codeanticode
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52f29dc97f
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calcTrianglesNormals() implementation
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2012-01-10 01:49:19 +00:00 |
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codeanticode
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d3e16b34fb
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Added the methods for auto normal mode
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2012-01-10 01:17:08 +00:00 |
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codeanticode
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3a98d95654
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Updated a bunch of opengl examples
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2012-01-10 00:11:57 +00:00 |
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codeanticode
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77734fb54b
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Fixed index error in point tessellation
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2012-01-09 23:35:09 +00:00 |
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codeanticode
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56911e28f7
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Fixed normal sign in directional light
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2012-01-09 21:36:37 +00:00 |
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codeanticode
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9a3663138d
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noFill, noTint and noStroke in PShape don't re-enable fill, tint and stroke.
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2012-01-09 21:24:07 +00:00 |
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codeanticode
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0529f20716
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Added dynamic/static versions of the particle system example, removed original one
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2012-01-09 20:21:21 +00:00 |
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codeanticode
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dcdab48e2a
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Presence of texture and transformation matrix in child shapes is pre-computed before draw()
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2012-01-09 19:58:28 +00:00 |
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codeanticode
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3615be7f72
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Added tint() methods to PShape and PShape3D
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2012-01-09 16:39:22 +00:00 |
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codeanticode
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1ddfa8b5e9
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Expanding vertex cache by doubling previous size
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2012-01-09 13:32:29 +00:00 |
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codeanticode
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a323a7e7ec
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Added center() method, updated ParticleSystem example
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2012-01-09 05:20:28 +00:00 |
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codeanticode
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45160dd538
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noStroke and noFill in PShape3D now work when called after building the shape.
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2012-01-08 22:28:56 +00:00 |
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codeanticode
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ad7fe0c8ef
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Removed unused hashmaps, updateStrokeColor() sets the modified flags
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2012-01-08 01:37:20 +00:00 |
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codeanticode
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1e3559cd1f
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Added cache update for line and point data
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2012-01-07 22:58:42 +00:00 |
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codeanticode
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886e16a28e
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Implemented cache mechanism for efficient update of PShape3D objects.
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2012-01-07 22:33:53 +00:00 |
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codeanticode
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71ca87e6b1
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Added manual control of transform caching via a new hint.
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2012-01-06 22:00:12 +00:00 |
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codeanticode
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49d4603232
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Simplified handling of projection, modelview and camera transformations
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2012-01-05 20:35:12 +00:00 |
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codeanticode
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4eef5a3efc
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Fixed problem with update of fill indices.
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2011-12-23 15:53:22 +00:00 |
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codeanticode
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8e3794de1b
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Some tweaks in loadPixels, get, set
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2011-12-21 04:33:12 +00:00 |
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codeanticode
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a64ab4b725
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implemented disable/enable texture cache hint
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2011-12-21 02:59:39 +00:00 |
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codeanticode
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3257ec3f4e
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removed 2D hack from P3D
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2011-12-21 02:39:28 +00:00 |
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codeanticode
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da9273b9c6
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Adding texture caching in immediate mode
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2011-12-19 14:17:57 +00:00 |
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codeanticode
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19c6476887
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Adding support for VAOs
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2011-12-17 23:34:48 +00:00 |
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codeanticode
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e47e21a26d
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Wrapping the correct range of geometry when rendering in immediate mode.
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2011-12-17 19:59:54 +00:00 |
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codeanticode
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b5e72d0782
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Reverted changes in hints handling
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2011-12-16 06:50:25 +00:00 |
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codeanticode
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4913eb5198
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Added checks to avoid tessellating empty or ill-defined shapes.
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2011-12-16 00:23:13 +00:00 |
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codeanticode
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6959a34bd8
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Disabled use of path lines
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2011-12-15 18:29:14 +00:00 |
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shiffman
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65f795f70d
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changes to simulate examples
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2011-12-15 17:27:25 +00:00 |
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shiffman
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2072bceb6e
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new regex example
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2011-12-15 17:01:24 +00:00 |
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shiffman
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f18dbc0fd1
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new loading XML data into objects example
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2011-12-15 16:44:24 +00:00 |
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shiffman
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840cb62297
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new XML load weather data from Yahoo example
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2011-12-15 16:37:10 +00:00 |
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shiffman
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2a5a669f83
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new recording frames for movie example
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2011-12-15 16:15:13 +00:00 |
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shiffman
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e19d2ec6e4
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added a new thread() example
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2011-12-15 15:52:17 +00:00 |
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codeanticode
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0c14337e67
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Added particle system example.
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2011-12-14 21:19:44 +00:00 |
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codeanticode
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7a0ef2aaeb
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Added remaining geometric transformation methods to PShape3D.
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2011-12-14 21:19:13 +00:00 |
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codeanticode
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7a0f3c3d25
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Fixed hints handling
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2011-12-14 20:47:52 +00:00 |
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codeanticode
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0ba371e382
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Translation on PShape3D objects
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2011-12-14 20:32:06 +00:00 |
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codeanticode
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05c4bb80cd
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Added accurate_2d hint, flush calls.
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2011-12-14 16:33:00 +00:00 |
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codeanticode
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033eb45e14
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Fixed drawTexture() method so it properly restores blend mode.
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2011-12-13 20:47:08 +00:00 |
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codeanticode
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365ff45f62
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Removed y inversion from screenXYZ methods.
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2011-12-13 18:27:01 +00:00 |
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codeanticode
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1ee3dab312
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Putting drawing methods from PShape3D in PShape, updated examples
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2011-12-12 05:44:39 +00:00 |
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codeanticode
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e051c1325c
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Added two more examples: SmoothChange and Primitive
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2011-12-12 05:03:51 +00:00 |
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codeanticode
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b3e899524b
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Updated poly examples to use beginContour/endContour, fixed stroke weight calculation in 2D
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2011-12-12 04:44:27 +00:00 |
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codeanticode
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ffbf9af5ed
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Added new P3D examples
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2011-12-12 04:20:41 +00:00 |
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codeanticode
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63e688f79a
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Removed old opengl examples
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2011-12-12 04:18:28 +00:00 |
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codeanticode
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05bc179a61
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Improved context recreation mechanism
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2011-12-12 03:55:17 +00:00 |
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codeanticode
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c1762fbaee
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Fixed blend setting
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2011-12-12 01:50:02 +00:00 |
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codeanticode
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5604993ba4
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Same for stroke color, notes
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2011-12-11 15:21:32 +00:00 |
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codeanticode
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f3ff5eaa38
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Implemented fill color update after shape creation
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2011-12-11 15:01:07 +00:00 |
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codeanticode
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3135fd9220
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Added logic to check whether the shape has ended
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2011-12-11 14:32:18 +00:00 |
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