diff --git a/android/core/build.xml b/android/core/build.xml
index 587662e0d..1db442d9e 100644
--- a/android/core/build.xml
+++ b/android/core/build.xml
@@ -4,12 +4,19 @@
-
+
+
+
+
+
+
resize() is fine with PImage and PGraphics...
_ we may be inheriting the resize() from Java -> make it final?
_ if PShape3D, then is it PShape2D? or do you handle both the same?
_ svg fonts
+_ would be nifty if we could convert on the fly to ttf for speed...
+_ http://code.google.com/p/processing/issues/detail?id=748
_ check on DXFWriter, since it used to subclass P3D
_ at least implement is3D?
_ Potential race condition when resizing sketches
diff --git a/todo.txt b/todo.txt
index ed790f89c..a70c99990 100644
--- a/todo.txt
+++ b/todo.txt
@@ -25,6 +25,11 @@ X make sketch.properties usable elsewhere by loading/reloading
X http://code.google.com/p/processing/issues/detail?id=722
X Export to Application reports "Could not copy source file:"
X http://code.google.com/p/processing/issues/detail?id=638
+X automatically insert the 'import processing.opengl' when P3D used
+X add support for automatically including OpenGL when asking for P3D
+X when using P3D and not realizing that it's really OpenGL...
+X Export Application Fails When Large File in Data Folder
+X http://code.google.com/p/processing/issues/detail?id=747
cleanup
X how is autoformat doing? good now
@@ -48,6 +53,13 @@ X -> everyone thinks this is funny
_ update the build instructions page
_ http://code.google.com/p/processing/wiki/BuildInstructions
+_ switch to a non-modified version of the launcher exe
+_ move the launcher to jsmooth or something like that?
+
+_ is there a better way to handle the data folder for apps?
+_ rather than adding it to the main zip file?
+_ otherwise ppl are copying really large files into a jar...
+
decisions
_ kill external editor (for all its quirks) in favor of command line?
_ use external editor needs to enable/disable across all windows
@@ -57,10 +69,7 @@ _ does editor.bgcolor live in the theme.txt file for the mode?
_ or should it be a user preference thing
_ for that matter, need to decide on how much modes can customize themselves
-required for 0198 release
-_ automatically insert the 'import processing.opengl' when P3D used
-_ add support for automatically including OpenGL when asking for P3D
-_ when using P3D and not realizing that it's really OpenGL...
+_ how to catch these?
Exception in thread "Animation Thread" java.lang.NoClassDefFoundError: Could not initialize class javax.media.opengl.GLProfile
Exception in thread "Animation Thread" java.lang.UnsatisfiedLinkError: no gluegen-rt in java.library.path
@@ -72,7 +81,6 @@ _ http://code.google.com/p/processing/issues/detail?id=688
_ write quicktime uncompressed (w/o qtjava)
_ http://www.randelshofer.ch/blog/2010/10/writing-quicktime-movies-in-pure-java/
-
pnode: look more closely at json and xml compatibility
frequent requests/projects
@@ -149,7 +157,6 @@ gsoc
_ "install library" menu option
_ see how library installation goes, then possibly do same w/ examples
-
3.0
_ better text editor / live debugging (integrate Eclipse JDT)
_ line numbers