diff --git a/java/examples/Basics/Lights/Lights1/Lights1.pde b/java/examples/Basics/Lights/Lights1/Lights1.pde deleted file mode 100644 index bf7a36edc..000000000 --- a/java/examples/Basics/Lights/Lights1/Lights1.pde +++ /dev/null @@ -1,29 +0,0 @@ -/** - * Lights 1. - * - * Uses the default lights to show a simple box. The lights() function - * is used to turn on the default lighting. - */ - -float spin = 0.0; - -void setup() -{ - size(640, 360, P3D); - noStroke(); -} - -void draw() -{ - background(51); - lights(); - - spin += 0.01; - - pushMatrix(); - translate(width/2, height/2, 0); - rotateX(PI/9); - rotateY(PI/5 + spin); - box(150); - popMatrix(); -} diff --git a/java/examples/Basics/Lights/Lights2/Lights2.pde b/java/examples/Basics/Lights/Lights2/Lights2.pde deleted file mode 100644 index e1693e590..000000000 --- a/java/examples/Basics/Lights/Lights2/Lights2.pde +++ /dev/null @@ -1,36 +0,0 @@ -/** - * Lights 2 - * by Simon Greenwold. - * - * Display a box with three different kinds of lights. - */ - -void setup() -{ - size(640, 360, P3D); - noStroke(); -} - -void draw() -{ - background(0); - translate(width / 2, height / 2); - - // Orange point light on the right - pointLight(150, 100, 0, // Color - 200, -150, 0); // Position - - // Blue directional light from the left - directionalLight(0, 102, 255, // Color - 1, 0, 0); // The x-, y-, z-axis direction - - // Yellow spotlight from the front - spotLight(255, 255, 109, // Color - 0, 40, 200, // Position - 0, -0.5, -0.5, // Direction - PI / 2, 2); // Angle, concentration - - rotateY(map(mouseX, 0, width, 0, PI)); - rotateX(map(mouseY, 0, height, 0, PI)); - box(150); -}