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This commit is contained in:
555
java/libraries/net/src/processing/net/Client.java
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555
java/libraries/net/src/processing/net/Client.java
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@@ -0,0 +1,555 @@
|
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/* -*- mode: java; c-basic-offset: 2; indent-tabs-mode: nil -*- */
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|
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/*
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Client - basic network client implementation
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Part of the Processing project - http://processing.org
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|
||||
Copyright (c) 2004-2007 Ben Fry and Casey Reas
|
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The previous version of this code was developed by Hernando Barragan
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General
|
||||
Public License along with this library; if not, write to the
|
||||
Free Software Foundation, Inc., 59 Temple Place, Suite 330,
|
||||
Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
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package processing.net;
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import processing.core.*;
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import java.io.*;
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import java.lang.reflect.*;
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import java.net.*;
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/**
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* A client connects to a server and sends data back and forth.
|
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* If anything goes wrong with the connection,
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* for example the host is not there or is listening on a different port,
|
||||
* an exception is thrown.
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*
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* @webref
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* @brief The client class is used to create client Objects which connect to a server to exchange data.
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* @instanceName client any variable of type Client
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* @usage Application
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*/
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||||
public class Client implements Runnable {
|
||||
|
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PApplet parent;
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Method clientEventMethod;
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Method disconnectEventMethod;
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||||
|
||||
Thread thread;
|
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Socket socket;
|
||||
String ip;
|
||||
int port;
|
||||
String host;
|
||||
|
||||
public InputStream input;
|
||||
public OutputStream output;
|
||||
|
||||
byte buffer[] = new byte[32768];
|
||||
int bufferIndex;
|
||||
int bufferLast;
|
||||
|
||||
/**
|
||||
*
|
||||
* @param parent typically use "this"
|
||||
* @param host address of the server
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* @param port port to read/write from on the server
|
||||
*/
|
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public Client(PApplet parent, String host, int port) {
|
||||
this.parent = parent;
|
||||
this.host = host;
|
||||
this.port = port;
|
||||
|
||||
try {
|
||||
socket = new Socket(this.host, this.port);
|
||||
input = socket.getInputStream();
|
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output = socket.getOutputStream();
|
||||
|
||||
thread = new Thread(this);
|
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thread.start();
|
||||
|
||||
parent.registerDispose(this);
|
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|
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// reflection to check whether host applet has a call for
|
||||
// public void clientEvent(processing.net.Client)
|
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// which would be called each time an event comes in
|
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try {
|
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clientEventMethod =
|
||||
parent.getClass().getMethod("clientEvent",
|
||||
new Class[] { Client.class });
|
||||
} catch (Exception e) {
|
||||
// no such method, or an error.. which is fine, just ignore
|
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}
|
||||
// do the same for disconnectEvent(Client c);
|
||||
try {
|
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disconnectEventMethod =
|
||||
parent.getClass().getMethod("disconnectEvent",
|
||||
new Class[] { Client.class });
|
||||
} catch (Exception e) {
|
||||
// no such method, or an error.. which is fine, just ignore
|
||||
}
|
||||
|
||||
} catch (ConnectException ce) {
|
||||
ce.printStackTrace();
|
||||
dispose();
|
||||
|
||||
} catch (IOException e) {
|
||||
e.printStackTrace();
|
||||
dispose();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @param socket any object of type Socket
|
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* @throws IOException
|
||||
*/
|
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public Client(PApplet parent, Socket socket) throws IOException {
|
||||
this.socket = socket;
|
||||
|
||||
input = socket.getInputStream();
|
||||
output = socket.getOutputStream();
|
||||
|
||||
thread = new Thread(this);
|
||||
thread.start();
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Disconnects from the server. Use to shut the connection when you're finished with the Client.
|
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* =advanced
|
||||
* Disconnect from the server and calls disconnectEvent(Client c)
|
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* in the host PApplet.
|
||||
* <P/>
|
||||
* Use this to shut the connection if you're finished with it
|
||||
* while your applet is still running. Otherwise, it will be
|
||||
* automatically be shut down by the host PApplet
|
||||
* (using dispose, which is identical)
|
||||
* @webref
|
||||
* @brief Disconnects from the server
|
||||
*/
|
||||
public void stop() {
|
||||
dispose();
|
||||
if (disconnectEventMethod != null) {
|
||||
try {
|
||||
disconnectEventMethod.invoke(parent, new Object[] { this });
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
disconnectEventMethod = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Disconnect from the server: internal use only.
|
||||
* <P>
|
||||
* This should only be called by the internal functions in PApplet,
|
||||
* use stop() instead from within your own applets.
|
||||
*/
|
||||
public void dispose() {
|
||||
thread = null;
|
||||
try {
|
||||
// do io streams need to be closed first?
|
||||
if (input != null) input.close();
|
||||
if (output != null) output.close();
|
||||
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
input = null;
|
||||
output = null;
|
||||
|
||||
try {
|
||||
if (socket != null) socket.close();
|
||||
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
socket = null;
|
||||
}
|
||||
|
||||
|
||||
public void run() {
|
||||
while (Thread.currentThread() == thread) {
|
||||
try {
|
||||
while ((input != null) &&
|
||||
(input.available() > 0)) { // this will block
|
||||
synchronized (buffer) {
|
||||
if (bufferLast == buffer.length) {
|
||||
byte temp[] = new byte[bufferLast << 1];
|
||||
System.arraycopy(buffer, 0, temp, 0, bufferLast);
|
||||
buffer = temp;
|
||||
}
|
||||
buffer[bufferLast++] = (byte) input.read();
|
||||
}
|
||||
}
|
||||
// now post an event
|
||||
if (clientEventMethod != null) {
|
||||
try {
|
||||
clientEventMethod.invoke(parent, new Object[] { this });
|
||||
} catch (Exception e) {
|
||||
System.err.println("error, disabling clientEvent() for " + host);
|
||||
e.printStackTrace();
|
||||
clientEventMethod = null;
|
||||
}
|
||||
}
|
||||
|
||||
try {
|
||||
// uhh.. not sure what's best here.. since blocking,
|
||||
// do we need to worry about sleeping much? or is this
|
||||
// gonna try to slurp cpu away from the main applet?
|
||||
Thread.sleep(10);
|
||||
} catch (InterruptedException ex) { }
|
||||
|
||||
} catch (IOException e) {
|
||||
//errorMessage("run", e);
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Return true if this client is still active and hasn't run
|
||||
* into any trouble.
|
||||
*/
|
||||
public boolean active() {
|
||||
return (thread != null);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Returns the IP address of the computer to which the Client is attached.
|
||||
* @brief Returns the IP address of the machine as a String
|
||||
* @webref
|
||||
*/
|
||||
public String ip() {
|
||||
return socket.getInetAddress().getHostAddress();
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Returns the number of bytes available. When any client has bytes available from the server, it returns the number of bytes.
|
||||
* @webref
|
||||
* @brief Returns the number of bytes in the buffer waiting to be read
|
||||
*/
|
||||
public int available() {
|
||||
return (bufferLast - bufferIndex);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Empty the buffer, removes all the data stored there.
|
||||
*
|
||||
* @webref
|
||||
* @brief Clears the buffer
|
||||
*/
|
||||
public void clear() {
|
||||
bufferLast = 0;
|
||||
bufferIndex = 0;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Returns a number between 0 and 255 for the next byte that's waiting in the buffer.
|
||||
* Returns -1 if there is no byte, although this should be avoided by first cheacking <b>available()</b> to see if any data is available.
|
||||
*
|
||||
* @webref
|
||||
* @brief Returns a value from the buffer
|
||||
*/
|
||||
public int read() {
|
||||
if (bufferIndex == bufferLast) return -1;
|
||||
|
||||
synchronized (buffer) {
|
||||
int outgoing = buffer[bufferIndex++] & 0xff;
|
||||
if (bufferIndex == bufferLast) { // rewind
|
||||
bufferIndex = 0;
|
||||
bufferLast = 0;
|
||||
}
|
||||
return outgoing;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Returns the next byte in the buffer as a char.
|
||||
* Returns -1, or 0xffff, if nothing is there.
|
||||
*
|
||||
* @webref
|
||||
* @brief Returns the next byte in the buffer as a char
|
||||
*/
|
||||
public char readChar() {
|
||||
if (bufferIndex == bufferLast) return (char)(-1);
|
||||
return (char) read();
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Reads a group of bytes from the buffer.
|
||||
* The version with no parameters returns a byte array of all data in the buffer.
|
||||
* This is not efficient, but is easy to use.
|
||||
* The version with the <b>byteBuffer</b> parameter is more memory and time efficient.
|
||||
* It grabs the data in the buffer and puts it into the byte array passed in and returns an int value for the number of bytes read.
|
||||
* If more bytes are available than can fit into the <b>byteBuffer</b>, only those that fit are read.
|
||||
* =advanced
|
||||
* Return a byte array of anything that's in the serial buffer.
|
||||
* Not particularly memory/speed efficient, because it creates
|
||||
* a byte array on each read, but it's easier to use than
|
||||
* readBytes(byte b[]) (see below).
|
||||
*
|
||||
* @webref
|
||||
* @brief Reads everything in the buffer
|
||||
*/
|
||||
public byte[] readBytes() {
|
||||
if (bufferIndex == bufferLast) return null;
|
||||
|
||||
synchronized (buffer) {
|
||||
int length = bufferLast - bufferIndex;
|
||||
byte outgoing[] = new byte[length];
|
||||
System.arraycopy(buffer, bufferIndex, outgoing, 0, length);
|
||||
|
||||
bufferIndex = 0; // rewind
|
||||
bufferLast = 0;
|
||||
return outgoing;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Grab whatever is in the serial buffer, and stuff it into a
|
||||
* byte buffer passed in by the user. This is more memory/time
|
||||
* efficient than readBytes() returning a byte[] array.
|
||||
*
|
||||
* Returns an int for how many bytes were read. If more bytes
|
||||
* are available than can fit into the byte array, only those
|
||||
* that will fit are read.
|
||||
*
|
||||
* @param bytebuffer passed in byte array to be altered
|
||||
*/
|
||||
public int readBytes(byte bytebuffer[]) {
|
||||
if (bufferIndex == bufferLast) return 0;
|
||||
|
||||
synchronized (buffer) {
|
||||
int length = bufferLast - bufferIndex;
|
||||
if (length > bytebuffer.length) length = bytebuffer.length;
|
||||
System.arraycopy(buffer, bufferIndex, bytebuffer, 0, length);
|
||||
|
||||
bufferIndex += length;
|
||||
if (bufferIndex == bufferLast) {
|
||||
bufferIndex = 0; // rewind
|
||||
bufferLast = 0;
|
||||
}
|
||||
return length;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Reads from the port into a buffer of bytes up to and including a particular character.
|
||||
* If the character isn't in the buffer, 'null' is returned.
|
||||
* The version with no <b>byteBuffer</b> parameter returns a byte array of all data up to and including the <b>interesting</b> byte.
|
||||
* This is not efficient, but is easy to use. The version with the <b>byteBuffer</b> parameter is more memory and time efficient.
|
||||
* It grabs the data in the buffer and puts it into the byte array passed in and returns an int value for the number of bytes read.
|
||||
* If the byte buffer is not large enough, -1 is returned and an error is printed to the message area. If nothing is in the buffer, 0 is returned.
|
||||
*
|
||||
* @webref
|
||||
* @brief Reads from the buffer of bytes up to and including a particular character
|
||||
* @param interesting character designated to mark the end of the data
|
||||
*/
|
||||
public byte[] readBytesUntil(int interesting) {
|
||||
if (bufferIndex == bufferLast) return null;
|
||||
byte what = (byte)interesting;
|
||||
|
||||
synchronized (buffer) {
|
||||
int found = -1;
|
||||
for (int k = bufferIndex; k < bufferLast; k++) {
|
||||
if (buffer[k] == what) {
|
||||
found = k;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (found == -1) return null;
|
||||
|
||||
int length = found - bufferIndex + 1;
|
||||
byte outgoing[] = new byte[length];
|
||||
System.arraycopy(buffer, bufferIndex, outgoing, 0, length);
|
||||
|
||||
bufferIndex += length;
|
||||
if (bufferIndex == bufferLast) {
|
||||
bufferIndex = 0; // rewind
|
||||
bufferLast = 0;
|
||||
}
|
||||
return outgoing;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Reads from the serial port into a buffer of bytes until a
|
||||
* particular character. If the character isn't in the serial
|
||||
* buffer, then 'null' is returned.
|
||||
*
|
||||
* If outgoing[] is not big enough, then -1 is returned,
|
||||
* and an error message is printed on the console.
|
||||
* If nothing is in the buffer, zero is returned.
|
||||
* If 'interesting' byte is not in the buffer, then 0 is returned.
|
||||
*
|
||||
* @param byteBuffer passed in byte array to be altered
|
||||
*/
|
||||
public int readBytesUntil(int interesting, byte byteBuffer[]) {
|
||||
if (bufferIndex == bufferLast) return 0;
|
||||
byte what = (byte)interesting;
|
||||
|
||||
synchronized (buffer) {
|
||||
int found = -1;
|
||||
for (int k = bufferIndex; k < bufferLast; k++) {
|
||||
if (buffer[k] == what) {
|
||||
found = k;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (found == -1) return 0;
|
||||
|
||||
int length = found - bufferIndex + 1;
|
||||
if (length > byteBuffer.length) {
|
||||
System.err.println("readBytesUntil() byte buffer is" +
|
||||
" too small for the " + length +
|
||||
" bytes up to and including char " + interesting);
|
||||
return -1;
|
||||
}
|
||||
//byte outgoing[] = new byte[length];
|
||||
System.arraycopy(buffer, bufferIndex, byteBuffer, 0, length);
|
||||
|
||||
bufferIndex += length;
|
||||
if (bufferIndex == bufferLast) {
|
||||
bufferIndex = 0; // rewind
|
||||
bufferLast = 0;
|
||||
}
|
||||
return length;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Returns the all the data from the buffer as a String.
|
||||
* This method assumes the incoming characters are ASCII.
|
||||
* If you want to transfer Unicode data,
|
||||
* first convert the String to a byte stream in the representation of your choice
|
||||
* (i.e. UTF8 or two-byte Unicode data), and send it as a byte array.
|
||||
*
|
||||
* @webref
|
||||
* @brief Returns the buffer as a String
|
||||
*/
|
||||
public String readString() {
|
||||
if (bufferIndex == bufferLast) return null;
|
||||
return new String(readBytes());
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Combination of <b>readBytesUntil()</b> and <b>readString()</b>. Returns <b>null</b> if it doesn't find what you're looking for.
|
||||
* =advanced
|
||||
* <p/>
|
||||
* If you want to move Unicode data, you can first convert the
|
||||
* String to a byte stream in the representation of your choice
|
||||
* (i.e. UTF8 or two-byte Unicode data), and send it as a byte array.
|
||||
*
|
||||
* @webref
|
||||
* @brief Returns the buffer as a String up to and including a particular character
|
||||
* @param interesting character designated to mark the end of the data
|
||||
*/
|
||||
public String readStringUntil(int interesting) {
|
||||
byte b[] = readBytesUntil(interesting);
|
||||
if (b == null) return null;
|
||||
return new String(b);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Writes data to a server specified when constructing the client.
|
||||
*
|
||||
* @webref
|
||||
* @brief Writes bytes, chars, ints, bytes[], Strings
|
||||
* @param data data to write
|
||||
*/
|
||||
public void write(int data) { // will also cover char
|
||||
try {
|
||||
output.write(data & 0xff); // for good measure do the &
|
||||
output.flush(); // hmm, not sure if a good idea
|
||||
|
||||
} catch (Exception e) { // null pointer or serial port dead
|
||||
//errorMessage("write", e);
|
||||
//e.printStackTrace();
|
||||
//dispose();
|
||||
//disconnect(e);
|
||||
e.printStackTrace();
|
||||
stop();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public void write(byte data[]) {
|
||||
try {
|
||||
output.write(data);
|
||||
output.flush(); // hmm, not sure if a good idea
|
||||
|
||||
} catch (Exception e) { // null pointer or serial port dead
|
||||
//errorMessage("write", e);
|
||||
//e.printStackTrace();
|
||||
//disconnect(e);
|
||||
e.printStackTrace();
|
||||
stop();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Write a String to the output. Note that this doesn't account
|
||||
* for Unicode (two bytes per char), nor will it send UTF8
|
||||
* characters.. It assumes that you mean to send a byte buffer
|
||||
* (most often the case for networking and serial i/o) and
|
||||
* will only use the bottom 8 bits of each char in the string.
|
||||
* (Meaning that internally it uses String.getBytes)
|
||||
*
|
||||
* If you want to move Unicode data, you can first convert the
|
||||
* String to a byte stream in the representation of your choice
|
||||
* (i.e. UTF8 or two-byte Unicode data), and send it as a byte array.
|
||||
*/
|
||||
public void write(String data) {
|
||||
write(data.getBytes());
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Handle disconnect due to an Exception being thrown.
|
||||
*/
|
||||
/*
|
||||
protected void disconnect(Exception e) {
|
||||
dispose();
|
||||
if (e != null) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
||||
|
||||
/**
|
||||
* General error reporting, all corraled here just in case
|
||||
* I think of something slightly more intelligent to do.
|
||||
*/
|
||||
//public void errorMessage(String where, Exception e) {
|
||||
//parent.die("Error inside Client." + where + "()", e);
|
||||
//e.printStackTrace(System.err);
|
||||
//}
|
||||
}
|
||||
302
java/libraries/net/src/processing/net/Server.java
Normal file
302
java/libraries/net/src/processing/net/Server.java
Normal file
@@ -0,0 +1,302 @@
|
||||
/* -*- mode: java; c-basic-offset: 2; indent-tabs-mode: nil -*- */
|
||||
|
||||
/*
|
||||
Server - basic network server implementation
|
||||
Part of the Processing project - http://processing.org
|
||||
|
||||
Copyright (c) 2004-2007 Ben Fry and Casey Reas
|
||||
The previous version of this code was developed by Hernando Barragan
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General
|
||||
Public License along with this library; if not, write to the
|
||||
Free Software Foundation, Inc., 59 Temple Place, Suite 330,
|
||||
Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
package processing.net;
|
||||
import processing.core.*;
|
||||
|
||||
import java.io.*;
|
||||
import java.lang.reflect.*;
|
||||
import java.net.*;
|
||||
|
||||
/**
|
||||
* A server sends and receives data to and from its associated clients (other programs connected to it).
|
||||
* When a server is started, it begins listening for connections on the port specified by the <b>port</b> parameter.
|
||||
* Computers have many ports for transferring data and some are commonly used so be sure to not select one of these.
|
||||
* For example, web servers usually use port 80 and POP mail uses port 110.
|
||||
*
|
||||
* @webref
|
||||
* @brief The server class is used to create server objects which send and receives data to and from its associated clients (other programs connected to it).
|
||||
* @instanceName server any variable of type Server
|
||||
* @usage Application
|
||||
*/
|
||||
public class Server implements Runnable {
|
||||
|
||||
PApplet parent;
|
||||
Method serverEventMethod;
|
||||
|
||||
Thread thread;
|
||||
ServerSocket server;
|
||||
int port;
|
||||
|
||||
/** Number of clients currently connected. */
|
||||
public int clientCount;
|
||||
/** Array of client objects, useful length is determined by clientCount. */
|
||||
public Client[] clients;
|
||||
|
||||
/**
|
||||
*
|
||||
* @param parent typically use "this"
|
||||
* @param port port used to transfer data
|
||||
*/
|
||||
public Server(PApplet parent, int port) {
|
||||
this.parent = parent;
|
||||
this.port = port;
|
||||
|
||||
try {
|
||||
server = new ServerSocket(this.port);
|
||||
//clients = new Vector();
|
||||
clients = new Client[10];
|
||||
|
||||
thread = new Thread(this);
|
||||
thread.start();
|
||||
|
||||
parent.registerDispose(this);
|
||||
|
||||
// reflection to check whether host applet has a call for
|
||||
// public void serverEvent(Server s, Client c);
|
||||
// which is called when a new guy connects
|
||||
try {
|
||||
serverEventMethod =
|
||||
parent.getClass().getMethod("serverEvent",
|
||||
new Class[] { Server.class,
|
||||
Client.class });
|
||||
} catch (Exception e) {
|
||||
// no such method, or an error.. which is fine, just ignore
|
||||
}
|
||||
|
||||
} catch (IOException e) {
|
||||
e.printStackTrace();
|
||||
thread = null;
|
||||
//errorMessage("<init>", e);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Disconnect a particular client.
|
||||
* @webref
|
||||
* @param client the client to disconnect
|
||||
*/
|
||||
public void disconnect(Client client) {
|
||||
//client.stop();
|
||||
client.dispose();
|
||||
int index = clientIndex(client);
|
||||
if (index != -1) {
|
||||
removeIndex(index);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
protected void removeIndex(int index) {
|
||||
clientCount--;
|
||||
// shift down the remaining clients
|
||||
for (int i = index; i < clientCount; i++) {
|
||||
clients[i] = clients[i+1];
|
||||
}
|
||||
// mark last empty var for garbage collection
|
||||
clients[clientCount] = null;
|
||||
}
|
||||
|
||||
|
||||
protected void addClient(Client client) {
|
||||
if (clientCount == clients.length) {
|
||||
clients = (Client[]) PApplet.expand(clients);
|
||||
}
|
||||
clients[clientCount++] = client;
|
||||
}
|
||||
|
||||
|
||||
protected int clientIndex(Client client) {
|
||||
for (int i = 0; i < clientCount; i++) {
|
||||
if (clients[i] == client) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
|
||||
// the last index used for available. can't just cycle through
|
||||
// the clients in order from 0 each time, because if client 0 won't
|
||||
// shut up, then the rest of the clients will never be heard from.
|
||||
int lastAvailable = -1;
|
||||
|
||||
/**
|
||||
* Returns the next client in line with a new message
|
||||
* @webref
|
||||
*/
|
||||
public Client available() {
|
||||
synchronized (clients) {
|
||||
int index = lastAvailable + 1;
|
||||
if (index >= clientCount) index = 0;
|
||||
|
||||
for (int i = 0; i < clientCount; i++) {
|
||||
int which = (index + i) % clientCount;
|
||||
Client client = clients[which];
|
||||
if (client.available() > 0) {
|
||||
lastAvailable = which;
|
||||
return client;
|
||||
}
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Disconnects all clients and stops the server
|
||||
* =advanced
|
||||
* <p/>
|
||||
* Use this to shut down the server if you finish using it while your applet
|
||||
* is still running. Otherwise, it will be automatically be shut down by the
|
||||
* host PApplet using dispose(), which is identical.
|
||||
* @webref
|
||||
*/
|
||||
public void stop() {
|
||||
dispose();
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Disconnect all clients and stop the server: internal use only.
|
||||
*/
|
||||
public void dispose() {
|
||||
try {
|
||||
thread = null;
|
||||
|
||||
if (clients != null) {
|
||||
for (int i = 0; i < clientCount; i++) {
|
||||
disconnect(clients[i]);
|
||||
}
|
||||
clientCount = 0;
|
||||
clients = null;
|
||||
}
|
||||
|
||||
if (server != null) {
|
||||
server.close();
|
||||
server = null;
|
||||
}
|
||||
|
||||
} catch (IOException e) {
|
||||
e.printStackTrace();
|
||||
//errorMessage("stop", e);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public void run() {
|
||||
while (Thread.currentThread() == thread) {
|
||||
try {
|
||||
Socket socket = server.accept();
|
||||
Client client = new Client(parent, socket);
|
||||
synchronized (clients) {
|
||||
addClient(client);
|
||||
if (serverEventMethod != null) {
|
||||
try {
|
||||
serverEventMethod.invoke(parent, new Object[] { this, client });
|
||||
} catch (Exception e) {
|
||||
System.err.println("Disabling serverEvent() for port " + port);
|
||||
e.printStackTrace();
|
||||
serverEventMethod = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
} catch (IOException e) {
|
||||
//errorMessage("run", e);
|
||||
e.printStackTrace();
|
||||
thread = null;
|
||||
}
|
||||
try {
|
||||
Thread.sleep(8);
|
||||
} catch (InterruptedException ex) { }
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Write a value to all the connected clients.
|
||||
* See Client.write() for operational details.
|
||||
*
|
||||
* @webref
|
||||
* @brief Writes data to all connected clients
|
||||
* @param data data to write
|
||||
*/
|
||||
public void write(int data) { // will also cover char
|
||||
int index = 0;
|
||||
while (index < clientCount) {
|
||||
clients[index].write(data);
|
||||
if (clients[index].active()) {
|
||||
index++;
|
||||
} else {
|
||||
removeIndex(index);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Write a byte array to all the connected clients.
|
||||
* See Client.write() for operational details.
|
||||
*/
|
||||
public void write(byte data[]) {
|
||||
int index = 0;
|
||||
while (index < clientCount) {
|
||||
clients[index].write(data);
|
||||
if (clients[index].active()) {
|
||||
index++;
|
||||
} else {
|
||||
removeIndex(index);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Write a String to all the connected clients.
|
||||
* See Client.write() for operational details.
|
||||
*/
|
||||
public void write(String data) {
|
||||
int index = 0;
|
||||
while (index < clientCount) {
|
||||
clients[index].write(data);
|
||||
if (clients[index].active()) {
|
||||
index++;
|
||||
} else {
|
||||
removeIndex(index);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* General error reporting, all corraled here just in case
|
||||
* I think of something slightly more intelligent to do.
|
||||
*/
|
||||
// public void errorMessage(String where, Exception e) {
|
||||
// parent.die("Error inside Server." + where + "()", e);
|
||||
// //System.err.println("Error inside Server." + where + "()");
|
||||
// //e.printStackTrace(System.err);
|
||||
// }
|
||||
}
|
||||
Reference in New Issue
Block a user