codeanticode
|
1e3559cd1f
|
Added cache update for line and point data
|
2012-01-07 22:58:42 +00:00 |
|
codeanticode
|
886e16a28e
|
Implemented cache mechanism for efficient update of PShape3D objects.
|
2012-01-07 22:33:53 +00:00 |
|
codeanticode
|
71ca87e6b1
|
Added manual control of transform caching via a new hint.
|
2012-01-06 22:00:12 +00:00 |
|
codeanticode
|
49d4603232
|
Simplified handling of projection, modelview and camera transformations
|
2012-01-05 20:35:12 +00:00 |
|
codeanticode
|
4eef5a3efc
|
Fixed problem with update of fill indices.
|
2011-12-23 15:53:22 +00:00 |
|
codeanticode
|
8e3794de1b
|
Some tweaks in loadPixels, get, set
|
2011-12-21 04:33:12 +00:00 |
|
codeanticode
|
a64ab4b725
|
implemented disable/enable texture cache hint
|
2011-12-21 02:59:39 +00:00 |
|
codeanticode
|
3257ec3f4e
|
removed 2D hack from P3D
|
2011-12-21 02:39:28 +00:00 |
|
codeanticode
|
da9273b9c6
|
Adding texture caching in immediate mode
|
2011-12-19 14:17:57 +00:00 |
|
codeanticode
|
19c6476887
|
Adding support for VAOs
|
2011-12-17 23:34:48 +00:00 |
|
codeanticode
|
e47e21a26d
|
Wrapping the correct range of geometry when rendering in immediate mode.
|
2011-12-17 19:59:54 +00:00 |
|
codeanticode
|
b5e72d0782
|
Reverted changes in hints handling
|
2011-12-16 06:50:25 +00:00 |
|
codeanticode
|
4913eb5198
|
Added checks to avoid tessellating empty or ill-defined shapes.
|
2011-12-16 00:23:13 +00:00 |
|
codeanticode
|
6959a34bd8
|
Disabled use of path lines
|
2011-12-15 18:29:14 +00:00 |
|
codeanticode
|
0c14337e67
|
Added particle system example.
|
2011-12-14 21:19:44 +00:00 |
|
codeanticode
|
7a0ef2aaeb
|
Added remaining geometric transformation methods to PShape3D.
|
2011-12-14 21:19:13 +00:00 |
|
codeanticode
|
7a0f3c3d25
|
Fixed hints handling
|
2011-12-14 20:47:52 +00:00 |
|
codeanticode
|
0ba371e382
|
Translation on PShape3D objects
|
2011-12-14 20:32:06 +00:00 |
|
codeanticode
|
05c4bb80cd
|
Added accurate_2d hint, flush calls.
|
2011-12-14 16:33:00 +00:00 |
|
codeanticode
|
033eb45e14
|
Fixed drawTexture() method so it properly restores blend mode.
|
2011-12-13 20:47:08 +00:00 |
|
codeanticode
|
365ff45f62
|
Removed y inversion from screenXYZ methods.
|
2011-12-13 18:27:01 +00:00 |
|
codeanticode
|
1ee3dab312
|
Putting drawing methods from PShape3D in PShape, updated examples
|
2011-12-12 05:44:39 +00:00 |
|
codeanticode
|
e051c1325c
|
Added two more examples: SmoothChange and Primitive
|
2011-12-12 05:03:51 +00:00 |
|
codeanticode
|
b3e899524b
|
Updated poly examples to use beginContour/endContour, fixed stroke weight calculation in 2D
|
2011-12-12 04:44:27 +00:00 |
|
codeanticode
|
ffbf9af5ed
|
Added new P3D examples
|
2011-12-12 04:20:41 +00:00 |
|
codeanticode
|
63e688f79a
|
Removed old opengl examples
|
2011-12-12 04:18:28 +00:00 |
|
codeanticode
|
05bc179a61
|
Improved context recreation mechanism
|
2011-12-12 03:55:17 +00:00 |
|
codeanticode
|
c1762fbaee
|
Fixed blend setting
|
2011-12-12 01:50:02 +00:00 |
|
codeanticode
|
5604993ba4
|
Same for stroke color, notes
|
2011-12-11 15:21:32 +00:00 |
|
codeanticode
|
f3ff5eaa38
|
Implemented fill color update after shape creation
|
2011-12-11 15:01:07 +00:00 |
|
codeanticode
|
3135fd9220
|
Added logic to check whether the shape has ended
|
2011-12-11 14:32:18 +00:00 |
|
codeanticode
|
b57bbdb476
|
breakShape() replaced by beginContour()/endCountour()
|
2011-12-11 14:16:20 +00:00 |
|
codeanticode
|
4a546bbb9a
|
VBOs in 2D rendering of stroked geometry, some fixes
|
2011-12-11 03:46:40 +00:00 |
|
codeanticode
|
668c80d533
|
VBOs for points in immediate mode
|
2011-12-10 23:49:06 +00:00 |
|
codeanticode
|
962718d901
|
fill and line rendering in immediate mode using VBOs
|
2011-12-10 19:18:07 +00:00 |
|
codeanticode
|
6ebbe294b0
|
Replacing vertex arrays by VBOs in immediate mode.
|
2011-12-10 16:54:59 +00:00 |
|
codeanticode
|
7c8af8210c
|
primitive generation, implemented for ellipses
|
2011-12-09 20:24:18 +00:00 |
|
codeanticode
|
3931198234
|
Using edge tessellator in all geometry types
|
2011-12-09 05:16:17 +00:00 |
|
codeanticode
|
fb08ae0503
|
Adding edges to InGeometry, and simplifying stroke tessellation.
|
2011-12-09 04:14:47 +00:00 |
|
codeanticode
|
9781dbefb2
|
Added getCurrentTexture() to PFontTexture
|
2011-12-09 00:40:18 +00:00 |
|
codeanticode
|
9387c262e1
|
createShape() for primitive types
|
2011-12-09 00:24:29 +00:00 |
|
codeanticode
|
1d93179064
|
Added clip/noClip to P3D, replaced System.err.println() by showWarning where appropriate.
|
2011-12-08 20:45:14 +00:00 |
|
benfry
|
25fefaa696
|
only report multisample level if there is a difference between actual and requested
|
2011-12-08 16:17:01 +00:00 |
|
benfry
|
08881569aa
|
change textMode() warnings and messages
|
2011-12-08 16:07:22 +00:00 |
|
codeanticode
|
aa947859b2
|
Temporarily removing specular light component from line and point shaders.
|
2011-12-07 15:55:12 +00:00 |
|
codeanticode
|
1201e9072c
|
Added diffuse, ambient and specular lighting to line and point shaders.
|
2011-12-07 01:07:43 +00:00 |
|
codeanticode
|
baa3ab9111
|
Flushing tessellated geometry when light state changes
|
2011-12-06 22:10:03 +00:00 |
|
codeanticode
|
7cc20cb699
|
Added normals to SpaceJunk example
|
2011-12-06 21:22:28 +00:00 |
|
codeanticode
|
65bccc278d
|
Per-vertex stroke color
|
2011-12-06 21:22:10 +00:00 |
|
codeanticode
|
864e2c2149
|
Flushing immediate mode geometry when blend mode changes. shape() calls also flushes any remaining geometry.
|
2011-12-06 20:45:04 +00:00 |
|