Commit Graph

1492 Commits

Author SHA1 Message Date
codeanticode
2f8af18ba6 some changes for android compatibility 2013-09-19 11:35:03 -04:00
codeanticode
d6ce4aa7b9 made canDraw() abstract in PGL 2013-09-19 10:05:13 -04:00
codeanticode
fab8555160 check for null canvas 2013-09-13 19:12:39 -04:00
codeanticode
ea82da68de added registerListeners() method to PGL 2013-09-13 19:04:55 -04:00
codeanticode
51947ae116 done with the PGL refactoring 2013-09-13 15:02:36 -04:00
Ben Fry
da0b526f68 making swap public 2013-09-13 02:19:56 -04:00
codeanticode
d334a8a8f9 continue with the refactoring of PGL 2013-09-12 19:12:53 -04:00
Ben Fry
d21b911a13 fix formatting 2013-09-12 18:03:10 -04:00
Ben Fry
a8baf6bae6 Merge branch 'master' of github.com:processing/processing 2013-09-12 18:01:01 -04:00
Ben Fry
be08ef7c23 misc fixes, todo updates 2013-09-12 18:00:58 -04:00
Laureano López
748d331f85 setBackground for (JFrame)frame
frame.setBackground >> ((JFrame)frame).getContentPane().setBackground
2013-09-12 15:12:27 -03:00
codeanticode
b1ebdd6ed6 removed use of switch/case 2013-09-10 18:55:55 -04:00
codeanticode
53a72e4318 Added PJOGL class 2013-09-10 15:05:48 -04:00
codeanticode
764616c9e1 starting the refactoring of PGL 2013-09-08 14:07:47 -04:00
Ben Fry
e640decc81 todo notes and attempting to wrap revisions 2013-09-05 00:02:30 -04:00
Ben Fry
c90d7ce0f3 fix for indices with alternate constructor 2013-09-05 00:02:09 -04:00
codeanticode
cae8269fbd fixed error in flushPolys()/renderPolys() 2013-09-04 20:13:42 -04:00
codeanticode
6cf649a0ce cleanup inner shader classes, and minor tweaks 2013-09-04 19:04:43 -04:00
codeanticode
e4afbd7151 added flush() call in copy(PImage, ...) 2013-09-04 07:02:57 -04:00
codeanticode
3441ea7fa4 GL implementations of copy() methods, fix #1924 2013-09-03 19:41:10 -04:00
codeanticode
8888372cbe some additional logic to keep the use of memory in Texture low 2013-09-03 16:24:00 -04:00
codeanticode
659be8ed8d Texture releases auxiliary arrays/buffers when the free memory is low,
this should help in situations like #1975
2013-09-03 15:57:45 -04:00
codeanticode
c34696353d fixed handling of rect parametrers in PShape 2013-09-03 15:12:39 -04:00
codeanticode
7fd1455061 fix #1990 2013-09-03 14:40:34 -04:00
codeanticode
8d2b69b0c5 fix #2061 2013-09-03 12:07:54 -04:00
codeanticode
bb518933b0 PShapeOpenGL uses close field from parent PShape, this takes care of
#2035
2013-09-03 11:51:04 -04:00
codeanticode
39d2287f12 removed some commented out code 2013-09-03 10:32:18 -04:00
codeanticode
4eb844598e added missing TEXTURE_WRAP_R constant to PGL 2013-09-02 18:10:59 -04:00
codeanticode
50e3631fa9 made the description of loadTexture() more accurate 2013-09-01 20:01:42 -04:00
boubpopsyteam
f0e67746e7 Update PVector.java
See https://github.com/processing/processing/issues/2045
2013-08-27 14:52:24 +02:00
codeanticode
6bd22196b7 save the sphere detail from the renderer when creating a PShape (or pass
it as a parameter to createShape)
2013-08-25 13:54:12 -04:00
codeanticode
764be11cc9 Merge branch 'master' of https://github.com/processing/processing.git 2013-08-25 13:02:31 -04:00
codeanticode
8fbd467f5d reset light count in lights() 2013-08-25 13:02:09 -04:00
Ben Fry
575d7ab313 minor Table bug fixes, add static version of JSON load for File 2013-08-24 12:14:33 -04:00
Ben Fry
424894e9e2 preparing release 2013-08-23 09:43:36 -04:00
Ben Fry
41d403889c fix options parsing to handle spaces in the names 2013-08-21 12:28:02 -04:00
codeanticode
b0222c2d5e fixes #2003 2013-08-21 11:55:02 -04:00
codeanticode
28e2501a11 added MAX_POINT_ACCURACY constant to cap number of segments used when
drawing an ellipse
2013-08-20 18:41:35 -04:00
codeanticode
91dd20162a increasing ROUND_JOIN_THRESHOLD in LineStroker to allow for line
segments with points closer to each other (see #1927)
2013-08-20 17:49:31 -04:00
codeanticode
5a3d15da5d divide width and height by 2f to properly take into account resolutions
that are not divisible by 2
2013-08-20 16:44:49 -04:00
codeanticode
d1be1455eb added implementations of textAscent(), textDescent(), and
textWidthImpl() so the text rendering in P2D/P3D matches JAVA2D output
2013-08-20 16:11:47 -04:00
codeanticode
b20e667256 set viewport in PGL.drawTexture(), fixes #1869 2013-08-20 11:42:30 -04:00
codeanticode
3ab4e273d5 removed the glFinish hack to handle #1714, as it seems that JOGL 2.0.2
solved the issue.
2013-08-19 16:22:48 -04:00
codeanticode
b850b53427 revised color conversion methods 2013-08-19 15:46:15 -04:00
codeanticode
02c7beaa5a makes sure that blending is enabled and set to the last mode specified
by the user, should take care of issue #2021
2013-08-16 17:36:04 -04:00
Ben Fry
e1af8c3886 Merge branch 'master' of https://github.com/processing/processing 2013-06-21 14:31:42 -04:00
Ben Fry
04e7cd6d41 add warnings to javadoc about api issues 2013-08-14 14:33:03 -04:00
codeanticode
8a1d1175ff fixes issue #1994 2013-08-14 14:11:19 -04:00
codeanticode
2bd18fbef1 added call to canvas.setFocusTraversalKeysEnabled() in initSurface() to
make sure that the TAB key is detected (issue #1967)
2013-08-14 12:52:05 -04:00
codeanticode
34a7c881dd KeyEvent.TYPE is back 2013-08-14 11:48:10 -04:00