This commit is contained in:
benfry
2011-01-26 19:22:19 +00:00
parent d3a18c7964
commit eb64b2d4fc
1234 changed files with 96518 additions and 0 deletions

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// Example 11-01 from "Getting Started with Processing"
// by Reas & Fry. O'Reilly / Make 2010
import processing.opengl.*;
void setup() {
size(440, 220, OPENGL);
noStroke();
fill(255, 190);
}
void draw() {
background(0);
translate(width/2, height/2, 0);
rotateX(mouseX / 200.0);
rotateY(mouseY / 100.0);
int dim = 18;
for (int i = -height/2; i < height/2; i += dim*1.2) {
for (int j = -height/2; j < height/2; j += dim*1.2) {
beginShape();
vertex(i, j, 0);
vertex(i+dim, j, 0);
vertex(i+dim, j+dim, -dim);
vertex(i, j+dim, -dim);
endShape();
}
}
}

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// Example 11-02 from "Getting Started with Processing"
// by Reas & Fry. O'Reilly / Make 2010
import processing.opengl.*;
void setup() {
size(420, 220, OPENGL);
noStroke();
fill(255);
}
void draw() {
lights();
//ambientLight(102, 102, 102);
//directionalLight(255, 255, 255, // Color
// -1, 0, 0); // Direction XYZ
//pointLight(255, 255, 255, // Color
// mouseX, 110, 50); // Position
//spotLight(255, 255, 255, // Color
// mouseX, 0, 200, // Position
// 0, 0, -1, // Direction XYZ
// PI, 2); // Concentration
rotateY(PI/24);
background(0);
translate(width/2, height/2, -20);
int dim = 18;
for (int i = -height/2; i < height/2; i += dim*1.4) {
for (int j = -height/2; j < height/2; j += dim*1.4) {
pushMatrix();
translate(i, j, -j);
box(dim, dim, dim);
popMatrix();
}
}
}

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// Example 11-03 from "Getting Started with Processing"
// by Reas & Fry. O'Reilly / Make 2010
import processing.opengl.*;
void setup() {
size(420, 220, OPENGL);
noStroke();
}
void draw() {
lights();
background(0);
float camZ = (height/2.0) / tan(PI*60.0 / 360.0);
camera(mouseX, mouseY, camZ, // Camera location
width/2.0, height/2.0, 0, // Camera target
0, 1, 0); // Camera orientation
translate(width/2, height/2, -20);
int dim = 18;
for (int i = -height/2; i < height/2; i += dim*1.4) {
for (int j = -height/2; j < height/2; j += dim*1.4) {
pushMatrix();
translate(i, j, -j);
box(dim, dim, dim);
popMatrix();
}
}
}

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// Example 11-04 from "Getting Started with Processing"
// by Reas & Fry. O'Reilly / Make 2010
float x = 0;
void setup() {
size(720, 480);
smooth();
noFill();
strokeCap(SQUARE);
frameRate(30);
}
void draw() {
background(204);
translate(x, 0);
for (int y = 40; y < 280; y += 20) {
line(-260, y, 0, y + 200);
line(0, y + 200, 260, y);
}
if (frameCount < 60) {
saveFrame("frames/SaveExample-####.tif");
} else {
exit();
}
x += 2.5;
}

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// Example 11-05 from "Getting Started with Processing"
// by Reas & Fry. O'Reilly / Make 2010
import processing.pdf.*;
void setup() {
size(600, 800, PDF, "Ex-11-5.pdf");
noFill();
strokeCap(SQUARE);
}
void draw() {
background(255);
for (int y = 100; y < height - 300; y+=20) {
float r = random(0, 102);
strokeWeight(r / 10);
beginShape();
vertex(100, y);
vertex(width/2, y + 200);
vertex(width-100, y);
endShape();
}
exit();
}

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// Example 11-06 from "Getting Started with Processing"
// by Reas & Fry. O'Reilly / Make 2010
// Note: This is code for an Arduino board, not Processing
int sensorPin = 0; // Select input pin
int val = 0;
void setup() {
Serial.begin(9600); // Open serial port
}
void loop() {
val = analogRead(sensorPin) / 4; // Read value from sensor
Serial.print(val, BYTE); // Print variable to serial port
delay(100); // Wait 100 milliseconds
}

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// Example 11-07 from "Getting Started with Processing"
// by Reas & Fry. O'Reilly / Make 2010
import processing.serial.*;
Serial port; // Create object from Serial class
float val; // Data received from the serial port
void setup() {
size(440, 220);
// IMPORTANT NOTE:
// The first serial port retrieved by Serial.list()
// should be your Arduino. If not, uncomment the next
// line by deleting the // before it. Run the sketch
// again to see a list of serial ports. Then, change
// the 0 in between [ and ] to the number of the port
// that your Arduino is connected to.
//println(Serial.list());
String arduinoPort = Serial.list()[0];
port = new Serial(this, arduinoPort, 9600);
}
void draw() {
if (port.available() > 0) { // If data is available,
val = port.read(); // read it and store it in val
val = map(val, 0, 255, 0, height); // Convert the value
}
rect(40, val-10, 360, 20);
}

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// Example 11-08 from "Getting Started with Processing"
// by Reas & Fry. O'Reilly / Make 2010
import processing.serial.*;
Serial port; // Create object from Serial class
float val; // Data received from the serial port
int x;
float easing = 0.05;
float easedVal;
void setup() {
size(440, 440);
frameRate(30);
smooth();
String arduinoPort = Serial.list()[0];
port = new Serial(this, arduinoPort, 9600);
background(0);
}
void draw() {
if ( port.available() > 0) { // If data is available,
val = port.read(); // read it and store it in val
val = map(val, 0, 255, 0, height); // Convert the values
}
float targetVal = val;
easedVal += (targetVal - easedVal) * easing;
stroke(0);
line(x, 0, x, height); // Black line
stroke(255);
line(x+1, 0, x+1, height); // White line
line(x, 220, x, val); // Raw value
line(x, 440, x, easedVal + 220); // Averaged value
x++;
if (x > width) {
x = 0;
}
}

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// Example 11-09 from "Getting Started with Processing"
// by Reas & Fry. O'Reilly / Make 2010
import processing.serial.*;
Serial port; // Create object from Serial class
float val; // Data received from the serial port
float angle;
float radius;
void setup() {
size(440, 440);
frameRate(30);
strokeWeight(2);
smooth();
String arduinoPort = Serial.list()[0];
port = new Serial(this, arduinoPort, 9600);
background(0);
}
void draw() {
if ( port.available() > 0) { // If data is available,
val = port.read(); // read it and store it in val
// Convert the values to set the radius
radius = map(val, 0, 255, 0, height * 0.45);
}
int middleX = width/2;
int middleY = height/2;
float x = middleX + cos(angle) * height/2;
float y = middleY + sin(angle) * height/2;
stroke(0);
line(middleX, middleY, x, y);
x = middleX + cos(angle) * radius;
y = middleY + sin(angle) * radius;
stroke(255);
line(middleX, middleY, x, y);
angle += 0.01;
}