This commit is contained in:
benfry
2011-01-26 19:22:19 +00:00
parent d3a18c7964
commit eb64b2d4fc
1234 changed files with 96518 additions and 0 deletions
@@ -0,0 +1,36 @@
/**
* Rotate.
*
* Rotating a square around the Z axis. To get the results
* you expect, send the rotate function angle parameters that are
* values between 0 and PI*2 (TWO_PI which is roughly 6.28). If you prefer to
* think about angles as degrees (0-360), you can use the radians()
* method to convert your values. For example: scale(radians(90))
* is identical to the statement scale(PI/2).
*/
float angle;
float jitter;
void setup() {
size(200, 200);
smooth();
noStroke();
fill(255);
rectMode(CENTER);
frameRate(30);
}
void draw() {
background(102);
// during even-numbered seconds (0, 2, 4, 6...)
if (second() % 2 == 0) {
jitter = random(-0.1, 0.1);
}
angle = angle + jitter;
float c = cos(angle);
translate(width/2, height/2);
rotate(c);
rect(0, 0, 115, 115);
}
@@ -0,0 +1,58 @@
import processing.core.*;
import java.applet.*;
import java.awt.*;
import java.awt.image.*;
import java.awt.event.*;
import java.io.*;
import java.net.*;
import java.text.*;
import java.util.*;
import java.util.zip.*;
import java.util.regex.*;
public class Rotate extends PApplet {
/**
* Rotate.
*
* Rotating a square around the Z axis. To get the results
* you expect, send the rotate function angle parameters that are
* values between 0 and PI*2 (TWO_PI which is roughly 6.28). If you prefer to
* think about angles as degrees (0-360), you can use the radians()
* method to convert your values. For example: scale(radians(90))
* is identical to the statement scale(PI/2).
*/
public void setup()
{
size(200,200);
noStroke();
fill(255);
frameRate(30);
}
float angle;
float cosine;
float jitter;
public void draw()
{
background(102);
if(second()%2 == 0){
jitter = (random(-0.1f, 0.1f));
}
angle = angle + jitter;
cosine = cos(angle);
translate(width/2, height/2);
rotate(cosine);
rectMode(CENTER);
rect(0, 0, 115, 115);
}
static public void main(String args[]) {
PApplet.main(new String[] { "Rotate" });
}
}
@@ -0,0 +1,38 @@
/**
* Rotate.
*
* Rotating a square around the Z axis. To get the results
* you expect, send the rotate function angle parameters that are
* values between 0 and PI*2 (TWO_PI which is roughly 6.28). If you prefer to
* think about angles as degrees (0-360), you can use the radians()
* method to convert your values. For example: scale(radians(90))
* is identical to the statement scale(PI/2).
*/
void setup()
{
size(200,200);
noStroke();
fill(255);
frameRate(30);
}
float angle;
float cosine;
float jitter;
void draw()
{
background(102);
if(second()%2 == 0){
jitter = (random(-0.1, 0.1));
}
angle = angle + jitter;
cosine = cos(angle);
translate(width/2, height/2);
rotate(cosine);
rectMode(CENTER);
rect(0, 0, 115, 115);
}
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