codeanticode
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2ed2a3c199
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takes care of log messages of size = 0
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2013-05-18 08:54:02 -04:00 |
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codeanticode
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ce7e4a36d0
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Fixes fps cap (issue #1742)
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2013-05-07 12:07:12 -04:00 |
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codeanticode
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b3561b1dbb
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calling glFinish() only if the current framerate falls below 50% of the
target
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2013-05-06 12:42:58 -04:00 |
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codeanticode
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a535ed855c
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Using glFinish() instead of glFlush() at PGL.endDraw()
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2013-05-04 23:43:39 -04:00 |
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andres
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4700330a1f
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tweaking GLSL and FBO checks
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2013-05-04 19:00:38 -04:00 |
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codeanticode
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4ca816d9d0
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Updated JOGL to 2.0-b982 build
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2013-05-04 17:30:57 -04:00 |
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Ben Fry
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ce298ef00b
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working out issues with mouse wheel (#1461)
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2013-04-30 22:31:34 -04:00 |
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codeanticode
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80e74e0895
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renamed some functions
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2013-04-24 15:36:50 -04:00 |
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codeanticode
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f90bdf1417
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Fix issue #1740
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2013-04-23 19:14:28 -04:00 |
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codeanticode
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1831d33183
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Made PGL object static, removed references to parent and renderer in
Texture and FrameBuffer object, fixed PGraphicsOpenGL.dispose()
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2013-04-21 09:33:17 -04:00 |
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Xerxes Rånby
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9b3d6e73df
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Validate PApplet AWT Container after add of OpenGL canvas.
This fix a long startup delay before OpenGL init
that may happen if the OpenGL canvas stay non-visible.
Signed-off-by: Xerxes Rånby <xerxes@zafena.se>
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2013-03-30 23:28:36 +01:00 |
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Xerxes Rånby
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6ed4be1f16
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Fix PGLListener init extension checks to pass on OpenGL ES 2.
Signed-off-by: Xerxes Rånby <xerxes@zafena.se>
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2013-03-30 22:42:39 +01:00 |
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Xerxes Rånby
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93e5e8da2d
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getChosenGLCapabilities may return null before GLListener init.
Store capabilities at a safe location inside PGLListener init.
Signed-off-by: Xerxes Rånby <xerxes@zafena.se>
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2013-03-30 21:52:02 +01:00 |
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codeanticode
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d3d453d4e9
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canDraw() in PApplet to better control GL draw requests
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2013-02-23 16:45:42 -05:00 |
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codeanticode
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e1e6a19b3a
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Don't remove canvas from parent PApplet, fix #1648
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2013-02-23 13:57:16 -05:00 |
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codeanticode
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ed0db3e4be
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check number of max number of samples in addition to availability of
multisampling extension to make sure that no MSAA renderbuffer is
created, fixes #1644
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2013-02-21 20:46:29 -05:00 |
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codeanticode
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3005f33ea3
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delete GL resources only when the Gl thread is current. Fixes #12
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2013-02-20 16:14:31 -05:00 |
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codeanticode
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2432a9fed3
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Added manual GLProfile shutdown to make sure that no JOGL threads are
left running.
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2013-02-20 12:40:06 -05:00 |
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codeanticode
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f861e3ee64
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adding separate toolkit/events to hack around the erratic mouse behavior
on OS X, fixes #1626
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2013-02-18 19:17:11 -05:00 |
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codeanticode
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199041e9c7
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removed animator code altogether.
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2013-02-18 19:05:51 -05:00 |
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codeanticode
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63b46e96fe
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disabling animator
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2013-02-18 18:52:54 -05:00 |
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codeanticode
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3011b0a4c5
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testing event handling through AWT when toolkit is NEWT
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2013-02-18 18:42:34 -05:00 |
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codeanticode
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5f95bc3908
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ported last changes to android, fixed indexing bug
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2013-02-18 12:26:07 -05:00 |
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codeanticode
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dc23eb6f7f
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don't need to copy vertex array to buffers when using indirect buffers
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2013-02-18 12:05:47 -05:00 |
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codeanticode
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e6989c6be0
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Fixes #1498
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2013-02-17 14:35:15 -05:00 |
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codeanticode
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5c01de03ac
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fixed issue with transparency and PShader filters
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2013-02-17 09:54:56 -05:00 |
|
codeanticode
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a1f88f02b5
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doesn't need to set hint[ENABLE_STROKE_PERSPECTIVE] to false, it is by
default
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2013-02-13 10:20:28 -05:00 |
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codeanticode
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a4d7c1ee62
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some additional comments regarding toolkits
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2013-02-12 16:25:06 -05:00 |
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codeanticode
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c511aedf92
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JOGL toolkit selection based on OS, currently AWT gives the best results
on Windows, and NEWT on OS X
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2013-02-12 16:07:17 -05:00 |
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codeanticode
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cdc838ab0c
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Removed some old code
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2013-02-12 15:10:42 -05:00 |
|
codeanticode
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8bbfd103c8
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dont force screen fbo
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2013-02-12 14:57:13 -05:00 |
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codeanticode
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940d09e580
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Using PGraphics.backgroundColor where appropriate
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2013-02-12 14:54:00 -05:00 |
|
codeanticode
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d5b5f0c445
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Fixes for graphical corruption issue (#1490)
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2013-02-12 14:21:23 -05:00 |
|
codeanticode
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42c5d7e8a7
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Fixes focus gain/lost detection with OpenGL renderers, issue #1483:
http://code.google.com/p/processing/issues/detail?id=1483
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2013-02-10 09:00:34 -05:00 |
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codeanticode
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47d0022400
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Fix for mouseButton not recording correctly:
http://code.google.com/p/processing/issues/detail?id=1464
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2013-02-05 18:38:38 -05:00 |
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Your Name
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463455daaa
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made PGLListener constructor public
|
2013-02-04 18:17:19 -05:00 |
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codeanticode
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175f95c6e5
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Minor changes in JOGL and LWJGL PGL interface
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2013-02-04 14:34:59 -05:00 |
|
benfry
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f5ccad12b3
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preliminary implementation of wheel events (issue #1423)
|
2013-01-19 20:18:09 +00:00 |
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codeanticode
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4ac056f3c5
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PGL.threadIsCurrent() is not static to avoid problems with subclassed renderers
|
2013-01-16 16:59:06 +00:00 |
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codeanticode
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d3dbfff701
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PGL.getBackTextureName, PGL.getFrontTextureName are protected
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2013-01-16 16:36:37 +00:00 |
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codeanticode
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ac8a2a98a3
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Removed PGL.Context subclass
|
2013-01-16 16:02:18 +00:00 |
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codeanticode
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139637e8bb
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Handling coded keys in NEWT
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2013-01-07 20:44:46 +00:00 |
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codeanticode
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93a8c96bc9
|
removed println in window listener
|
2012-12-21 16:45:12 +00:00 |
|
codeanticode
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56d05b1041
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testing focus handling
|
2012-12-21 16:38:39 +00:00 |
|
codeanticode
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578491f82f
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Added NEWT window listener to catch window focus events. Fixes issue #1483
|
2012-12-21 16:29:51 +00:00 |
|
codeanticode
|
65ffc3ff4a
|
Fixes issue #1495
|
2012-12-21 15:22:41 +00:00 |
|
codeanticode
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e64de19d42
|
copy projection and modelview matrices to opengl
|
2012-12-19 15:55:22 +00:00 |
|
codeanticode
|
02c8d25a7c
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reworked logic in PGL to let JOGL choose the best surface for the given platform
|
2012-12-18 16:00:06 +00:00 |
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codeanticode
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1d8afa9838
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FBO layer is enabled when sketch tries to use the front texture (prev. frame) or shader filter
|
2012-12-17 02:33:05 +00:00 |
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codeanticode
|
983bd06d02
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add temporary option to enable/disable JOGL's FBO layer
|
2012-12-17 01:13:05 +00:00 |
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