Removing a few examples for 2.0

This commit is contained in:
Casey Reas
2011-09-16 00:02:20 +00:00
parent 93b887ee24
commit c3b8b312a0
31 changed files with 318 additions and 417 deletions
@@ -8,6 +8,10 @@
* method turns it back on.
*/
// @pjs preload must be used to preload media if the program is
// running with Processing.js
/* @pjs preload="bot1.svg"; */
PShape bot;
void setup() {
@@ -8,6 +8,10 @@
* two new PShape objects by extracting the data from two states.
*/
// @pjs preload must be used to preload media if the program is
// running with Processing.js
/* @pjs preload="usa-wikipedia.svg"; */
PShape usa;
PShape michigan;
PShape ohio;
@@ -17,8 +21,6 @@ void setup() {
usa = loadShape("usa-wikipedia.svg");
michigan = usa.getChild("MI");
ohio = usa.getChild("OH");
smooth(); // Improves the drawing quality of the SVG
noLoop();
}
void draw() {
@@ -33,7 +35,7 @@ void draw() {
fill(0, 51, 102);
noStroke();
// Draw a single state
shape(michigan, -600, -180); // Go Blue!
shape(michigan, -600, -180); // Wolverines!
// Disable the colors found in the SVG file
ohio.disableStyle();
@@ -41,5 +43,5 @@ void draw() {
fill(153, 0, 0);
noStroke();
// Draw a single state
shape(ohio, -600, -180); // Boo Buckeyes!
shape(ohio, -600, -180); // Buckeyes!
}
@@ -8,6 +8,10 @@
* it'll work for SVGs created with anything else.
*/
// @pjs preload must be used to preload media if the program is
// running with Processing.js
/* @pjs preload="bot1.svg"; */
PShape bot;
void setup() {
@@ -16,7 +20,6 @@ void setup() {
// The file "bot1.svg" must be in the data folder
// of the current sketch to load successfully
bot = loadShape("bot1.svg");
noLoop(); // Only run draw() once
}
void draw(){
@@ -7,6 +7,10 @@
* remain smooth at any size.
*/
// @pjs preload must be used to preload media if the program is
// running with Processing.js
/* @pjs preload="bot1.svg"; */
PShape bot;
void setup() {