mirror of
https://github.com/processing/processing4.git
synced 2026-06-16 04:26:26 +02:00
Fixed typos in shader preprocessing
This commit is contained in:
@@ -1673,7 +1673,7 @@ public abstract class PGL {
|
||||
// 'textureXXX()' functions by 'texture()' functions. Order of these
|
||||
// replacements is important to prevent collisions between these two.
|
||||
String[] search = new String[] {
|
||||
"varying", "attibute",
|
||||
"varying", "attribute",
|
||||
"texture",
|
||||
"texMap2D", "texMap3D", "texMap2DRect",
|
||||
"texMapCube", "gl_FragColor"
|
||||
@@ -1701,7 +1701,7 @@ public abstract class PGL {
|
||||
// 'textureXXX()' functions by 'texture()' functions. Order of these
|
||||
// replacements is important to prevent collisions between these two.
|
||||
String[] search = new String[] {
|
||||
"varying", "attibute",
|
||||
"varying", "attribute",
|
||||
"texture",
|
||||
"texMap2D", "texMap3D", "texMap2DRect", "texMapCube"
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user