mirror of
https://github.com/processing/processing4.git
synced 2026-06-16 04:26:26 +02:00
Replaced OPENGL constant with P3D and removed processing.opengl import from examples
This commit is contained in:
@@ -3,15 +3,13 @@
|
||||
// available in OPENGL2.
|
||||
// Images by Kevin Bjorke.
|
||||
|
||||
import processing.opengl.*;
|
||||
|
||||
PImage pic1, pic2;
|
||||
int selMode = REPLACE;
|
||||
String name = "replace";
|
||||
int picAlpha = 255;
|
||||
|
||||
void setup() {
|
||||
size(800, 480, OPENGL);
|
||||
size(800, 480, P3D);
|
||||
|
||||
PFont font = createFont(PFont.list()[0], 20);
|
||||
textFont(font, 20);
|
||||
|
||||
@@ -2,12 +2,10 @@
|
||||
// Simple example showing a lit rotating cube. The projection
|
||||
// is set to orthographic if the mouse is pressed.
|
||||
|
||||
import processing.opengl.*;
|
||||
|
||||
float spin = 0.0;
|
||||
|
||||
void setup() {
|
||||
size(400, 400, OPENGL);
|
||||
size(400, 400, P3D);
|
||||
|
||||
noStroke();
|
||||
}
|
||||
|
||||
@@ -4,13 +4,11 @@
|
||||
// be later organized in a tree structure to apply geometrical
|
||||
// transformations to different levels of the tree.
|
||||
|
||||
import processing.opengl.*;
|
||||
|
||||
PShape3D object;
|
||||
PShape group1, group2, group3;
|
||||
|
||||
void setup() {
|
||||
size(600, 600, OPENGL);
|
||||
size(600, 600, P3D);
|
||||
noStroke();
|
||||
|
||||
// We record all the geometry in object.
|
||||
|
||||
@@ -10,8 +10,6 @@
|
||||
// Click on the screen to enable/disable drawing with the recorded
|
||||
// shape.
|
||||
|
||||
import processing.opengl.*;
|
||||
|
||||
PShape globe;
|
||||
PImage texmap;
|
||||
|
||||
@@ -29,7 +27,7 @@ int SINCOS_LENGTH = (int)(360.0f / SINCOS_PRECISION);
|
||||
boolean usingPShape = false;
|
||||
|
||||
public void setup() {
|
||||
size(600, 600, OPENGL);
|
||||
size(600, 600, P3D);
|
||||
|
||||
PFont font = createFont(PFont.list()[0], 12);
|
||||
textFont(font, 12);
|
||||
|
||||
@@ -7,8 +7,6 @@
|
||||
// using the object-oriented mode, where the drawing calls are methods
|
||||
// in the PShape3D object.
|
||||
|
||||
import processing.opengl.*;
|
||||
|
||||
PShape3D globe;
|
||||
PImage texmap;
|
||||
|
||||
@@ -26,7 +24,7 @@ int SINCOS_LENGTH = (int)(360.0f / SINCOS_PRECISION);
|
||||
boolean usingPShape = false;
|
||||
|
||||
public void setup() {
|
||||
size(600, 600, OPENGL);
|
||||
size(600, 600, P3D);
|
||||
|
||||
PFont font = createFont(PFont.list()[0], 12);
|
||||
textFont(font, 12);
|
||||
|
||||
@@ -5,8 +5,6 @@
|
||||
* Distribucion aleatoria uniforme sobre la superficie de una esfera.
|
||||
*/
|
||||
|
||||
import processing.opengl.*;
|
||||
|
||||
int cuantos = 8000;
|
||||
pelo[] lista ;
|
||||
float[] z = new float[cuantos];
|
||||
@@ -17,7 +15,7 @@ float rx = 0;
|
||||
float ry =0;
|
||||
|
||||
void setup() {
|
||||
size(1024, 768, OPENGL);
|
||||
size(1024, 768, P3D);
|
||||
radio = height/3.5;
|
||||
|
||||
lista = new pelo[cuantos];
|
||||
|
||||
@@ -5,9 +5,6 @@
|
||||
* around the center.
|
||||
*/
|
||||
|
||||
|
||||
import processing.opengl.*;
|
||||
|
||||
PImage a;
|
||||
boolean onetime = true;
|
||||
int[][] aPixels;
|
||||
@@ -15,7 +12,7 @@ int[][] values;
|
||||
float angle;
|
||||
|
||||
void setup() {
|
||||
size(1024, 768, OPENGL);
|
||||
size(1024, 768, P3D);
|
||||
|
||||
aPixels = new int[width][height];
|
||||
values = new int[width][height];
|
||||
|
||||
@@ -6,9 +6,6 @@
|
||||
* rotating arcs on the screen.
|
||||
*/
|
||||
|
||||
|
||||
import processing.opengl.*;
|
||||
|
||||
// Trig lookup tables borrowed from Toxi; cryptic but effective.
|
||||
float sinLUT[];
|
||||
float cosLUT[];
|
||||
@@ -23,7 +20,7 @@ int style[];
|
||||
|
||||
|
||||
void setup() {
|
||||
size(1024, 768, OPENGL);
|
||||
size(1024, 768, P3D);
|
||||
background(255);
|
||||
|
||||
// Fill the tables
|
||||
|
||||
@@ -2,8 +2,6 @@
|
||||
//
|
||||
// Using push() and pop() to define the curves of the lines of type.
|
||||
|
||||
import processing.opengl.*;
|
||||
|
||||
Line ln;
|
||||
Line lns[];
|
||||
|
||||
@@ -14,7 +12,7 @@ String words[] = {
|
||||
};
|
||||
|
||||
void setup() {
|
||||
size(800, 480, OPENGL);
|
||||
size(800, 480, P3D);
|
||||
|
||||
// Array of line objects
|
||||
lns = new Line[8];
|
||||
|
||||
@@ -5,12 +5,9 @@
|
||||
* Display a box with three different kinds of lights.
|
||||
*/
|
||||
|
||||
|
||||
import processing.opengl.*;
|
||||
|
||||
void setup()
|
||||
{
|
||||
size(1024, 768, OPENGL);
|
||||
size(1024, 768, P3D);
|
||||
noStroke();
|
||||
}
|
||||
|
||||
|
||||
@@ -4,8 +4,6 @@
|
||||
// Ported from NeHe tutorial 8:
|
||||
// http://nehe.gamedev.net/data/lessons/lesson.asp?lesson=08
|
||||
|
||||
import processing.opengl.*;
|
||||
|
||||
import javax.media.opengl.*;
|
||||
import java.nio.*;
|
||||
import javax.media.opengl.glu.gl2.GLUgl2;
|
||||
@@ -52,8 +50,7 @@ float ySpeed = 0.2f;
|
||||
GLUgl2 glu;
|
||||
|
||||
void setup() {
|
||||
size(400, 400, OPENGL);
|
||||
// orientation(PORTRAIT);
|
||||
size(400, 400, P3D);
|
||||
|
||||
glu = new GLUgl2();
|
||||
|
||||
|
||||
@@ -6,8 +6,6 @@
|
||||
// Sun and mercury textures from http://planetpixelemporium.com
|
||||
// Star field picture from http://www.galacticimages.com/
|
||||
|
||||
import processing.opengl.*;
|
||||
|
||||
PImage starfield;
|
||||
|
||||
PShape sun;
|
||||
@@ -21,7 +19,7 @@ PShape planet2;
|
||||
PImage surftex2;
|
||||
|
||||
void setup() {
|
||||
size(800, 480, OPENGL);
|
||||
size(800, 480, P3D);
|
||||
|
||||
starfield = loadImage("starfield.jpg");
|
||||
suntex = loadImage("sun.jpg");
|
||||
|
||||
@@ -4,8 +4,6 @@
|
||||
// from a file in PDB format (http://www.pdb.org/) and displays
|
||||
// the structure using a ribbon representation.
|
||||
|
||||
import processing.opengl.*;
|
||||
|
||||
String pdbFile = "4HHB.pdb"; // PDB file to read
|
||||
//String pdbFile = "2POR.pdb";
|
||||
//String pdbFile = "1CBS.pdb";
|
||||
@@ -24,7 +22,7 @@ ArrayList models;
|
||||
Arcball arcball;
|
||||
|
||||
void setup() {
|
||||
size(800, 600, OPENGL);
|
||||
size(800, 600, P3D);
|
||||
|
||||
arcball = new Arcball(width/2, height/2, 600);
|
||||
readPDB(pdbFile);
|
||||
|
||||
@@ -3,8 +3,6 @@
|
||||
// the PShape3D class to create a particle system.
|
||||
// Rocket model from http://keleb.free.fr/codecorner/models-en.htm
|
||||
|
||||
import processing.opengl.*;
|
||||
|
||||
PShape3D rocket;
|
||||
PShape3D particles;
|
||||
int[] lifetimes;
|
||||
@@ -19,8 +17,7 @@ float timeInc = 0.03;
|
||||
PVector axis, pos, vel;
|
||||
|
||||
void setup() {
|
||||
size(800, 600, OPENGL);
|
||||
//orientation(PORTRAIT);
|
||||
size(800, 600, P3D);
|
||||
|
||||
rocket = (PShape3D)loadShape("rocket.obj");
|
||||
// Adjusting the size, orientation and position of the object.
|
||||
|
||||
@@ -9,8 +9,6 @@
|
||||
* and right to zoom.
|
||||
*/
|
||||
|
||||
import processing.opengl.*;
|
||||
|
||||
// Used for oveall rotation
|
||||
float ang;
|
||||
|
||||
@@ -21,7 +19,7 @@ int limit = 500;
|
||||
Cube[]cubes = new Cube[limit];
|
||||
|
||||
void setup() {
|
||||
size(1024, 768, OPENGL);
|
||||
size(1024, 768, P3D);
|
||||
background(0);
|
||||
noStroke();
|
||||
|
||||
|
||||
@@ -8,8 +8,6 @@
|
||||
* Use an "arc ball" to deal with this appropriately.
|
||||
*/
|
||||
|
||||
import processing.opengl.*;
|
||||
|
||||
PImage bg;
|
||||
PImage texmap;
|
||||
|
||||
@@ -29,7 +27,7 @@ int SINCOS_LENGTH = int(360.0 / SINCOS_PRECISION);
|
||||
|
||||
|
||||
void setup() {
|
||||
size(1024, 768, OPENGL);
|
||||
size(1024, 768, P3D);
|
||||
texmap = loadImage("world32k.jpg");
|
||||
initializeSphere(sDetail);
|
||||
}
|
||||
|
||||
@@ -6,15 +6,13 @@
|
||||
// the same surface but without the texture, and the
|
||||
// offscreen texture with the particle system.
|
||||
|
||||
import processing.opengl.*;
|
||||
|
||||
PGraphics pg;
|
||||
PShape trefoil;
|
||||
PShape3D particles;
|
||||
int mode = 0;
|
||||
|
||||
void setup() {
|
||||
size(280, 400, OPENGL);
|
||||
size(280, 400, P3D);
|
||||
|
||||
PFont font = createFont(PFont.list()[0], 18);
|
||||
textFont(font, 18);
|
||||
|
||||
@@ -13,7 +13,6 @@
|
||||
*/
|
||||
|
||||
|
||||
import processing.opengl.*;
|
||||
import java.awt.Polygon;
|
||||
|
||||
Gesture gestureArray[];
|
||||
@@ -27,7 +26,7 @@ int tmpYp[];
|
||||
|
||||
|
||||
void setup() {
|
||||
size(1024, 768, OPENGL);
|
||||
size(1024, 768, P3D);
|
||||
background(0, 0, 0);
|
||||
noStroke();
|
||||
|
||||
|
||||
Reference in New Issue
Block a user