diff --git a/opengl/.classpath b/opengl/.classpath
index 121254330..86fa4fe1c 100644
--- a/opengl/.classpath
+++ b/opengl/.classpath
@@ -1,8 +1,8 @@
-
-
-
-
-
-
-
-
+
+
+
+
+
+
+
+
diff --git a/opengl/library/export.txt b/opengl/library/export.txt
index c6621e6d0..db6177b45 100755
--- a/opengl/library/export.txt
+++ b/opengl/library/export.txt
@@ -1,3 +1,10 @@
+# if you want to support more platforms, see the jogl web site to get
+# the natives libraries for the platform in question (i.e. linux-amd64).
+# then, add it to the applet line for export. for applications, you'll
+# have to make the changes by hand, i.e. use the linux version of the
+# export, and modify its contents to include the necessary files for
+# your platform.
+
application.macosx = opengl.jar, jogl.jar, libjogl.jnilib, libjogl_awt.jnilib, libjogl_cg.jnilib
application.windows = opengl.jar, jogl.jar, jogl.dll, jogl_awt.dll, jogl_cg.dll
application.linux = opengl.jar, jogl.jar, libjogl.so, libjogl_awt.so, libjogl_cg.so, libjogl_drihack.so