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minor correction in the name of the texture sampler
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@@ -1149,7 +1149,7 @@ public class PShader implements PConstants {
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textureLoc = getUniformLoc("texture");
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if (textureLoc == -1) {
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textureLoc = getUniformLoc("texSampler");
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textureLoc = getUniformLoc("texMap");
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}
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texMatrixLoc = getUniformLoc("texMatrix");
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