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https://github.com/processing/processing4.git
synced 2026-06-16 04:26:26 +02:00
renamed resetShader to defaultShader, updated examples
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@@ -7,7 +7,7 @@
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PImage img;
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PShader shader;
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PGraphicsOpenGL pg;
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boolean usingShader;
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boolean customShader;
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void setup() {
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size(400, 400, P3D);
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@@ -16,7 +16,7 @@ void setup() {
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pg = (PGraphicsOpenGL)g;
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shader = pg.loadShader("edges.glsl", POLY_SHADER_TEX);
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pg.setShader(shader, POLY_SHADER_TEX);
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usingShader = true;
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customShader = true;
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}
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public void draw() {
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@@ -24,11 +24,11 @@ public void draw() {
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}
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public void keyPressed() {
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if (usingShader) {
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pg.resetShader(POLY_SHADER_TEX);
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usingShader = false;
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if (customShader) {
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pg.defaultShader(POLY_SHADER_TEX);
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customShader = false;
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} else {
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pg.setShader(shader, POLY_SHADER_TEX);
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usingShader = true;
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customShader = true;
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}
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}
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