using screen FBO also when quality < 2

This commit is contained in:
codeanticode
2012-06-25 20:25:40 +00:00
parent d048ff78d1
commit c18cfb233b
5 changed files with 26 additions and 7 deletions

View File

@@ -4868,6 +4868,8 @@ public class PGraphicsOpenGL extends PGraphics {
readPixels();
if (primarySurface) {
// Copy pixels to the texture associated to the primary surface
// so both are in sync.
loadTextureImpl(POINT, false);
pixelsToTexture();
}