Moving sphere generation into InGeometry

This commit is contained in:
codeanticode
2012-04-13 20:47:24 +00:00
parent 81ead7a627
commit dddc508ec7
3 changed files with 150 additions and 115 deletions
-7
View File
@@ -1292,13 +1292,6 @@ public class PShape implements PConstants {
// if matrix is null when one is called,
// it is created and set to identity
public void center(float cx, float cy) {
}
public void center(float cx, float cy, float cz) {
}
/**
* ( begin auto-generated from PShape_translate.xml )