got textures with alpha/rgb working with gl.. changed to ARGB instead of

RGBA for constant
This commit is contained in:
benfry
2004-12-21 05:20:30 +00:00
parent 7449ae6b06
commit e58835dc23
10 changed files with 94 additions and 52 deletions

View File

@@ -195,9 +195,11 @@ public class PFont implements PConstants {
//images[i].pixels[y * twidth + x] = valu;
images[i].pixels[y * twidth + x] =
(valu << 24) | 0xFFFFFF;
//0xFFFFFF00 | valu;
//(valu << 24) | (valu << 16) | (valu << 8) | valu;
valu;
//(valu << 24) | 0xFFFFFF; // windows
//0xFFFFFF00 | valu; // macosx
//(valu << 24) | (valu << 16) | (valu << 8) | valu;
//0x8040ff40;
//(valu << 24) | (valu << 16) | (valu << 8) | valu;
//System.out.print((images[i].pixels[y*64+x] > 128) ? "*" : ".");