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// Example 07-21 from "Getting Started with Processing"
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// by Reas & Fry. O'Reilly / Make 2010
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float angle = 0.0;
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void setup() {
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size(120, 120);
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smooth();
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}
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void draw() {
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translate(mouseX, mouseY);
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scale(sin(angle) + 2);
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rect(-15, -15, 30, 30);
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angle += 0.1;
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}
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