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latest of simon's lighting changes
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@@ -355,7 +355,10 @@ public interface PConstants {
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static final int EG = 33;
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static final int EB = 34;
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static final int VERTEX_FIELD_COUNT = 35;
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//has this vertex been lit yet
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static final int BEEN_LIT = 35;
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static final int VERTEX_FIELD_COUNT = 36;
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// line & triangle fields (note how these overlap)
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@@ -369,6 +372,17 @@ public interface PConstants {
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static final int LINE_FIELD_COUNT = 5;
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static final int TRIANGLE_FIELD_COUNT = 5;
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static final int TRI_DIFFUSE_R = 0;
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static final int TRI_DIFFUSE_G = 1;
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static final int TRI_DIFFUSE_B = 2;
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static final int TRI_DIFFUSE_A = 3;
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static final int TRI_SPECULAR_R = 4;
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static final int TRI_SPECULAR_G = 5;
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static final int TRI_SPECULAR_B = 6;
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static final int TRI_SPECULAR_A = 7;
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static final int TRIANGLE_COLOR_COUNT = 8;
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// normal modes for lighting
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static final int AUTO_NORMAL = 0; // normal calculated per triangle
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