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Better comments for the ortho() function
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@@ -4348,12 +4348,27 @@ public class PGraphicsOpenGL extends PGraphics {
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/**
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* Sets orthographic projection. The left, right, bottom and top
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* values refer to the top left corner of the screen, not to the
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* center or eye of the camera. This is like this because making
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* it relative to the camera is not very intuitive if we think
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* of the perspective function, which is also independent of the
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* camera position.
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* Sets an orthographic projection. The left, right, bottom and top
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* values refer to the center of the screen, with the y-axis inverted
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* with respect to the default orientation in Processing, e.g: botton-to-top
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* instead of top-to-bottom.
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* In particular, if we need to set the the orthographic projection exactly
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* covering the rectangle starting at the origin and having the same
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* dimensions as the screen size, then we would pass:
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* left = -width/2
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* right = +width/2
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* bottom = -height/2
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* top = +height/2
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* In general, if we want to set an ortographic projection covering the
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* rectangle determined by the top-left corner (x0, y0) and bottom-right
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* corner (x1, y1), we would need to pass the following parameters:
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* left = x0 - width/2
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* right = x1 - width/2
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* bottom = height/2 - y1
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* top = height/2 - y0
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* that just correspond to the change of coordinates between the
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* coordinate system located at the screen center with the Y-axis
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* bottom-to-top, and Processing's system.
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*
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*/
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@Override
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