo.addPolygonEdges(close);
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tessellator.tessellatePolygon(solid, close,
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normalMode == NORMAL_MODE_AUTO);
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if (bez ||quad) restoreBezierVertexSettings();
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@@ -3184,7 +3183,6 @@ public class PShapeOpenGL extends PShape {
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boolean curv = inGeo.hasCurveVertex();
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if (bez || quad) saveBezierVertexSettings();
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if (curv) saveCurveVertexSettings();
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// if (stroke) inGeo.addPolygonEdges(close);
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tessellator.tessellatePolygon(false, close, true);
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if (bez || quad) restoreBezierVertexSettings();
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if (curv) restoreCurveVertexSettings();
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