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fix build script to include shaders for OpenGL
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@@ -18,6 +18,14 @@
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encoding="UTF-8"
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includeAntRuntime="false"
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classpath="../../../core/core.jar; library/jogl.all.jar; library/nativewindow.all.jar;" />
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<!-- Copy the shaders to the bin folder.
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Eclipse does this automatically. -->
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<copy todir="bin">
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<fileset dir="src">
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<include name="processing/opengl/*.glsl" />
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</fileset>
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</copy>
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</target>
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<target name="build" depends="compile" description="Build OpenGL library">
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