codeanticode
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80390ca210
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Renamed pgl to ogl
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2011-02-10 07:11:30 +00:00 |
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codeanticode
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da54bd1427
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Removed GLProfile.initSingleton() from JOGL2 initialization to avoid crashes in Linux
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2011-02-10 05:21:30 +00:00 |
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codeanticode
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259fbf180b
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Updated Planets example to make it look better in landscape orientation
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2011-02-09 14:59:52 +00:00 |
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codeanticode
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133dd4835c
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GeometryBuffer has matrix stack. Disabled by default for the time being
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2011-02-09 14:51:29 +00:00 |
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codeanticode
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bb52c6b87f
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GeometryBuffer is working (and it is fast)
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2011-02-09 08:33:49 +00:00 |
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codeanticode
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1d9ea18341
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More GeometryBuffer
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2011-02-09 06:09:12 +00:00 |
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codeanticode
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2a6ad0b125
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Fixed small bug in renderTriangles() introduced when renaming some variables
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2011-02-08 15:35:40 +00:00 |
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codeanticode
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be855fc426
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Continue implementation of GeometryBuffer
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2011-02-08 09:21:22 +00:00 |
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codeanticode
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27890e3942
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opengl2 updated to use new matrix mode API
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2011-02-08 05:36:21 +00:00 |
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codeanticode
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80ad0e19f1
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Started with the implementation of geometry buffer mechanism.
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2011-02-07 13:55:39 +00:00 |
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codeanticode
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97404dbf22
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Updated blend API and examples using it.
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2011-02-07 07:32:38 +00:00 |
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codeanticode
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c3d106e425
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Updated shape merge API
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2011-02-07 06:47:31 +00:00 |
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codeanticode
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9441f3e1fc
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Updated opengl2 to remove use of PParameters class
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2011-02-07 06:27:04 +00:00 |
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codeanticode
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a5325860af
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Updated opengl2 to remove use of PMetadata class
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2011-02-07 06:19:17 +00:00 |
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codeanticode
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ad09de78a3
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Removing applet files
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2011-02-01 09:54:28 +00:00 |
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codeanticode
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0fe112e817
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Checking in first round of opengl2 examples
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2011-02-01 09:47:13 +00:00 |
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codeanticode
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14b3439590
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Checking in OPENGL2
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2011-02-01 09:35:04 +00:00 |
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