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@@ -0,0 +1,37 @@
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/**
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* Redraw.
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*
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* The redraw() function makes draw() execute once.
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* In this example, draw() is executed once every time
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* the mouse is clicked.
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*/
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// The statements in the setup() function
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// execute once when the program begins
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void setup()
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{
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size(200, 200); // Size should be the first statement
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stroke(255); // Set line drawing color to white
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noLoop();
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}
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float y = 100;
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// The statements in draw() are executed until the
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// program is stopped. Each statement is executed in
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// sequence and after the last line is read, the first
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// line is executed again.
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void draw()
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{
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background(0); // Set the background to black
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y = y - 1;
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if (y < 0) { y = height; }
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line(0, y, width, y);
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}
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void mousePressed()
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{
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redraw();
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}
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@@ -0,0 +1,57 @@
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import processing.core.*;
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import java.applet.*;
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import java.awt.*;
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import java.awt.image.*;
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import java.awt.event.*;
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import java.io.*;
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import java.net.*;
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import java.text.*;
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import java.util.*;
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import java.util.zip.*;
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import java.util.regex.*;
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public class Redraw extends PApplet {
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/**
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* Redraw.
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*
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* The redraw() function makes draw() execute once.
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* In this example, draw() is executed once every time
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* the mouse is clicked.
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*/
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// The statements in the setup() function
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// execute once when the program begins
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public void setup()
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{
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size(200, 200); // Size should be the first statement
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stroke(255); // Set line drawing color to white
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noLoop();
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}
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float y = 100;
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// The statements in draw() are executed until the
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// program is stopped. Each statement is executed in
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// sequence and after the last line is read, the first
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// line is executed again.
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public void draw()
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{
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background(0); // Set the background to black
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y = y - 1;
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if (y < 0) { y = height; }
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line(0, y, width, y);
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}
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public void mousePressed()
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{
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redraw();
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}
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static public void main(String args[]) {
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PApplet.main(new String[] { "Redraw" });
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}
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}
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@@ -0,0 +1,37 @@
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/**
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* Redraw.
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*
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* The redraw() function makes draw() execute once.
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* In this example, draw() is executed once every time
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* the mouse is clicked.
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*/
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// The statements in the setup() function
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// execute once when the program begins
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void setup()
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{
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size(200, 200); // Size should be the first statement
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stroke(255); // Set line drawing color to white
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noLoop();
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}
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float y = 100;
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// The statements in draw() are executed until the
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// program is stopped. Each statement is executed in
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// sequence and after the last line is read, the first
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// line is executed again.
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void draw()
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{
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background(0); // Set the background to black
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y = y - 1;
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if (y < 0) { y = height; }
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line(0, y, width, y);
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}
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void mousePressed()
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{
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redraw();
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}
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