Commit Graph

6 Commits

Author SHA1 Message Date
codeanticode
003ea07a51 id of bound texture is stored in client side (PGL) 2012-07-26 14:46:33 +00:00
codeanticode
61e13ecc07 binding/unbinding textures more carefully 2012-07-25 22:22:13 +00:00
codeanticode
87d07557dd Texture.bind()/unbind() call the gl functions irrespective of the value of the bound flag 2012-07-25 17:12:59 +00:00
codeanticode
3a0374b542 add creation of packed depth+stencil buffer in PGL android 2012-07-22 12:56:57 +00:00
benfry
c9a83e9993 removing whitespace 2012-07-21 21:59:44 +00:00
benfry
b30328bb66 moving opengl into the core 2012-07-20 20:18:20 +00:00