minor changes, plus svg transformations fix

This commit is contained in:
benfry
2011-04-30 22:44:24 +00:00
parent ba076ddfd8
commit ff37f1177e
6 changed files with 124 additions and 111 deletions
+86 -99
View File
@@ -23,10 +23,18 @@
package processing.core;
import java.awt.Paint;
import java.awt.PaintContext;
import java.awt.Rectangle;
import java.awt.RenderingHints;
import java.awt.geom.AffineTransform;
import java.awt.geom.Point2D;
import java.awt.geom.Rectangle2D;
import java.awt.image.ColorModel;
import java.awt.image.Raster;
import java.awt.image.WritableRaster;
import java.util.HashMap;
import android.graphics.*;
import processing.xml.XMLElement;
@@ -143,11 +151,11 @@ public class PShapeSVG extends PShape {
Gradient strokeGradient;
Shader strokeGradientPaint;
Paint strokeGradientPaint;
String strokeName; // id of another object, gradients only?
Gradient fillGradient;
Shader fillGradientPaint;
Paint fillGradientPaint;
String fillName; // id of another object
@@ -274,7 +282,7 @@ public class PShapeSVG extends PShape {
String transformStr = properties.getString("transform");
if (transformStr != null) {
matrix = parseMatrix(transformStr);
matrix = parseTransform(transformStr);
}
parseColors(properties);
@@ -817,8 +825,27 @@ public class PShapeSVG extends PShape {
* @param matrixStr text of the matrix param.
* @return a good old-fashioned PMatrix2D
*/
static protected PMatrix2D parseMatrix(String matrixStr) {
String[] pieces = PApplet.match(matrixStr, "\\s*(\\w+)\\((.*)\\)");
static protected PMatrix2D parseTransform(String matrixStr) {
matrixStr = matrixStr.trim();
PMatrix2D outgoing = null;
int start = 0;
int stop = -1;
while ((stop = matrixStr.indexOf(')', start)) != -1) {
PMatrix2D m = parseSingleTransform(matrixStr.substring(start, stop+1));
if (outgoing == null) {
outgoing = m;
} else {
outgoing.apply(m);
}
start = stop + 1;
}
return outgoing;
}
static protected PMatrix2D parseSingleTransform(String matrixStr) {
//String[] pieces = PApplet.match(matrixStr, "^\\s*(\\w+)\\((.*)\\)\\s*$");
String[] pieces = PApplet.match(matrixStr, "[,\\s]*(\\w+)\\((.*)\\)");
if (pieces == null) {
System.err.println("Could not parse transform " + matrixStr);
return null;
@@ -1014,7 +1041,7 @@ public class PShapeSVG extends PShape {
int color = 0;
String name = "";
Gradient gradient = null;
Shader paint = null;
Paint paint = null;
if (colorText.equals("none")) {
visible = false;
} else if (colorText.equals("black")) {
@@ -1131,7 +1158,7 @@ public class PShapeSVG extends PShape {
static class Gradient extends PShapeSVG {
Matrix transform;
AffineTransform transform;
float[] offset;
int[] color;
@@ -1190,30 +1217,16 @@ public class PShapeSVG extends PShape {
properties.getString("gradientTransform");
if (transformStr != null) {
float t[] = parseMatrix(transformStr).get(null);
//this.transform = new AffineTransform(t[0], t[3], t[1], t[4], t[2], t[5]);
transform = new Matrix();
transform.setValues(new float[] { // TODO don't create temp floats
t[0], t[1], t[2],
t[3], t[4], t[5],
0, 0, 1
});
float t[] = parseTransform(transformStr).get(null);
this.transform = new AffineTransform(t[0], t[3], t[1], t[4], t[2], t[5]);
// Point2D t1 = transform.transform(new Point2D.Float(x1, y1), null);
// Point2D t2 = transform.transform(new Point2D.Float(x2, y2), null);
float[] t1 = new float[] { x1, y1 };
float[] t2 = new float[] { x2, y2 };
transform.mapPoints(t1);
transform.mapPoints(t2);
Point2D t1 = transform.transform(new Point2D.Float(x1, y1), null);
Point2D t2 = transform.transform(new Point2D.Float(x2, y2), null);
// this.x1 = (float) t1.getX();
// this.y1 = (float) t1.getY();
// this.x2 = (float) t2.getX();
// this.y2 = (float) t2.getY();
x1 = t1[0];
y1 = t1[1];
x2 = t2[0];
y2 = t2[1];
this.x1 = (float) t1.getX();
this.y1 = (float) t1.getY();
this.x2 = (float) t2.getX();
this.y2 = (float) t2.getY();
}
}
}
@@ -1233,34 +1246,21 @@ public class PShapeSVG extends PShape {
properties.getString("gradientTransform");
if (transformStr != null) {
float t[] = parseMatrix(transformStr).get(null);
// this.transform = new AffineTransform(t[0], t[3], t[1], t[4], t[2], t[5]);
transform = new Matrix();
transform.setValues(new float[] { // TODO don't create temp floats
t[0], t[1], t[2],
t[3], t[4], t[5],
0, 0, 1
});
float t[] = parseTransform(transformStr).get(null);
this.transform = new AffineTransform(t[0], t[3], t[1], t[4], t[2], t[5]);
// Point2D t1 = transform.transform(new Point2D.Float(cx, cy), null);
// Point2D t2 = transform.transform(new Point2D.Float(cx + r, cy), null);
float[] t1 = new float[] { cx, cy };
float[] t2 = new float[] { cx + r, cy };
transform.mapPoints(t1);
transform.mapPoints(t2);
Point2D t1 = transform.transform(new Point2D.Float(cx, cy), null);
Point2D t2 = transform.transform(new Point2D.Float(cx + r, cy), null);
// this.cx = (float) t1.getX();
// this.cy = (float) t1.getY();
// this.r = (float) (t2.getX() - t1.getX());
cx = t1[0];
cy = t1[1];
r = t2[0] - t1[0];
this.cx = (float) t1.getX();
this.cy = (float) t1.getY();
this.r = (float) (t2.getX() - t1.getX());
}
}
}
/*
class LinearGradientPaint implements Paint {
float x1, y1, x2, y2;
float[] offset;
@@ -1324,7 +1324,7 @@ public class PShapeSVG extends PShape {
ny /= len;
}
int span = (int) PActivity.dist(tx1, ty1, tx2, ty2) * ACCURACY;
int span = (int) PApplet.dist(tx1, ty1, tx2, ty2) * ACCURACY;
if (span <= 0) {
//System.err.println("span is too small");
// annoying edge case where the gradient isn't legit
@@ -1347,11 +1347,11 @@ public class PShapeSVG extends PShape {
int last = (int) (offset[i] * (span-1));
//System.out.println("last is " + last);
for (int j = prev; j <= last; j++) {
float btwn = PActivity.norm(j, prev, last);
interp[j][0] = (int) PActivity.lerp((c0 >> 16) & 0xff, (c1 >> 16) & 0xff, btwn);
interp[j][1] = (int) PActivity.lerp((c0 >> 8) & 0xff, (c1 >> 8) & 0xff, btwn);
interp[j][2] = (int) PActivity.lerp(c0 & 0xff, c1 & 0xff, btwn);
interp[j][3] = (int) (PActivity.lerp((c0 >> 24) & 0xff, (c1 >> 24) & 0xff, btwn) * opacity);
float btwn = PApplet.norm(j, prev, last);
interp[j][0] = (int) PApplet.lerp((c0 >> 16) & 0xff, (c1 >> 16) & 0xff, btwn);
interp[j][1] = (int) PApplet.lerp((c0 >> 8) & 0xff, (c1 >> 8) & 0xff, btwn);
interp[j][2] = (int) PApplet.lerp(c0 & 0xff, c1 & 0xff, btwn);
interp[j][3] = (int) (PApplet.lerp((c0 >> 24) & 0xff, (c1 >> 24) & 0xff, btwn) * opacity);
//System.out.println(j + " " + interp[j][0] + " " + interp[j][1] + " " + interp[j][2]);
}
prev = last;
@@ -1384,10 +1384,8 @@ public class PShapeSVG extends PShape {
}
}
}
*/
/*
class RadialGradientPaint implements Paint {
float cx, cy, radius;
float[] offset;
@@ -1436,11 +1434,11 @@ public class PShapeSVG extends PShape {
int c1 = color[i];
int last = (int) (offset[i] * (span - 1));
for (int j = prev; j <= last; j++) {
float btwn = PActivity.norm(j, prev, last);
interp[j][0] = (int) PActivity.lerp((c0 >> 16) & 0xff, (c1 >> 16) & 0xff, btwn);
interp[j][1] = (int) PActivity.lerp((c0 >> 8) & 0xff, (c1 >> 8) & 0xff, btwn);
interp[j][2] = (int) PActivity.lerp(c0 & 0xff, c1 & 0xff, btwn);
interp[j][3] = (int) (PActivity.lerp((c0 >> 24) & 0xff, (c1 >> 24) & 0xff, btwn) * opacity);
float btwn = PApplet.norm(j, prev, last);
interp[j][0] = (int) PApplet.lerp((c0 >> 16) & 0xff, (c1 >> 16) & 0xff, btwn);
interp[j][1] = (int) PApplet.lerp((c0 >> 8) & 0xff, (c1 >> 8) & 0xff, btwn);
interp[j][2] = (int) PApplet.lerp(c0 & 0xff, c1 & 0xff, btwn);
interp[j][3] = (int) (PApplet.lerp((c0 >> 24) & 0xff, (c1 >> 24) & 0xff, btwn) * opacity);
}
prev = last;
}
@@ -1449,8 +1447,8 @@ public class PShapeSVG extends PShape {
int index = 0;
for (int j = 0; j < h; j++) {
for (int i = 0; i < w; i++) {
float distance = PActivity.dist(cx, cy, x + i, y + j);
int which = PActivity.min((int) (distance * ACCURACY), interp.length-1);
float distance = PApplet.dist(cx, cy, x + i, y + j);
int which = PApplet.min((int) (distance * ACCURACY), interp.length-1);
data[index++] = interp[which][0];
data[index++] = interp[which][1];
@@ -1464,41 +1462,26 @@ public class PShapeSVG extends PShape {
}
}
}
*/
protected Shader calcGradientPaint(Gradient gradient) {
// TODO just do this with the other parsing
int[] colors = new int[gradient.count];
int opacityMask = ((int) (opacity * 255)) << 24;
for (int i = 0; i < gradient.count; i++) {
colors[i] = opacityMask | (gradient.color[i] & 0xFFFFFF);
}
protected Paint calcGradientPaint(Gradient gradient) {
if (gradient instanceof LinearGradient) {
LinearGradient grad = (LinearGradient) gradient;
// return new LinearGradientPaint(grad.x1, grad.y1, grad.x2, grad.y2,
// grad.offset, grad.color, grad.count,
// opacity);
return new android.graphics.LinearGradient(grad.x1, grad.y1,
grad.x2, grad.y2,
colors, grad.offset,
Shader.TileMode.CLAMP );
return new LinearGradientPaint(grad.x1, grad.y1, grad.x2, grad.y2,
grad.offset, grad.color, grad.count,
opacity);
} else if (gradient instanceof RadialGradient) {
RadialGradient grad = (RadialGradient) gradient;
// return new RadialGradientPaint(grad.cx, grad.cy, grad.r,
// grad.offset, grad.color, grad.count,
// opacity);
return new android.graphics.RadialGradient(grad.cx, grad.cy, grad.r,
colors, grad.offset,
Shader.TileMode.CLAMP);
return new RadialGradientPaint(grad.cx, grad.cy, grad.r,
grad.offset, grad.color, grad.count,
opacity);
}
return null;
}
// protected Shader calcGradientPaint(Gradient gradient,
// protected Paint calcGradientPaint(Gradient gradient,
// float x1, float y1, float x2, float y2) {
// if (gradient instanceof LinearGradient) {
// LinearGradient grad = (LinearGradient) gradient;
@@ -1510,7 +1493,7 @@ public class PShapeSVG extends PShape {
// }
// protected Shader calcGradientPaint(Gradient gradient,
// protected Paint calcGradientPaint(Gradient gradient,
// float cx, float cy, float r) {
// if (gradient instanceof RadialGradient) {
// RadialGradient grad = (RadialGradient) gradient;
@@ -1528,18 +1511,22 @@ public class PShapeSVG extends PShape {
protected void styles(PGraphics g) {
super.styles(g);
if (g instanceof PGraphicsAndroid2D) {
PGraphicsAndroid2D gg = (PGraphicsAndroid2D) g;
if (g instanceof PGraphicsJava2D) {
PGraphicsJava2D p2d = (PGraphicsJava2D) g;
if (strokeGradient != null) {
// gg.strokeGradient = true;
// gg.strokeGradientObject = strokeGradientPaint;
gg.strokePaint.setShader(strokeGradientPaint);
p2d.strokeGradient = true;
p2d.strokeGradientObject = strokeGradientPaint;
} else {
// need to shut off, in case parent object has a gradient applied
//p2d.strokeGradient = false;
}
if (fillGradient != null) {
// p2d.fillGradient = true;
// p2d.fillGradientObject = fillGradientPaint;
gg.fillPaint.setShader(fillGradientPaint);
p2d.fillGradient = true;
p2d.fillGradientObject = fillGradientPaint;
} else {
// need to shut off, in case parent object has a gradient applied
//p2d.fillGradient = false;
}
}
}