removing applet folders from svn

This commit is contained in:
benfry
2011-04-17 17:50:52 +00:00
parent 433feb6247
commit eb8c319af5
626 changed files with 0 additions and 32342 deletions
@@ -1,62 +0,0 @@
import processing.core.*;
import java.applet.*;
import java.awt.*;
import java.awt.image.*;
import java.awt.event.*;
import java.io.*;
import java.net.*;
import java.text.*;
import java.util.*;
import java.util.zip.*;
import java.util.regex.*;
public class Coordinates extends PApplet {
public void setup() {/**
* Coordinates.
*
* All shapes drawn to the screen have a position that is specified as a coordinate.
* All coordinates are measured as the distance from the origin in units of pixels.
* The origin [0, 0] is the coordinate is in the upper left of the window
* and the coordinate in the lower right is [width-1, height-1].
*/
// Sets the screen to be 200, 200, so the width of the window is 200 pixels
// and the height of the window is 200 pixels
size(200, 200);
background(0);
noFill();
stroke(255);
// The two parameters of the point() method each specify coordinates.
// This call to point() draws at the position [100, 100]
point(width/2, height/2);
// Draws to the position [100, 50]
point(width/2, height/4);
// It is also possible to specify a point with any parameter,
// but only coordinates on the screen are visible
point(60, 30);
point(60, 134);
point(160, 50);
point(280, -800);
point(201, 100);
// Coordinates are used for drawing all shapes, not just points.
// Parameters for different methods are used for different purposes.
// For example, the first two parameters to line() specify the coordinates of the
// first point and the second two parameters specify the second point
stroke(204);
line(0, 73, width, 73);
// The first two parameters to rect() are coordinates
// and the second two are the width and height
rect(110, 55, 40, 36);
noLoop();
}
static public void main(String args[]) {
PApplet.main(new String[] { "Coordinates" });
}
}
@@ -1,41 +0,0 @@
/**
* Coordinates.
*
* All shapes drawn to the screen have a position that is specified as a coordinate.
* All coordinates are measured as the distance from the origin in units of pixels.
* The origin [0, 0] is the coordinate is in the upper left of the window
* and the coordinate in the lower right is [width-1, height-1].
*/
// Sets the screen to be 200, 200, so the width of the window is 200 pixels
// and the height of the window is 200 pixels
size(200, 200);
background(0);
noFill();
stroke(255);
// The two parameters of the point() method each specify coordinates.
// This call to point() draws at the position [100, 100]
point(width/2, height/2);
// Draws to the position [100, 50]
point(width/2, height/4);
// It is also possible to specify a point with any parameter,
// but only coordinates on the screen are visible
point(60, 30);
point(60, 134);
point(160, 50);
point(280, -800);
point(201, 100);
// Coordinates are used for drawing all shapes, not just points.
// Parameters for different methods are used for different purposes.
// For example, the first two parameters to line() specify the coordinates of the
// first point and the second two parameters specify the second point
stroke(204);
line(0, 73, width, 73);
// The first two parameters to rect() are coordinates
// and the second two are the width and height
rect(110, 55, 40, 36);
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@@ -1,53 +0,0 @@
import processing.core.*;
import java.applet.*;
import java.awt.*;
import java.awt.image.*;
import java.awt.event.*;
import java.io.*;
import java.net.*;
import java.text.*;
import java.util.*;
import java.util.zip.*;
import java.util.regex.*;
public class CreateGraphics extends PApplet {
/**
* Create Graphics.
*
* The createGraphics() function creates an object from the PGraphics class
* (PGraphics is the main graphics and rendering context for Processing).
* The beginDraw() method is necessary to prepare for drawing and endDraw() is
* necessary to finish. Use this class if you need to draw into an off-screen
* graphics buffer or to maintain two contexts with different properties.
*/
PGraphics pg;
public void setup() {
size(200, 200);
pg = createGraphics(80, 80, P3D);
}
public void draw() {
fill(0, 12);
rect(0, 0, width, height);
fill(255);
noStroke();
ellipse(mouseX, mouseY, 60, 60);
pg.beginDraw();
pg.background(102);
pg.noFill();
pg.stroke(255);
pg.ellipse(mouseX-60, mouseY-60, 60, 60);
pg.endDraw();
image(pg, 60, 60);
}
static public void main(String args[]) {
PApplet.main(new String[] { "CreateGraphics" });
}
}
@@ -1,33 +0,0 @@
/**
* Create Graphics.
*
* The createGraphics() function creates an object from the PGraphics class
* (PGraphics is the main graphics and rendering context for Processing).
* The beginDraw() method is necessary to prepare for drawing and endDraw() is
* necessary to finish. Use this class if you need to draw into an off-screen
* graphics buffer or to maintain two contexts with different properties.
*/
PGraphics pg;
void setup() {
size(200, 200);
pg = createGraphics(80, 80, P3D);
}
void draw() {
fill(0, 12);
rect(0, 0, width, height);
fill(255);
noStroke();
ellipse(mouseX, mouseY, 60, 60);
pg.beginDraw();
pg.background(102);
pg.noFill();
pg.stroke(255);
pg.ellipse(mouseX-60, mouseY-60, 60, 60);
pg.endDraw();
image(pg, 60, 60);
}
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@@ -1,53 +0,0 @@
import processing.core.*;
import java.applet.*;
import java.awt.*;
import java.awt.image.*;
import java.awt.event.*;
import java.io.*;
import java.net.*;
import java.text.*;
import java.util.*;
import java.util.zip.*;
import java.util.regex.*;
public class Functions extends PApplet {
/**
* Functions.
*
* The drawTarget() function makes it easy to draw many distinct targets.
* Each call to drawTarget() specifies the position, size, and number of
* rings for each target.
*/
public void setup()
{
size(200, 200);
background(51);
noStroke();
smooth();
noLoop();
}
public void draw()
{
drawTarget(68, 34, 200, 10);
drawTarget(152, 16, 100, 3);
drawTarget(100, 144, 80, 5);
}
public void drawTarget(int xloc, int yloc, int size, int num)
{
float grayvalues = 255/num;
float steps = size/num;
for(int i=0; i<num; i++) {
fill(i*grayvalues);
ellipse(xloc, yloc, size-i*steps, size-i*steps);
}
}
static public void main(String args[]) {
PApplet.main(new String[] { "Functions" });
}
}
@@ -1,33 +0,0 @@
/**
* Functions.
*
* The drawTarget() function makes it easy to draw many distinct targets.
* Each call to drawTarget() specifies the position, size, and number of
* rings for each target.
*/
void setup()
{
size(200, 200);
background(51);
noStroke();
smooth();
noLoop();
}
void draw()
{
drawTarget(68, 34, 200, 10);
drawTarget(152, 16, 100, 3);
drawTarget(100, 144, 80, 5);
}
void drawTarget(int xloc, int yloc, int size, int num)
{
float grayvalues = 255/num;
float steps = size/num;
for(int i=0; i<num; i++) {
fill(i*grayvalues);
ellipse(xloc, yloc, size-i*steps, size-i*steps);
}
}
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@@ -1,60 +0,0 @@
import processing.core.*;
import java.applet.*;
import java.awt.*;
import java.awt.image.*;
import java.awt.event.*;
import java.io.*;
import java.net.*;
import java.text.*;
import java.util.*;
import java.util.zip.*;
import java.util.regex.*;
public class Loop extends PApplet {
/**
* Loop.
*
* The loop() function causes draw() to execute
* continuously. If noLoop is called in setup()
* the draw() is only executed once. In this example
* click the mouse to execute loop(), which will
* cause the draw() the execute continuously.
*/
// The statements in the setup() function
// execute once when the program begins
public void setup()
{
size(200, 200); // Size should be the first statement
stroke(255); // Set stroke color to white
noLoop();
}
float y = 100;
// The statements in draw() are run until the
// program is stopped. Each statement is run in
// sequence and after the last line is read, the first
// line is run again.
public void draw()
{
background(0); // Set the background to black
line(0, y, width, y);
y = y - 1;
if (y < 0) {
y = height;
}
}
public void mousePressed()
{
loop();
}
static public void main(String args[]) {
PApplet.main(new String[] { "Loop" });
}
}
@@ -1,40 +0,0 @@
/**
* Loop.
*
* The loop() function causes draw() to execute
* continuously. If noLoop is called in setup()
* the draw() is only executed once. In this example
* click the mouse to execute loop(), which will
* cause the draw() the execute continuously.
*/
// The statements in the setup() function
// execute once when the program begins
void setup()
{
size(200, 200); // Size should be the first statement
stroke(255); // Set stroke color to white
noLoop();
}
float y = 100;
// The statements in draw() are run until the
// program is stopped. Each statement is run in
// sequence and after the last line is read, the first
// line is run again.
void draw()
{
background(0); // Set the background to black
line(0, y, width, y);
y = y - 1;
if (y < 0) {
y = height;
}
}
void mousePressed()
{
loop();
}
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@@ -1,53 +0,0 @@
import processing.core.*;
import java.applet.*;
import java.awt.*;
import java.awt.image.*;
import java.awt.event.*;
import java.io.*;
import java.net.*;
import java.text.*;
import java.util.*;
import java.util.zip.*;
import java.util.regex.*;
public class NoLoop extends PApplet {
/**
* No Loop.
*
* The noLoop() function causes draw() to only
* execute once. Without calling noLoop(), draw()
* executed continually.
*/
// The statements in the setup() function
// execute once when the program begins
public void setup()
{
size(200, 200); // Size should be the first statement
stroke(255); // Set line drawing color to white
frameRate(30);
noLoop();
}
float y = 100;
// The statements in draw() are executed until the
// program is stopped. Each statement is executed in
// sequence and after the last line is read, the first
// line is executed again.
public void draw()
{
background(0); // Set the background to black
y = y - 1;
if (y < 0) { y = height; }
line(0, y, width, y);
}
static public void main(String args[]) {
PApplet.main(new String[] { "NoLoop" });
}
}
@@ -1,33 +0,0 @@
/**
* No Loop.
*
* The noLoop() function causes draw() to only
* execute once. Without calling noLoop(), draw()
* executed continually.
*/
// The statements in the setup() function
// execute once when the program begins
void setup()
{
size(200, 200); // Size should be the first statement
stroke(255); // Set line drawing color to white
frameRate(30);
noLoop();
}
float y = 100;
// The statements in draw() are executed until the
// program is stopped. Each statement is executed in
// sequence and after the last line is read, the first
// line is executed again.
void draw()
{
background(0); // Set the background to black
y = y - 1;
if (y < 0) { y = height; }
line(0, y, width, y);
}
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@@ -1,52 +0,0 @@
import processing.core.*;
import java.applet.*;
import java.awt.*;
import java.awt.image.*;
import java.awt.event.*;
import java.io.*;
import java.net.*;
import java.text.*;
import java.util.*;
import java.util.zip.*;
import java.util.regex.*;
public class Recursion extends PApplet {
/**
* Recursion.
*
* A demonstration of recursion, which means functions call themselves.
* Notice how the drawCircle() function calls itself at the end of its block.
* It continues to do this until the variable "level" is equal to 1.
*/
public void setup()
{
size(200, 200);
noStroke();
smooth();
noLoop();
}
public void draw()
{
drawCircle(126, 170, 6);
}
public void drawCircle(int x, int radius, int level)
{
float tt = 126 * level/4.0f;
fill(tt);
ellipse(x, 100, radius*2, radius*2);
if(level > 1) {
level = level - 1;
drawCircle(x - radius/2, radius/2, level);
drawCircle(x + radius/2, radius/2, level);
}
}
static public void main(String args[]) {
PApplet.main(new String[] { "Recursion" });
}
}
@@ -1,32 +0,0 @@
/**
* Recursion.
*
* A demonstration of recursion, which means functions call themselves.
* Notice how the drawCircle() function calls itself at the end of its block.
* It continues to do this until the variable "level" is equal to 1.
*/
void setup()
{
size(200, 200);
noStroke();
smooth();
noLoop();
}
void draw()
{
drawCircle(126, 170, 6);
}
void drawCircle(int x, int radius, int level)
{
float tt = 126 * level/4.0;
fill(tt);
ellipse(x, 100, radius*2, radius*2);
if(level > 1) {
level = level - 1;
drawCircle(x - radius/2, radius/2, level);
drawCircle(x + radius/2, radius/2, level);
}
}
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@@ -1,52 +0,0 @@
import processing.core.*;
import java.applet.*;
import java.awt.*;
import java.awt.image.*;
import java.awt.event.*;
import java.io.*;
import java.net.*;
import java.text.*;
import java.util.*;
import java.util.zip.*;
import java.util.regex.*;
public class Recursion2 extends PApplet {
/**
* Recursion.
*
* A demonstration of recursion, which means functions call themselves.
* Notice how the drawCircle() function calls itself at the end of its block.
* It continues to do this until the variable "level" is equal to 1.
*/
public void setup()
{
size(200, 200);
noStroke();
smooth();
drawCircle(100, 100, 80, 8);
}
public void drawCircle(float x, float y, int radius, int level)
{
float tt = 126 * level/6.0f;
fill(tt, 153);
ellipse(x, y, radius*2, radius*2);
if(level > 1) {
level = level - 1;
int num = PApplet.parseInt(random(2, 6));
for(int i=0; i<num; i++) {
float a = random(0, TWO_PI);
float nx = x + cos(a) * 6.0f * level;
float ny = y + sin(a) * 6.0f * level;
drawCircle(nx, ny, radius/2, level);
}
}
}
static public void main(String args[]) {
PApplet.main(new String[] { "Recursion2" });
}
}
@@ -1,32 +0,0 @@
/**
* Recursion.
*
* A demonstration of recursion, which means functions call themselves.
* Notice how the drawCircle() function calls itself at the end of its block.
* It continues to do this until the variable "level" is equal to 1.
*/
void setup()
{
size(200, 200);
noStroke();
smooth();
drawCircle(100, 100, 80, 8);
}
void drawCircle(float x, float y, int radius, int level)
{
float tt = 126 * level/6.0;
fill(tt, 153);
ellipse(x, y, radius*2, radius*2);
if(level > 1) {
level = level - 1;
int num = int(random(2, 6));
for(int i=0; i<num; i++) {
float a = random(0, TWO_PI);
float nx = x + cos(a) * 6.0 * level;
float ny = y + sin(a) * 6.0 * level;
drawCircle(nx, ny, radius/2, level);
}
}
}
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@@ -1,57 +0,0 @@
import processing.core.*;
import java.applet.*;
import java.awt.*;
import java.awt.image.*;
import java.awt.event.*;
import java.io.*;
import java.net.*;
import java.text.*;
import java.util.*;
import java.util.zip.*;
import java.util.regex.*;
public class Redraw extends PApplet {
/**
* Redraw.
*
* The redraw() function makes draw() execute once.
* In this example, draw() is executed once every time
* the mouse is clicked.
*/
// The statements in the setup() function
// execute once when the program begins
public void setup()
{
size(200, 200); // Size should be the first statement
stroke(255); // Set line drawing color to white
noLoop();
}
float y = 100;
// The statements in draw() are executed until the
// program is stopped. Each statement is executed in
// sequence and after the last line is read, the first
// line is executed again.
public void draw()
{
background(0); // Set the background to black
y = y - 1;
if (y < 0) { y = height; }
line(0, y, width, y);
}
public void mousePressed()
{
redraw();
}
static public void main(String args[]) {
PApplet.main(new String[] { "Redraw" });
}
}
@@ -1,37 +0,0 @@
/**
* Redraw.
*
* The redraw() function makes draw() execute once.
* In this example, draw() is executed once every time
* the mouse is clicked.
*/
// The statements in the setup() function
// execute once when the program begins
void setup()
{
size(200, 200); // Size should be the first statement
stroke(255); // Set line drawing color to white
noLoop();
}
float y = 100;
// The statements in draw() are executed until the
// program is stopped. Each statement is executed in
// sequence and after the last line is read, the first
// line is executed again.
void draw()
{
background(0); // Set the background to black
y = y - 1;
if (y < 0) { y = height; }
line(0, y, width, y);
}
void mousePressed()
{
redraw();
}
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@@ -1,50 +0,0 @@
import processing.core.*;
import java.applet.*;
import java.awt.*;
import java.awt.image.*;
import java.awt.event.*;
import java.io.*;
import java.net.*;
import java.text.*;
import java.util.*;
import java.util.zip.*;
import java.util.regex.*;
public class SetupDraw extends PApplet {
/**
* Setup and Draw.
*
* The draw() function creates a structure in which
* to write programs that change with time.
*/
// The statements in the setup() function
// execute once when the program begins
public void setup()
{
size(200, 200); // Size should be the first statement
stroke(255); // Set line drawing color to white
frameRate(30);
}
float y = 100;
// The statements in draw() are executed until the
// program is stopped. Each statement is executed in
// sequence and after the last line is read, the first
// line is executed again.
public void draw()
{
background(0); // Set the background to black
y = y - 1;
if (y < 0) { y = height; }
line(0, y, width, y);
}
static public void main(String args[]) {
PApplet.main(new String[] { "SetupDraw" });
}
}
@@ -1,30 +0,0 @@
/**
* Setup and Draw.
*
* The draw() function creates a structure in which
* to write programs that change with time.
*/
// The statements in the setup() function
// execute once when the program begins
void setup()
{
size(200, 200); // Size should be the first statement
stroke(255); // Set line drawing color to white
frameRate(30);
}
float y = 100;
// The statements in draw() are executed until the
// program is stopped. Each statement is executed in
// sequence and after the last line is read, the first
// line is executed again.
void draw()
{
background(0); // Set the background to black
y = y - 1;
if (y < 0) { y = height; }
line(0, y, width, y);
}
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@@ -1,41 +0,0 @@
import processing.core.*;
import java.applet.*;
import java.awt.*;
import java.awt.image.*;
import java.awt.event.*;
import java.io.*;
import java.net.*;
import java.text.*;
import java.util.*;
import java.util.zip.*;
import java.util.regex.*;
public class StatementsComments extends PApplet {
public void setup() {/**
* Statements and Comments.
*
* Statements are the elements that make up programs.
* The ";" (semi-colon) symbol is used to end statements.
* It is called the "statement terminator."
* Comments are used for making notes to help people better understand programs.
* A comment begins with two forward slashes ("//").
*/
// The size function is a statement that tells the computer
// how large to make the window.
// Each function statement has zero or more parameters.
// Parameters are data passed into the function
// and used as values for specifying what the computer will do.
size(200, 200);
// The background function is a statement that tells the computer
// which color to make the background of the window
background(102);
noLoop();
}
static public void main(String args[]) {
PApplet.main(new String[] { "StatementsComments" });
}
}
@@ -1,20 +0,0 @@
/**
* Statements and Comments.
*
* Statements are the elements that make up programs.
* The ";" (semi-colon) symbol is used to end statements.
* It is called the "statement terminator."
* Comments are used for making notes to help people better understand programs.
* A comment begins with two forward slashes ("//").
*/
// The size function is a statement that tells the computer
// how large to make the window.
// Each function statement has zero or more parameters.
// Parameters are data passed into the function
// and used as values for specifying what the computer will do.
size(200, 200);
// The background function is a statement that tells the computer
// which color to make the background of the window
background(102);
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@@ -1,37 +0,0 @@
import processing.core.*;
import java.applet.*;
import java.awt.*;
import java.awt.image.*;
import java.awt.event.*;
import java.io.*;
import java.net.*;
import java.text.*;
import java.util.*;
import java.util.zip.*;
import java.util.regex.*;
public class WidthHeight extends PApplet {
public void setup() {/**
* Width and Height.
*
* The 'width' and 'height' variables contain the width and height
* of the display window as defined in the size() function.
*/
size(200, 200);
background(127);
noStroke();
for(int i=0; i<height; i+=20) {
fill(0);
rect(0, i, width, 10);
fill(255);
rect(i, 0, 10, height);
}
noLoop();
}
static public void main(String args[]) {
PApplet.main(new String[] { "WidthHeight" });
}
}
@@ -1,16 +0,0 @@
/**
* Width and Height.
*
* The 'width' and 'height' variables contain the width and height
* of the display window as defined in the size() function.
*/
size(200, 200);
background(127);
noStroke();
for(int i=0; i<height; i+=20) {
fill(0);
rect(0, i, width, 10);
fill(255);
rect(i, 0, 10, height);
}
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