removed non-properly documented shader examples

This commit is contained in:
codeanticode
2012-09-04 12:25:26 +00:00
parent 15d7fc3d65
commit d9ad1e1e9f
8 changed files with 0 additions and 464 deletions
@@ -1,21 +0,0 @@
/**
* Nebula
*/
PShader nebula;
void setup() {
size(640, 360, P2D);
noStroke();
nebula = loadShader("nebula.glsl");
nebula.set("resolution", float(width), float(height));
}
void draw() {
nebula.set("time", millis() / 500.0);
shader(nebula);
fill(0);
rect(0, 0, width, height);
}