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X macosx.. editor.status.font needs to be size 12
X same under windows, just wasn't being set properly before X header font needed to be set each time as well X introduce pde.properties_OSNAME X tested to make sure it joins with the other pde.properties ok X setPixel(i, j, #99CC00); X not working anymore Syntax error: unexpected token: CC00 X problem was substitute only worked along with =
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processing/build/linux/dist/lib/pde.properties_linux
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processing/build/linux/dist/lib/pde.properties_linux
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processing/build/macosx/lib/pde.properties_macosx
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processing/build/macosx/lib/pde.properties_macosx
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@@ -3,24 +3,24 @@
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# edit these only if you know what you're doing.
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editor.buttons.bgcolor = #999999
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editor.buttons.status.font = SansSerif,plain,10
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editor.buttons.status.color = #333333
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#editor.buttons.bgcolor = #999999
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#editor.buttons.status.font = SansSerif,plain,10
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#editor.buttons.status.color = #333333
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editor.program.rows = 20
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editor.program.columns = 60
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editor.program.font = Monospaced,plain,12
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#editor.program.rows = 20
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#editor.program.columns = 60
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#editor.program.font = Monospaced,plain,12
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editor.header.bgcolor = #333333
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editor.header.fgcolor.primary = #ffffff
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editor.header.fgcolor.secondary = #cccccc
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editor.header.font = SansSerif,plain,12
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#editor.header.bgcolor = #333333
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#editor.header.fgcolor.primary = #ffffff
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#editor.header.fgcolor.secondary = #cccccc
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#editor.header.font = SansSerif,plain,12
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editor.console.bgcolor = #0a0a0a
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editor.console.fgcolor.output = #cccccc
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editor.console.fgcolor.error = #cc0000
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editor.console.font = Monospaced,plain,11
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editor.console.lines = 6
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#editor.console.bgcolor = #0a0a0a
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#editor.console.fgcolor.output = #cccccc
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#editor.console.fgcolor.error = #cc0000
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#editor.console.font = Monospaced,plain,11
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#editor.console.lines = 6
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#editor.status.notice.fgcolor = #333333
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#editor.status.notice.bgcolor = #cccccc
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@@ -32,43 +32,30 @@ editor.console.lines = 6
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# not necessary to set bgcolor of window b/c it comes from os
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#run.window.bgcolor = #666666
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run.window.width.minimum = 120
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run.window.height.minimum = 120
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run.present.bgcolor = #999999
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#run.window.width.minimum = 120
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#run.window.height.minimum = 120
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#run.present.bgcolor = #999999
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serial.port = COM1
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serial.rate = 9600
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serial.parity = N
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serial.databits = 8
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serial.stopbits = 1
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#serial.port = COM1
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#serial.rate = 9600
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#serial.parity = N
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#serial.databits = 8
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#serial.stopbits = 1
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# enable this to run hack-version mildly stabler external processing
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#play.external = true
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# use this with above under windows 2000
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play.externalCommand = .\\bin\\jre -cp lib;lib\\sketchbook;lib\\pde.jar;lib\\kjc.jar;lib\\comm.jar ProcessingAppletViewer
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#play.externalCommand = .\\bin\\jre -cp lib;lib\\sketchbook;lib\\pde.jar;lib\\kjc.jar;lib\\comm.jar ProcessingAppletViewer
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# use this with above for window 95/98/ME and you want play.external
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# it will also be necessary to put processing in c:\
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#play.externalCommand = C:\\processing\\bin\\jre -cp c:\\processing\\lib;c:\\processing\\lib\\pde.jar;c:\\processing\\lib\\kjc.jar;c:\\processing\\lib\\comm.jar ProcessingAppletViewer
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program = fillstrokebroken.pde
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#program = lib/dbn.pde
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#program = hack.pde
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#program = glyphrot3.pde
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#program = ../test/shape-spatial-lineloop.pde
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#program = ../test/shape-points.pde
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#program = ../test/font-vlw.pde
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#program = ../test/bagelfixes.pde
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#program = ../sketchbook/standard/SimpleSerialDemo.pde
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#program = ../basicstamp/test.pde
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#program = ../test/colorcube.pde
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#program = ../kjc/export.pde
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editor.expandTabs=true
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editor.tabSize=2
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editor.autoIndent=true
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editor.balanceParens=true
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#editor.expandTabs=true
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#editor.tabSize=2
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#editor.autoIndent=true
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#editor.balanceParens=true
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#update.enabled
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#update.url = http://acg.media.mit.edu/people/fry/processing/update/
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processing/build/windows/dist/lib/pde.properties_windows
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processing/build/windows/dist/lib/pde.properties_windows
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