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more tweaks
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@@ -546,6 +546,7 @@ public class PShapeOpenGL extends PShape {
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}
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/*
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@Override
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public PVector getTop(PVector top) {
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if (top == null) {
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@@ -568,6 +569,7 @@ public class PShapeOpenGL extends PShape {
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getVertexMax(bottom);
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return bottom;
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}
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*/
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protected void getVertexMin(PVector min) {
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