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import processing.core.*;
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import java.applet.*;
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import java.awt.*;
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import java.awt.image.*;
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import java.awt.event.*;
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import java.io.*;
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import java.net.*;
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import java.text.*;
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import java.util.*;
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import java.util.zip.*;
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import java.util.regex.*;
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public class SineCosine extends PApplet {
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/**
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* Sine Cosine.
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*
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* Linear movement with sin() and cos().
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* Numbers between 0 and PI*2 (TWO_PI which is roughly 6.28)
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* are put into these functions and numbers between -1 and 1 are
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* returned. These values are then scaled to produce larger movements.
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*/
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int i = 45;
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int j = 225;
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float pos1 = 0;
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float pos2 = 0;
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float pos3 = 0;
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float pos4 = 0;
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int sc = 40;
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public void setup()
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{
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size(200, 200);
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noStroke();
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smooth();
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}
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public void draw()
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{
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background(0);
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fill(51);
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rect(60, 60, 80, 80);
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fill(255);
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ellipse(pos1, 36, 32, 32);
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fill(153);
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ellipse(36, pos2, 32, 32);
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fill(255);
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ellipse(pos3, 164, 32, 32);
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fill(153);
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ellipse(164, pos4, 32, 32);
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i += 3;
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j -= 3;
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if(i > 405) {
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i = 45;
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j = 225;
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}
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float ang1 = radians(i); // convert degrees to radians
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float ang2 = radians(j); // convert degrees to radians
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pos1 = width/2 + (sc * cos(ang1));
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pos2 = width/2 + (sc * sin(ang1));
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pos3 = width/2 + (sc * cos(ang2));
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pos4 = width/2 + (sc * sin(ang2));
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}
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static public void main(String args[]) {
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PApplet.main(new String[] { "SineCosine" });
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}
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}
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