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calling showDepthWarningXYZ in translate(tx, ty, tz) in PGraphics2D
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@@ -423,7 +423,7 @@ public class PGraphics2D extends PGraphicsOpenGL {
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// MATRIX TRANSFORMATIONS
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public void translate(float tx, float ty, float tz) {
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showVariationWarning("translate");
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showDepthWarningXYZ("translate");
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}
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public void rotateX(float angle) {
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