diff --git a/opengl/.classpath b/opengl/.classpath index 121254330..86fa4fe1c 100644 --- a/opengl/.classpath +++ b/opengl/.classpath @@ -1,8 +1,8 @@ - - - - - - - - + + + + + + + + diff --git a/opengl/library/export.txt b/opengl/library/export.txt index c6621e6d0..db6177b45 100755 --- a/opengl/library/export.txt +++ b/opengl/library/export.txt @@ -1,3 +1,10 @@ +# if you want to support more platforms, see the jogl web site to get +# the natives libraries for the platform in question (i.e. linux-amd64). +# then, add it to the applet line for export. for applications, you'll +# have to make the changes by hand, i.e. use the linux version of the +# export, and modify its contents to include the necessary files for +# your platform. + application.macosx = opengl.jar, jogl.jar, libjogl.jnilib, libjogl_awt.jnilib, libjogl_cg.jnilib application.windows = opengl.jar, jogl.jar, jogl.dll, jogl_awt.dll, jogl_cg.dll application.linux = opengl.jar, jogl.jar, libjogl.so, libjogl_awt.so, libjogl_cg.so, libjogl_drihack.so